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  3. A Program's Finishing Touch

A Program's Finishing Touch

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  • J Jeremy Falcon

    Bob X wrote:

    Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea?

    I like easter eggs that are done with taste. It helps keep us human and have a bit of fun with the project. I don't usually put them in work for clients, but for my own stuff why not. As far as what to do, I'm starting my venture into 3D (got a 3DS Max book open right now), so I'll more than likely start using some sorta 3D animation gizmo in mine. I've seen some programs like HomeSite that had a mini game. It was a space shooter type game, but the objective was to collect opening and closing HTML tags. I think that was really catchy. Jeremy FalconS

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    Ryan Binns
    wrote on last edited by
    #9

    Jeremy Falcon wrote:

    I'm starting my venture into 3D

    Ditto. I've started looking at OpenGL programming in the last few days. I've done a fair bit of 3D stuff before (mainly rendering/raytracing), and I have a solid knowledge of the basics and the maths involved, so it should be fun :)

    Ryan

    "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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    • R Ryan Binns

      Jeremy Falcon wrote:

      I'm starting my venture into 3D

      Ditto. I've started looking at OpenGL programming in the last few days. I've done a fair bit of 3D stuff before (mainly rendering/raytracing), and I have a solid knowledge of the basics and the maths involved, so it should be fun :)

      Ryan

      "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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      El Corazon
      wrote on last edited by
      #10

      Ryan Binns wrote:

      so it should be fun

      it is. :-D _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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      • E El Corazon

        Ryan Binns wrote:

        so it should be fun

        it is. :-D _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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        Jeremy Falcon
        wrote on last edited by
        #11

        I'm still waiting on your articles. Hint hint, nudge nudge. Jeremy Falcon

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        • R Ryan Binns

          Jeremy Falcon wrote:

          I'm starting my venture into 3D

          Ditto. I've started looking at OpenGL programming in the last few days. I've done a fair bit of 3D stuff before (mainly rendering/raytracing), and I have a solid knowledge of the basics and the maths involved, so it should be fun :)

          Ryan

          "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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          Jeremy Falcon
          wrote on last edited by
          #12

          Yup. Same here. Then I started to realize I'm also gonna need a better education in at least one 3D modeling program, so I'm going with Max just because it's what I've always been used to. I do like the fact Maya runs on Macs, but since I don't have a Mac anymore nor a copy of Maya, well you get the idea. Which language are you doing your OGL programming in? Jeremy Falcon

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          • J Jeremy Falcon

            I'm still waiting on your articles. Hint hint, nudge nudge. Jeremy Falcon

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            El Corazon
            wrote on last edited by
            #13

            Jeremy Falcon wrote:

            I'm still waiting on your articles. Hint hint, nudge nudge.

            on what? double precision hardware depth buffers? misusing color for data transport? IR shaders? Virtual Botony from GIS? The problem is that if I actually "write" a white paper or a tutorial it has to be approved by a group that already admits they never want me to publish anything ever. But since I don't do classified work, I can just talk about things without a problem. ;P what did I say about irony? :laugh: _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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            • J Jeremy Falcon

              Yup. Same here. Then I started to realize I'm also gonna need a better education in at least one 3D modeling program, so I'm going with Max just because it's what I've always been used to. I do like the fact Maya runs on Macs, but since I don't have a Mac anymore nor a copy of Maya, well you get the idea. Which language are you doing your OGL programming in? Jeremy Falcon

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              Ryan Binns
              wrote on last edited by
              #14

              Jeremy Falcon wrote:

              Which language are you doing your OGL programming in?

              C++. I'm also using this as an opportunity for doing some cross-platform work with wxWidgets, which has an OpenGL canvas as part of the main library. I've managed to get a simple app up and running, although it doesn't do an awful lot yet ;)

              Ryan

              "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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              • E El Corazon

                Ryan Binns wrote:

                so it should be fun

                it is. :-D _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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                Ryan Binns
                wrote on last edited by
                #15

                Jeffry J. Brickley wrote:

                it is.

                :-D So far it's been quite enjoyable, although I've done a lot more reading than writing ;)

                Ryan

                "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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                • E El Corazon

                  Jeremy Falcon wrote:

                  I'm still waiting on your articles. Hint hint, nudge nudge.

                  on what? double precision hardware depth buffers? misusing color for data transport? IR shaders? Virtual Botony from GIS? The problem is that if I actually "write" a white paper or a tutorial it has to be approved by a group that already admits they never want me to publish anything ever. But since I don't do classified work, I can just talk about things without a problem. ;P what did I say about irony? :laugh: _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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                  Jeremy Falcon
                  wrote on last edited by
                  #16

                  Jeffry J. Brickley wrote:

                  on what?

                  Anything involving OGL really. CP could use more of them.

                  Jeffry J. Brickley wrote:

                  what did I say about irony?

                  You damn govt. workers. :-D I used to work for the Dept. of Energy, so I know the crap you gotta go through. People with guns staring you down when you go the bathroom (until they get to know you), being careful what you say on the phone. Great fun. :) Jeremy Falcon

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                  • R Ryan Binns

                    Jeremy Falcon wrote:

                    Which language are you doing your OGL programming in?

                    C++. I'm also using this as an opportunity for doing some cross-platform work with wxWidgets, which has an OpenGL canvas as part of the main library. I've managed to get a simple app up and running, although it doesn't do an awful lot yet ;)

                    Ryan

                    "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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                    Jeremy Falcon
                    wrote on last edited by
                    #17

                    I was thinking the same thing with wxWidgets, but so for I'm still using C and API in hopes not to overload my brain with too much new stuff at once. Maybe after I'm an old hand I'll swap over to wxWidgets. From playing around with wxWidgets though, I think it's great although some of it's UI features could be a bit updated (look-wise). Jeremy Falcon

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                    • J Jeremy Falcon

                      Jeffry J. Brickley wrote:

                      on what?

                      Anything involving OGL really. CP could use more of them.

                      Jeffry J. Brickley wrote:

                      what did I say about irony?

                      You damn govt. workers. :-D I used to work for the Dept. of Energy, so I know the crap you gotta go through. People with guns staring you down when you go the bathroom (until they get to know you), being careful what you say on the phone. Great fun. :) Jeremy Falcon

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                      El Corazon
                      wrote on last edited by
                      #18

                      Jeremy Falcon wrote:

                      I used to work for the Dept. of Energy, so I know the crap you gotta go through. People with guns staring you down when you go the bathroom (until they get to know you), being careful what you say on the phone. Great fun.

                      actually, I don't have to worry about what I say since I don't work on anything classified. That makes it real easy. Most of the time they hide me in the background anyhow because general's stare at my hair. :laugh: just 'cause it is longer than their secretary's.... :rolleyes: I regularly present at ITEA locally... though they usually rip the paper to shreds. It was ironic, I said less about a subject last year than the presenter before me even before they ripped out all the images, including a few MS power point clip-art on my supervisor's paper.... :confused: I will never understand.... _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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                      • B Bob X

                        pmartin wrote:

                        ED, or XTree

                        I have never heard of those, and I tried searching for ED and XTree on CP and didn't come up with much... -ED: every time someone put some word like "need" in their article -XTree[^] - is this what you were referring to?

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                        Phil Martin
                        wrote on last edited by
                        #19

                        Bob X wrote:

                        I have never heard of those

                        *GASP* *cough* *splutter* *splutter* Oh well, no surprise these days I guess :-D http://www.ztree.com/[^] Is a windows version of XTree that handles long file names and a few other niceties. I haven't been able to find a link to ED yet *sniff* :(( - Phil

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                        • J Jeremy Falcon

                          I was thinking the same thing with wxWidgets, but so for I'm still using C and API in hopes not to overload my brain with too much new stuff at once. Maybe after I'm an old hand I'll swap over to wxWidgets. From playing around with wxWidgets though, I think it's great although some of it's UI features could be a bit updated (look-wise). Jeremy Falcon

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                          Ryan Binns
                          wrote on last edited by
                          #20

                          Jeremy Falcon wrote:

                          From playing around with wxWidgets though, I think it's great although some of it's UI features could be a bit updated (look-wise).

                          It's not overly full of eye-candy, is it? ;) It's pretty good though, and it's close enough to MFC (which I know pretty much inside-out), so it's not proving to be too difficult to pick up.

                          Ryan

                          "Punctuality is only a virtue for those who aren't smart enough to think of good excuses for being late" John Nichol "Point Of Impact"

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                          • P Phil Martin

                            Bob X wrote:

                            I have never heard of those

                            *GASP* *cough* *splutter* *splutter* Oh well, no surprise these days I guess :-D http://www.ztree.com/[^] Is a windows version of XTree that handles long file names and a few other niceties. I haven't been able to find a link to ED yet *sniff* :(( - Phil

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                            Bob X
                            wrote on last edited by
                            #21

                            pmartin wrote:

                            link to ED

                            Is it this ed[^] you are referring to?

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                            • B Bob X

                              pmartin wrote:

                              link to ED

                              Is it this ed[^] you are referring to?

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                              Phil Martin
                              wrote on last edited by
                              #22

                              Nah, it was a pretty cool fairly interactive editor. It had menus, ascii tables, and everything! It was the bees kness! :-D - Phil

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                              • B Bob X

                                I am currently finishing up a project, and I am trying to think of a good easter egg or something that would give the project it's "finishing touch." Does anyone have any good ideas on what gives a program a great finishing touch? Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea? Thanks Bob X

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                                S Douglas
                                wrote on last edited by
                                #23

                                Bob X wrote:

                                and I am trying to think of a good easter egg

                                The only easter egg I tossed in was a simple caculator, I wonder if any of the users ever found it? Not like its hidden very well.


                                I'd love to help, but unfortunatley I have prior commitments monitoring the length of my grass. :Andrew Bleakley:

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                                • B Bob X

                                  I am currently finishing up a project, and I am trying to think of a good easter egg or something that would give the project it's "finishing touch." Does anyone have any good ideas on what gives a program a great finishing touch? Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea? Thanks Bob X

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                                  Steve Mayfield
                                  wrote on last edited by
                                  #24

                                  Most of the Easter Eggs I have put into my programs are very subtle. A text string with my name that can only be seen by doing a binary dump...or commands that are the same as my initials are among my most common ones. Steve

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                                  • B Bob X

                                    I am currently finishing up a project, and I am trying to think of a good easter egg or something that would give the project it's "finishing touch." Does anyone have any good ideas on what gives a program a great finishing touch? Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea? Thanks Bob X

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                                    NormDroid
                                    wrote on last edited by
                                    #25

                                    Personally I wouldn't bother unless your application is aim at the masses like Microsoft Word etc. If a few hundred people are going to be using it, chances are they'll never find the easter egg. Never send a human to do a machine's job Agent Smith

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                                    • P Phil Martin

                                      Nah, it was a pretty cool fairly interactive editor. It had menus, ascii tables, and everything! It was the bees kness! :-D - Phil

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                                      Neville Franks
                                      wrote on last edited by
                                      #26

                                      Is it my ED? See sig. Neville Franks, Author of Surfulater www.surfulater.com "Save what you Surf" and ED for Windows www.getsoft.com

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                                      • N Neville Franks

                                        Is it my ED? See sig. Neville Franks, Author of Surfulater www.surfulater.com "Save what you Surf" and ED for Windows www.getsoft.com

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                                        Phil Martin
                                        wrote on last edited by
                                        #27

                                        No, but your ED does look good indeed. I am thinking of a real deal DOS program, I still have the exe, and it still runs great, but I haven't found any information on it. Perhaps I should start a wikipedia page on this little piece of history :D - Phil

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                                        • B Bob X

                                          I am currently finishing up a project, and I am trying to think of a good easter egg or something that would give the project it's "finishing touch." Does anyone have any good ideas on what gives a program a great finishing touch? Does anyone also have any opinions on what makes a good easter egg in a program or even if easter eggs are such a good idea? Thanks Bob X

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                                          Lost User
                                          wrote on last edited by
                                          #28

                                          Best thing is to make sure the buillt in help is up to date - you'd be surprised how often the help doesn't match the application! Elaine :rose: The tigress is here :-D

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