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A Program's Finishing Touch

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  • B Offline
    B Offline
    Bob X
    wrote on last edited by
    #1

    I am currently finishing up a project, and I am trying to think of a good easter egg or something that would give the project it's "finishing touch." Does anyone have any good ideas on what gives a program a great finishing touch? Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea? Thanks Bob X

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    • B Bob X

      I am currently finishing up a project, and I am trying to think of a good easter egg or something that would give the project it's "finishing touch." Does anyone have any good ideas on what gives a program a great finishing touch? Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea? Thanks Bob X

      P Offline
      P Offline
      Phil Martin
      wrote on last edited by
      #2

      To be honest, the best finishing touch you can make to the project is to make sure that the thing the user does 90% of the time is so painless and simple, they just want to tell everyone how great it is. But if you have to put easter eggs in, I reckon puttin in a DOS program, like ED, or XTree in there would be quite cool :D - Phil

      B 1 Reply Last reply
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      • B Bob X

        I am currently finishing up a project, and I am trying to think of a good easter egg or something that would give the project it's "finishing touch." Does anyone have any good ideas on what gives a program a great finishing touch? Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea? Thanks Bob X

        E Offline
        E Offline
        El Corazon
        wrote on last edited by
        #3

        Bob X wrote:

        what gives a program a great finishing touch?

        complimentary colors, contrast, ease of use, great user manual, strong application to purpose.

        Bob X wrote:

        what makes a good easter egg in a program

        irony. _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

        B 1 Reply Last reply
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        • E El Corazon

          Bob X wrote:

          what gives a program a great finishing touch?

          complimentary colors, contrast, ease of use, great user manual, strong application to purpose.

          Bob X wrote:

          what makes a good easter egg in a program

          irony. _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

          B Offline
          B Offline
          Bob X
          wrote on last edited by
          #4

          Jeffry J. Brickley wrote:

          irony.

          :confused:

          E 1 Reply Last reply
          0
          • B Bob X

            I am currently finishing up a project, and I am trying to think of a good easter egg or something that would give the project it's "finishing touch." Does anyone have any good ideas on what gives a program a great finishing touch? Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea? Thanks Bob X

            J Offline
            J Offline
            Jeremy Falcon
            wrote on last edited by
            #5

            Bob X wrote:

            Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea?

            I like easter eggs that are done with taste. It helps keep us human and have a bit of fun with the project. I don't usually put them in work for clients, but for my own stuff why not. As far as what to do, I'm starting my venture into 3D (got a 3DS Max book open right now), so I'll more than likely start using some sorta 3D animation gizmo in mine. I've seen some programs like HomeSite that had a mini game. It was a space shooter type game, but the objective was to collect opening and closing HTML tags. I think that was really catchy. Jeremy FalconS

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            • P Phil Martin

              To be honest, the best finishing touch you can make to the project is to make sure that the thing the user does 90% of the time is so painless and simple, they just want to tell everyone how great it is. But if you have to put easter eggs in, I reckon puttin in a DOS program, like ED, or XTree in there would be quite cool :D - Phil

              B Offline
              B Offline
              Bob X
              wrote on last edited by
              #6

              pmartin wrote:

              ED, or XTree

              I have never heard of those, and I tried searching for ED and XTree on CP and didn't come up with much... -ED: every time someone put some word like "need" in their article -XTree[^] - is this what you were referring to?

              P 1 Reply Last reply
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              • B Bob X

                Jeffry J. Brickley wrote:

                irony.

                :confused:

                E Offline
                E Offline
                El Corazon
                wrote on last edited by
                #7

                program specific... like someone said, toss a dos game in a .Net application as an easter-egg, a map in a 3D landscape. Irony is different for every subject. :) _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                B 1 Reply Last reply
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                • J Jeremy Falcon

                  Bob X wrote:

                  Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea?

                  I like easter eggs that are done with taste. It helps keep us human and have a bit of fun with the project. I don't usually put them in work for clients, but for my own stuff why not. As far as what to do, I'm starting my venture into 3D (got a 3DS Max book open right now), so I'll more than likely start using some sorta 3D animation gizmo in mine. I've seen some programs like HomeSite that had a mini game. It was a space shooter type game, but the objective was to collect opening and closing HTML tags. I think that was really catchy. Jeremy FalconS

                  R Offline
                  R Offline
                  Ryan Binns
                  wrote on last edited by
                  #8

                  Jeremy Falcon wrote:

                  I'm starting my venture into 3D

                  Ditto. I've started looking at OpenGL programming in the last few days. I've done a fair bit of 3D stuff before (mainly rendering/raytracing), and I have a solid knowledge of the basics and the maths involved, so it should be fun :)

                  Ryan

                  "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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                  • E El Corazon

                    program specific... like someone said, toss a dos game in a .Net application as an easter-egg, a map in a 3D landscape. Irony is different for every subject. :) _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                    B Offline
                    B Offline
                    Bob X
                    wrote on last edited by
                    #9

                    Thanks :)

                    S 1 Reply Last reply
                    0
                    • R Ryan Binns

                      Jeremy Falcon wrote:

                      I'm starting my venture into 3D

                      Ditto. I've started looking at OpenGL programming in the last few days. I've done a fair bit of 3D stuff before (mainly rendering/raytracing), and I have a solid knowledge of the basics and the maths involved, so it should be fun :)

                      Ryan

                      "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

                      E Offline
                      E Offline
                      El Corazon
                      wrote on last edited by
                      #10

                      Ryan Binns wrote:

                      so it should be fun

                      it is. :-D _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                      J R 2 Replies Last reply
                      0
                      • R Ryan Binns

                        Jeremy Falcon wrote:

                        I'm starting my venture into 3D

                        Ditto. I've started looking at OpenGL programming in the last few days. I've done a fair bit of 3D stuff before (mainly rendering/raytracing), and I have a solid knowledge of the basics and the maths involved, so it should be fun :)

                        Ryan

                        "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

                        J Offline
                        J Offline
                        Jeremy Falcon
                        wrote on last edited by
                        #11

                        Yup. Same here. Then I started to realize I'm also gonna need a better education in at least one 3D modeling program, so I'm going with Max just because it's what I've always been used to. I do like the fact Maya runs on Macs, but since I don't have a Mac anymore nor a copy of Maya, well you get the idea. Which language are you doing your OGL programming in? Jeremy Falcon

                        R 1 Reply Last reply
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                        • E El Corazon

                          Ryan Binns wrote:

                          so it should be fun

                          it is. :-D _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                          J Offline
                          J Offline
                          Jeremy Falcon
                          wrote on last edited by
                          #12

                          I'm still waiting on your articles. Hint hint, nudge nudge. Jeremy Falcon

                          E 1 Reply Last reply
                          0
                          • J Jeremy Falcon

                            I'm still waiting on your articles. Hint hint, nudge nudge. Jeremy Falcon

                            E Offline
                            E Offline
                            El Corazon
                            wrote on last edited by
                            #13

                            Jeremy Falcon wrote:

                            I'm still waiting on your articles. Hint hint, nudge nudge.

                            on what? double precision hardware depth buffers? misusing color for data transport? IR shaders? Virtual Botony from GIS? The problem is that if I actually "write" a white paper or a tutorial it has to be approved by a group that already admits they never want me to publish anything ever. But since I don't do classified work, I can just talk about things without a problem. ;P what did I say about irony? :laugh: _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                            J 1 Reply Last reply
                            0
                            • J Jeremy Falcon

                              Yup. Same here. Then I started to realize I'm also gonna need a better education in at least one 3D modeling program, so I'm going with Max just because it's what I've always been used to. I do like the fact Maya runs on Macs, but since I don't have a Mac anymore nor a copy of Maya, well you get the idea. Which language are you doing your OGL programming in? Jeremy Falcon

                              R Offline
                              R Offline
                              Ryan Binns
                              wrote on last edited by
                              #14

                              Jeremy Falcon wrote:

                              Which language are you doing your OGL programming in?

                              C++. I'm also using this as an opportunity for doing some cross-platform work with wxWidgets, which has an OpenGL canvas as part of the main library. I've managed to get a simple app up and running, although it doesn't do an awful lot yet ;)

                              Ryan

                              "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

                              J 1 Reply Last reply
                              0
                              • E El Corazon

                                Ryan Binns wrote:

                                so it should be fun

                                it is. :-D _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                                R Offline
                                R Offline
                                Ryan Binns
                                wrote on last edited by
                                #15

                                Jeffry J. Brickley wrote:

                                it is.

                                :-D So far it's been quite enjoyable, although I've done a lot more reading than writing ;)

                                Ryan

                                "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

                                1 Reply Last reply
                                0
                                • E El Corazon

                                  Jeremy Falcon wrote:

                                  I'm still waiting on your articles. Hint hint, nudge nudge.

                                  on what? double precision hardware depth buffers? misusing color for data transport? IR shaders? Virtual Botony from GIS? The problem is that if I actually "write" a white paper or a tutorial it has to be approved by a group that already admits they never want me to publish anything ever. But since I don't do classified work, I can just talk about things without a problem. ;P what did I say about irony? :laugh: _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                                  J Offline
                                  J Offline
                                  Jeremy Falcon
                                  wrote on last edited by
                                  #16

                                  Jeffry J. Brickley wrote:

                                  on what?

                                  Anything involving OGL really. CP could use more of them.

                                  Jeffry J. Brickley wrote:

                                  what did I say about irony?

                                  You damn govt. workers. :-D I used to work for the Dept. of Energy, so I know the crap you gotta go through. People with guns staring you down when you go the bathroom (until they get to know you), being careful what you say on the phone. Great fun. :) Jeremy Falcon

                                  E 1 Reply Last reply
                                  0
                                  • R Ryan Binns

                                    Jeremy Falcon wrote:

                                    Which language are you doing your OGL programming in?

                                    C++. I'm also using this as an opportunity for doing some cross-platform work with wxWidgets, which has an OpenGL canvas as part of the main library. I've managed to get a simple app up and running, although it doesn't do an awful lot yet ;)

                                    Ryan

                                    "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

                                    J Offline
                                    J Offline
                                    Jeremy Falcon
                                    wrote on last edited by
                                    #17

                                    I was thinking the same thing with wxWidgets, but so for I'm still using C and API in hopes not to overload my brain with too much new stuff at once. Maybe after I'm an old hand I'll swap over to wxWidgets. From playing around with wxWidgets though, I think it's great although some of it's UI features could be a bit updated (look-wise). Jeremy Falcon

                                    R 1 Reply Last reply
                                    0
                                    • J Jeremy Falcon

                                      Jeffry J. Brickley wrote:

                                      on what?

                                      Anything involving OGL really. CP could use more of them.

                                      Jeffry J. Brickley wrote:

                                      what did I say about irony?

                                      You damn govt. workers. :-D I used to work for the Dept. of Energy, so I know the crap you gotta go through. People with guns staring you down when you go the bathroom (until they get to know you), being careful what you say on the phone. Great fun. :) Jeremy Falcon

                                      E Offline
                                      E Offline
                                      El Corazon
                                      wrote on last edited by
                                      #18

                                      Jeremy Falcon wrote:

                                      I used to work for the Dept. of Energy, so I know the crap you gotta go through. People with guns staring you down when you go the bathroom (until they get to know you), being careful what you say on the phone. Great fun.

                                      actually, I don't have to worry about what I say since I don't work on anything classified. That makes it real easy. Most of the time they hide me in the background anyhow because general's stare at my hair. :laugh: just 'cause it is longer than their secretary's.... :rolleyes: I regularly present at ITEA locally... though they usually rip the paper to shreds. It was ironic, I said less about a subject last year than the presenter before me even before they ripped out all the images, including a few MS power point clip-art on my supervisor's paper.... :confused: I will never understand.... _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                                      1 Reply Last reply
                                      0
                                      • B Bob X

                                        pmartin wrote:

                                        ED, or XTree

                                        I have never heard of those, and I tried searching for ED and XTree on CP and didn't come up with much... -ED: every time someone put some word like "need" in their article -XTree[^] - is this what you were referring to?

                                        P Offline
                                        P Offline
                                        Phil Martin
                                        wrote on last edited by
                                        #19

                                        Bob X wrote:

                                        I have never heard of those

                                        *GASP* *cough* *splutter* *splutter* Oh well, no surprise these days I guess :-D http://www.ztree.com/[^] Is a windows version of XTree that handles long file names and a few other niceties. I haven't been able to find a link to ED yet *sniff* :(( - Phil

                                        B 1 Reply Last reply
                                        0
                                        • J Jeremy Falcon

                                          I was thinking the same thing with wxWidgets, but so for I'm still using C and API in hopes not to overload my brain with too much new stuff at once. Maybe after I'm an old hand I'll swap over to wxWidgets. From playing around with wxWidgets though, I think it's great although some of it's UI features could be a bit updated (look-wise). Jeremy Falcon

                                          R Offline
                                          R Offline
                                          Ryan Binns
                                          wrote on last edited by
                                          #20

                                          Jeremy Falcon wrote:

                                          From playing around with wxWidgets though, I think it's great although some of it's UI features could be a bit updated (look-wise).

                                          It's not overly full of eye-candy, is it? ;) It's pretty good though, and it's close enough to MFC (which I know pretty much inside-out), so it's not proving to be too difficult to pick up.

                                          Ryan

                                          "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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