Your longuest function!
-
longest class I've ever seen was over 13000 lines long. It contained 8 classes with all the functions scattered through one another. It was VC++. It was the kind of program that gets you the response: "Don't touch that, it works." response. :laugh:
I've found a living worth working for, but I haven't found work worth living for. :beer:
:jig:Not bad hey! ;)
-
Anna-Jayne Metcalfe wrote:
If it can't fit on one sheet of A4 comfortably, it's far too long
Absolutely - My longest methods tend to be unit tests where they set up the environment before running the test code and then testing the results afterwards. For production code a few lines is typical, maybe two or three dozen at most.
Scottish Developers events: * .NET debugging, tracing and instrumentation by Duncan Edwards Jones and Code Coverage in .NET by Craig Murphy * Developer Day Scotland: are you interested in speaking or attending? My: Website | Blog
I often find the length of the method banner (particularly if it has full Doxygen commenting and notes on the usage of the method) is a significant proportion of that of the method itself...:doh:
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
-
needs one serious dose of QACPP me thinks ...
Regards Ray "Je Suis Mort De Rire" Blogging @ Keratoconus Watch
Yep...and probably a large shotgun. ;)
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
-
I often find the length of the method banner (particularly if it has full Doxygen commenting and notes on the usage of the method) is a significant proportion of that of the method itself...:doh:
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
Often I find that it is much larger than the method. By the time you add examples of use, pre and post conditions, etc., etc. Graham
-
12 Years of marriage! does that count ? -- modified at 4:10 Tuesday 1st August, 2006
Look where you want to go not where you don't want to crash. Bikers Bible
-
longest class I've ever seen was over 13000 lines long. It contained 8 classes with all the functions scattered through one another. It was VC++. It was the kind of program that gets you the response: "Don't touch that, it works." response. :laugh:
I've found a living worth working for, but I haven't found work worth living for. :beer:
:jig: -
Often I find that it is much larger than the method. By the time you add examples of use, pre and post conditions, etc., etc. Graham
They can be. A great deal depends on the size and requirements of the interface.
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
-
"It has to fit on one page". Then the boss orders a poster size printer... X|
That's why I said A4 ;P
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
-
It sounds like your boss needs educating in how to code in a maintainable fashion. I'd not let a method longer than about 100 lines through QA, and only then with harsh criticism and a promise to refactor it as soon as practical. If it can't fit on one sheet of A4 comfortably, it's far too long.
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
Anna-Jayne Metcalfe wrote:
I'd not let a method longer than about 100 lines through QA
pshaw! pedantry and dogma, i say!
Why donchoo take a peekchur mayn? OK, cleeeeek
-
Well I haven't pay attention to how long mine are. But the fact is, I'm porting my boss's MacOSX application to Windows and I routinely found method over... ... ... 1300 lines of code! :doh: To tone done this fact I should mention it's written in Objective-C which, like C and C++, is quite verbose. And there are (a few) comments. Yet, it's long.... That the size of a class for me! Sometimes I found it tiresome to "translate it" to proper C#...
my largest is around 1100. i'm not proud of it, but it does the job it has to do.
Why donchoo take a peekchur mayn? OK, cleeeeek
-
It sounds like your boss needs educating in how to code in a maintainable fashion. I'd not let a method longer than about 100 lines through QA, and only then with harsh criticism and a promise to refactor it as soon as practical. If it can't fit on one sheet of A4 comfortably, it's far too long.
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
Remember the old windows mesage handlers? They were often into the thousands. It is plain silly to restrict function length and end up with massive amounts of nesting. Not only does it read really badly it is a lot slower.
Truth is the subjection of reality to an individuals perception
-
Anna-Jayne Metcalfe wrote:
I'd not let a method longer than about 100 lines through QA
pshaw! pedantry and dogma, i say!
Why donchoo take a peekchur mayn? OK, cleeeeek
-
Anna-Jayne Metcalfe wrote:
I'd not let a method longer than about 100 lines through QA
pshaw! pedantry and dogma, i say!
Why donchoo take a peekchur mayn? OK, cleeeeek
Nope...self interest - I'd probably end up maintaining the thing! ;P
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
-
Remember the old windows mesage handlers? They were often into the thousands. It is plain silly to restrict function length and end up with massive amounts of nesting. Not only does it read really badly it is a lot slower.
Truth is the subjection of reality to an individuals perception
In case you hadn't noticed, very few people write Windows apps in C these days, so that really isn't relevant. If the design is right, you really shouldn't end up with excessive nesting. :rose:
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
-
Well I haven't pay attention to how long mine are. But the fact is, I'm porting my boss's MacOSX application to Windows and I routinely found method over... ... ... 1300 lines of code! :doh: To tone done this fact I should mention it's written in Objective-C which, like C and C++, is quite verbose. And there are (a few) comments. Yet, it's long.... That the size of a class for me! Sometimes I found it tiresome to "translate it" to proper C#...
Super Lloyd wrote:
But the fact is, I'm porting my boss's MacOSX application to Windows and I routinely found method over... ... ... 1300 lines of code
Now see you ask for ours... but you are quoting your boss' application. I think my largest function, again is a switch statement, probably smaller than this one, but several hundred lines. However... I took over a project once where the lady wrote the entire program in main() no function calls at all, repetitive operations were handled by cut-n-paste and changing variable names. It was somewhere on the order of 50,000 lines or more. I was told not to rewrite it because that would declare that the original was "bad," so I "refactored it" instead. :laugh:
_________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
-
In case you hadn't noticed, very few people write Windows apps in C these days, so that really isn't relevant. If the design is right, you really shouldn't end up with excessive nesting. :rose:
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
-
Super Lloyd wrote:
But the fact is, I'm porting my boss's MacOSX application to Windows and I routinely found method over... ... ... 1300 lines of code
Now see you ask for ours... but you are quoting your boss' application. I think my largest function, again is a switch statement, probably smaller than this one, but several hundred lines. However... I took over a project once where the lady wrote the entire program in main() no function calls at all, repetitive operations were handled by cut-n-paste and changing variable names. It was somewhere on the order of 50,000 lines or more. I was told not to rewrite it because that would declare that the original was "bad," so I "refactored it" instead. :laugh:
_________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
Jeffry J. Brickley wrote:
Now see you ask for ours... but you are quoting your boss' application
:->
Jeffry J. Brickley wrote:
took over a project once where the lady wrote the entire program in main() no function calls at all, repetitive operations were handled by cut-n-paste and changing variable names. It was somewhere on the order of 50,000 lines or more. I was told not to rewrite it because that would declare that the original was "bad," so I "refactored it" instead.
Not bad hey! Even politicaly correct! :laugh:
-
That's why I said A4 ;P
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
Anna-Jayne Metcalfe wrote:
That's why I said A4
but did you specify font size? I used to print 4x1 on each size of standard sheets to save paper. I've even still got the magnifying glass on the shelf above me even though I haven't done that in quite a while. I will still do it for nVidia technology papers, the strain of reading them keeps me from falling asleep from the lack of plot.
_________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
-
Jeffry J. Brickley wrote:
Now see you ask for ours... but you are quoting your boss' application
:->
Jeffry J. Brickley wrote:
took over a project once where the lady wrote the entire program in main() no function calls at all, repetitive operations were handled by cut-n-paste and changing variable names. It was somewhere on the order of 50,000 lines or more. I was told not to rewrite it because that would declare that the original was "bad," so I "refactored it" instead.
Not bad hey! Even politicaly correct! :laugh:
Super Lloyd wrote:
Your longuest function!
fess up! what is yours?? :-D
_________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
-
In case you hadn't noticed, very few people write Windows apps in C these days, so that really isn't relevant. If the design is right, you really shouldn't end up with excessive nesting. :rose:
Anna :rose: Currently working mostly on: Visual Lint :cool: Anna's Place | Tears and Laughter "Be yourself - not what others think you should be" - Marcia Graesch "Anna's just a sexy-looking lesbian tart" - A friend, trying to wind me up. It didn't work.
Anna-Jayne Metcalfe wrote:
In case you hadn't noticed, very few people write Windows apps in C these days, so that really isn't relevant.
you mean I am a minority again?
Anna-Jayne Metcalfe wrote:
If the design is right, you really shouldn't end up with excessive nesting.
part of it has to do with language. Pixel shader 3 finally allowed more use of high level programming structure. There was actually some people against it. Looping in parallel synced operations is dangerous to the efficiency. You've got 24 pipes and one decides to loop due to an exceptional condition and the other 23 idle waiting for it to finish. There was/is still strong resistance to function calls, loops, and high level design techniques that can shorten nested code, but result in more overhead to the compiler/CPU/GPU.
_________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)