Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. The Lounge
  3. What is Better Code in Your Opinion?

What is Better Code in Your Opinion?

Scheduled Pinned Locked Moved The Lounge
questioncom
50 Posts 25 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M Matt Gerrans

    I'm not sure I understand your broken sentence rightly, but it sounds like you don't understand the difference between "a programming question" and "a question about programming practice." A programming question would be something like "how do you code the travelling salesman algorithm in Plain English?" * * and the answer would be a lot of dodging about without actually answering the question! :)

    Matt Gerrans

    J Offline
    J Offline
    Jeremy Falcon
    wrote on last edited by
    #33

    Matt Gerrans wrote:

    A programming question would be something like "how do you code the travelling salesman algorithm in Plain English?" *

    You have to give Jerry credit though, it is a fine line being walked. And, for reasons of people searching for this stuff (let's assume the CP site search works :rolleyes:) it would be better off belonging in the VC++ forum. Personally, I'm indifferent on this one, but I do see where he's coming from.

    Jeremy Falcon A multithreaded, OpenGL-enabled application.[^]

    1 Reply Last reply
    0
    • J Jerry Hammond

      What happened to if(IsLounge) { Label1.Text="No Programming Questions"; } elseif { Label1.Text="Ask in appropriate forum"; }

      A room without books is like a body without a soul. - Cicero (106 BC - 43 AD)

      P Offline
      P Offline
      peterchen
      wrote on last edited by
      #34

      My thoughts: I find it totally appropriate that we can talk about programming in a casual way in the lounge. After all, that's what on our minds. I just don't want to see the lounge flooded with "help with my homework" requests, and "I know the VC++ forum, but I hope to get a quicker and more detailed answer here". If, to enforce this, we have to ban all programming talk from the lounge, I can live with this. But I rather have people show good manners and good taste, and don't crash into a doctors apres-ski party to ask about their furuncles. Above question is fine with me (as are the XDay programming quizzes)


      Developers, Developers, Developers, Developers, Developers, Developers, Velopers, Develprs, Developers!
      We are a big screwed up dysfunctional psychotic happy family - some more screwed up, others more happy, but everybody's psychotic joint venture definition of CP
      Linkify!|Fold With Us!

      J 1 Reply Last reply
      0
      • P peterchen

        My thoughts: I find it totally appropriate that we can talk about programming in a casual way in the lounge. After all, that's what on our minds. I just don't want to see the lounge flooded with "help with my homework" requests, and "I know the VC++ forum, but I hope to get a quicker and more detailed answer here". If, to enforce this, we have to ban all programming talk from the lounge, I can live with this. But I rather have people show good manners and good taste, and don't crash into a doctors apres-ski party to ask about their furuncles. Above question is fine with me (as are the XDay programming quizzes)


        Developers, Developers, Developers, Developers, Developers, Developers, Velopers, Develprs, Developers!
        We are a big screwed up dysfunctional psychotic happy family - some more screwed up, others more happy, but everybody's psychotic joint venture definition of CP
        Linkify!|Fold With Us!

        J Offline
        J Offline
        Jeremy Falcon
        wrote on last edited by
        #35

        That's pretty much my thoughts on the matter too, just in case anyone actually cared to know that. :laugh:

        Jeremy Falcon "It's a good thing to do and a tasty way to do it." - Wilford Brimley[^]

        T 1 Reply Last reply
        0
        • M Matt Gerrans

          I'm not sure I understand your broken sentence rightly, but it sounds like you don't understand the difference between "a programming question" and "a question about programming practice." A programming question would be something like "how do you code the travelling salesman algorithm in Plain English?" * * and the answer would be a lot of dodging about without actually answering the question! :)

          Matt Gerrans

          W Offline
          W Offline
          WillemM
          wrote on last edited by
          #36

          Ooh c'mon, I wanted to ask that for plain mandarin ;P

          WM. What about weapons of mass-construction? "You can always try to smash it with a wrench to fix that. It might actually work" - WillemM

          M 1 Reply Last reply
          0
          • A Anton Afanasyev

            You're all wrong. The correct answer depends on how you're getting paid - by the number of lines written(then the first), or by the functionality implemented (then the second). Yup, thats it;)


            :badger:

            W Offline
            W Offline
            WillemM
            wrote on last edited by
            #37

            I wonder why a company would pay you by line, because that first construct could really use some more comments if you get payed by the line ;P

            WM. What about weapons of mass-construction? "You can always try to smash it with a wrench to fix that. It might actually work" - WillemM

            A 1 Reply Last reply
            0
            • B Bradml

              Jerry Hammond wrote:

              elseif

              Should this not be "else"?


              Brad Australian By contacting your lawyer you negate the right to sue me.

              D Offline
              D Offline
              DavidNohejl
              wrote on last edited by
              #38

              yes, see title of my reply to him. :)


              "Throughout human history, we have been dependent on machines to survive. Fate, it seems, is not without a sense of irony. " - Morpheus

              1 Reply Last reply
              0
              • M Marc Clifton

                If I really wanted to do it right, I'd do something like:

                bstrValue = GetBitStateAsStateString(READBIT(*pGlobalFlags, uFlag));

                or, if you want to go for debuggable/more readable:

                byte bit=READBIT(*pGlobalFlags, uFlag);
                bstrValue = GetBitStateAsStateString(bit);

                This gives you at least a fighting chance to handle internationalization and centralizes the meaning of a bit when converted to a string. After all, "True" and "False" might be equally valid, so you might have:

                bstrValue = GetBitStateAsTruthString(READBIT(*pGlobalFlags, uFlag));

                And no, I don't write code like that usually myself! :) Marc

                Thyme In The Country

                People are just notoriously impossible. --DavidCrow
                There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
                People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

                T Offline
                T Offline
                Todd Smith
                wrote on last edited by
                #39

                I was going to say neither but I didn't feel like typing why :D So if those are your only two options then #2 (no pun intended) but I also agree with Marc on the other points.

                Todd Smith

                1 Reply Last reply
                0
                • D DavidNohejl

                  Personally, I would do it like this, kinda taking best of both options (IMO).

                  // getting string value from flag
                  strValue = (READBIT(*pGlobalFlags, uFlag))?"ON":"OFF";

                  // do different stuff depending on value of strValue
                  if(strValue == "ON")
                  {
                  MyTaskFunction();
                  }
                  else
                  {
                  MyAnotherTaskFunction();
                  }


                  "Throughout human history, we have been dependent on machines to survive. Fate, it seems, is not without a sense of irony. " - Morpheus

                  T Offline
                  T Offline
                  Todd Smith
                  wrote on last edited by
                  #40

                  What if you need to change the representation for "ON" and "OFF"?

                  Todd Smith

                  D 1 Reply Last reply
                  0
                  • T Todd Smith

                    What if you need to change the representation for "ON" and "OFF"?

                    Todd Smith

                    D Offline
                    D Offline
                    DavidNohejl
                    wrote on last edited by
                    #41

                    How does it relate to original poster's question, which I believe was about if...else construct vs ternary operator? Oh well at least I now know why my style got voted down. :doh:


                    "Throughout human history, we have been dependent on machines to survive. Fate, it seems, is not without a sense of irony. " - Morpheus

                    1 Reply Last reply
                    0
                    • D DavidNohejl

                      :P It's style question. People usually get away with it. IMO its equal to "Do you like code red or pitr-cola more?" kind of question.


                      "Throughout human history, we have been dependent on machines to survive. Fate, it seems, is not without a sense of irony. " - Morpheus

                      E Offline
                      E Offline
                      El Corazon
                      wrote on last edited by
                      #42

                      dnh wrote:

                      Do you like code red or pitr-cola more

                      Code red! ;P though I think I miss Jolt Cola the most. :)

                      _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                      D 1 Reply Last reply
                      0
                      • J Jeremy Falcon

                        That's pretty much my thoughts on the matter too, just in case anyone actually cared to know that. :laugh:

                        Jeremy Falcon "It's a good thing to do and a tasty way to do it." - Wilford Brimley[^]

                        T Offline
                        T Offline
                        Todd Smith
                        wrote on last edited by
                        #43

                        How about a reward system? Once you've submitted X articles of Y quality you can post anything, anywhere you want :D

                        Todd Smith

                        1 Reply Last reply
                        0
                        • E El Corazon

                          dnh wrote:

                          Do you like code red or pitr-cola more

                          Code red! ;P though I think I miss Jolt Cola the most. :)

                          _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                          D Offline
                          D Offline
                          DavidNohejl
                          wrote on last edited by
                          #44

                          http://ars.userfriendly.org/cartoons/?id=20020520[^] :)


                          "Throughout human history, we have been dependent on machines to survive. Fate, it seems, is not without a sense of irony. " - Morpheus

                          1 Reply Last reply
                          0
                          • W WillemM

                            Ooh c'mon, I wanted to ask that for plain mandarin ;P

                            WM. What about weapons of mass-construction? "You can always try to smash it with a wrench to fix that. It might actually work" - WillemM

                            M Offline
                            M Offline
                            Matt Gerrans
                            wrote on last edited by
                            #45

                            WillemM wrote:

                            Ooh c'mon, I wanted to ask that for plain mandarin

                            :doh: I had to read that at least three times before I realized you were talking about the language not the fruit! :) Maybe Jeremy can present the 3D Plain Oatmeal implementation as a demo of his API. :)

                            Matt Gerrans

                            1 Reply Last reply
                            0
                            • W WillemM

                              I wonder why a company would pay you by line, because that first construct could really use some more comments if you get payed by the line ;P

                              WM. What about weapons of mass-construction? "You can always try to smash it with a wrench to fix that. It might actually work" - WillemM

                              A Offline
                              A Offline
                              Anton Afanasyev
                              wrote on last edited by
                              #46

                              I dunno, there just seems to be an explosion of people who write so many unnecessary lines that it seems they're geting paid by the line count.


                              :badger:

                              1 Reply Last reply
                              0
                              • M Matt Gerrans

                                This:

                                    //If the flag is on then
                                    if(READBIT(\*pGlobalFlags, uFlag))
                                    {
                                            //Value is set to on
                                            bstrValue = "ON";
                                    }
                                    else
                                    {
                                            //Value is set to off
                                            bstrValue = "OFF";
                                    }
                                

                                Or this:

                                bstrValue = READBIT(*pGlobalFlags, uFlag) ? "ON" : "OFF";

                                :confused:

                                Matt Gerrans

                                S Offline
                                S Offline
                                Stuart Dootson
                                wrote on last edited by
                                #47

                                The second, so you can do:

                                const BSTR bstrValue = READBIT(*pGlobalFlags, uFlag) ? "ON" : "OFF";
                                

                                I tend to write code with lots of consts (kind of an emulation of a functional style), so I use the conditional operator a lot.

                                1 Reply Last reply
                                0
                                • M Matt Gerrans

                                  This:

                                      //If the flag is on then
                                      if(READBIT(\*pGlobalFlags, uFlag))
                                      {
                                              //Value is set to on
                                              bstrValue = "ON";
                                      }
                                      else
                                      {
                                              //Value is set to off
                                              bstrValue = "OFF";
                                      }
                                  

                                  Or this:

                                  bstrValue = READBIT(*pGlobalFlags, uFlag) ? "ON" : "OFF";

                                  :confused:

                                  Matt Gerrans

                                  A Offline
                                  A Offline
                                  Aryo Handono
                                  wrote on last edited by
                                  #48

                                  Matt Gerrans wrote:

                                  bstrValue = READBIT(*pGlobalFlags, uFlag) ? "ON" : "OFF";

                                  I prefer this one, it looks like "advance source code" :-D:-D

                                  "Courage choose who will follow, Fate choose who will lead" - Lord Gunner, Septerra Core "Press any key to continue, where's the ANY key ?" - Homer Simpsons Drinking gives me amazing powers of insight. I can solve all the worlds problems when drunk, but can never remember the solutions in the morning. - Michael P Butler to Paul Watson on 12/08/03

                                  1 Reply Last reply
                                  0
                                  • S Shog9 0

                                    Why? No redundant comments to infuriate me, that's why.

                                    O Offline
                                    O Offline
                                    Obliterator
                                    wrote on last edited by
                                    #49

                                    Generally the latter, but in this instance I would prefer the former. The comments document the fact the message refers to the state of the 'value'. Without the comments, I may have thought the function simply returned a success flag. I might expect it place the actual value in one of the parameters. I would then need to look more closely at the definition/implementation/comments of the Read function to determine more about how it worked.

                                    -- The Obliterator

                                    S 1 Reply Last reply
                                    0
                                    • O Obliterator

                                      Generally the latter, but in this instance I would prefer the former. The comments document the fact the message refers to the state of the 'value'. Without the comments, I may have thought the function simply returned a success flag. I might expect it place the actual value in one of the parameters. I would then need to look more closely at the definition/implementation/comments of the Read function to determine more about how it worked.

                                      -- The Obliterator

                                      S Offline
                                      S Offline
                                      Shog9 0
                                      wrote on last edited by
                                      #50

                                      Obliterator wrote:

                                      I would then need to look more closely at the definition/implementation/comments of the Read function to determine more about how it worked.

                                      If there were side-effects, this is something i would expect to be indicated, either in code or in comments. Neither block indicated such a thing, the comments in the first merely describing what was implicit in the code.

                                      ---- Do you see what i see? Why do we live like this? Is it because it's true... ...That ignorance is bliss?

                                      1 Reply Last reply
                                      0
                                      Reply
                                      • Reply as topic
                                      Log in to reply
                                      • Oldest to Newest
                                      • Newest to Oldest
                                      • Most Votes


                                      • Login

                                      • Don't have an account? Register

                                      • Login or register to search.
                                      • First post
                                        Last post
                                      0
                                      • Categories
                                      • Recent
                                      • Tags
                                      • Popular
                                      • World
                                      • Users
                                      • Groups