Marked as spam; I see a URL, but not a question.
Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^] "If you just follow the bacon Eddy, wherever it leads you, then you won't have to think about politics." -- Some Bell.
Let's start with White and Black Layer Noise. It must fill the surface to be sure it can create a metallic texture.Next, select the Monitor Blur filter for the horizontal noise layer. It will give you horizontal lines. Motion Blur often has a frame around the edges, so turn it into long horizontal lines. Create a new layer and place it on Multiply. On the new layer, drag a contrast line white and black. Finally lower the opacity of the gradient layer until you feel like it. photo editor
I'm sorry that I can't help further because I don't know about your game. You can try to search the web for more information about the used colour tables and where they are stored.