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  4. How to draw a bitmap on top of button?

How to draw a bitmap on top of button?

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graphicshelptutorialquestion
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  • I Igor Jerosimic

    I already tried something with WM_PAINT, but it didn't work. And after reading this article in MSDN i give up on WM_PAINT... "Handling WM_PAINT The most extreme choice is to implement a WM_PAINT handler and do all the painting yourself." http://msdn2.microsoft.com/en-us/library/ms364048(vs.80).aspx

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    Naveen
    wrote on last edited by
    #17

    Why dont you use the class CBitmapButton???

    nave

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    • N Naveen

      Why dont you use the class CBitmapButton???

      nave

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      Igor Jerosimic
      wrote on last edited by
      #18

      I will try.

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      • N Naveen

        prasad_som wrote:

        void CMyButton::OnPaint(){ CButton::OnPaint();// //Here at above line invlaidated client area will be validated and code following has no effect CPaintDC dc(this); // device context for painting //drawing routine follows}

        I never said to create another CPaintDC below the CButton::OnPaint(); He can use CClientDC dc(this) to create a device context and do painting to it. Surely it will work.

        nave

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        prasad_som
        wrote on last edited by
        #19

        Naveen R wrote:

        I never said to create another CPaintDC below the CButton::OnPaint();

        Yes, but it is what should be used in OnPaint messages. CClientDC associated with whole client area of window, as opposed to CPaintDC which is associated to invalidated rect only. So consider how logical is it to use CClientDC there. BTW,havn't you come across this line whenever added WM_PAINT message handler throught class wizard ? // Do not call CButton::OnPaint() for painting messages

        Prasad Notifier using ATL | Operator new[],delete[][^]

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        • N Naveen

          Why dont you use the class CBitmapButton???

          nave

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          Igor Jerosimic
          wrote on last edited by
          #20

          Can you explain how do you think that i should use CBitmapButton class? As i see that class only helps in inserting bitmaps on to buttons, but it still needs me to draw the button (because my bitmap is displayed only on one small portion of button).

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          • I Igor Jerosimic

            I want to draw a small arrow bitmap on top of already drawn button. I tried with calling default drawing proc before my code for drawing bitmap but it gives me some error. OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct) { CDialog::OnDrawItem(nIDCtl, lpDrawItemStruct); HDC thdc = CreateCompatibleDC(lpDrawItemStruct->hDC); HGDIOBJ tobj = SelectObject(thdc, LoadBitmap(AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_ARROW_DOWN))); TransparentBlt(lpDrawItemStruct->hDC, lpDrawItemStruct->rcItem.right - 20, lpDrawItemStruct->rcItem.top + (lpDrawItemStruct->rcItem.bottom - lpDrawItemStruct->rcItem.top - 16) / 2, 16, 16, thdc, 0, 0, 16, 16, RGB(255, 0, 255)); SelectObject(thdc, tobj); DeleteDC(thdc); } if i exclude "CDialog::OnDrawItem(nIDCtl, lpDrawItemStruct);" then code works, but there is no borders and caption text, just my bitmap.

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            Igor Jerosimic
            wrote on last edited by
            #21

            CImageButton class is very lousy way of replacing API function DrawFrameControl and i definitely don't need that... All that code is easily replaced with these 4 lines of code: CPaintDC dc(this); CRect rc; GetClientRect(&rc); dc.DrawFrameControl(&rc, DFC_BUTTON, DFCS_BUTTONPUSH); http://img214.imageshack.us/img214/6206/drawingfx6.png

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            • I Igor Jerosimic

              Can you explain how do you think that i should use CBitmapButton class? As i see that class only helps in inserting bitmaps on to buttons, but it still needs me to draw the button (because my bitmap is displayed only on one small portion of button).

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              Naveen
              wrote on last edited by
              #22

              that's a problem :) .. I will tell you another way. Make the button owner draw, in the DrawItem Function,do as follows DrawItem() { DrawFrameControl();// This function will draw a statndard button. // here , draw your bitmap }

              nave

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              • N Naveen

                that's a problem :) .. I will tell you another way. Make the button owner draw, in the DrawItem Function,do as follows DrawItem() { DrawFrameControl();// This function will draw a statndard button. // here , draw your bitmap }

                nave

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                Igor Jerosimic
                wrote on last edited by
                #23

                I tried that already, look at this picture http://img214.imageshack.us/img214/6206/drawingfx6.png It draws button but without XP styles...

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                • I Igor Jerosimic

                  I tried that already, look at this picture http://img214.imageshack.us/img214/6206/drawingfx6.png It draws button but without XP styles...

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                  Naveen
                  wrote on last edited by
                  #24

                  check the following article. it draws all controls in xp style http://www.codeproject.com/w2k/xpvisualstyle.asp[^]

                  nave

                  I 2 Replies Last reply
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                  • N Naveen

                    check the following article. it draws all controls in xp style http://www.codeproject.com/w2k/xpvisualstyle.asp[^]

                    nave

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                    Igor Jerosimic
                    wrote on last edited by
                    #25

                    OK thanks, this looks like something i needed.

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                    • N Naveen

                      check the following article. it draws all controls in xp style http://www.codeproject.com/w2k/xpvisualstyle.asp[^]

                      nave

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                      Igor Jerosimic
                      wrote on last edited by
                      #26

                      I did it, it works now, thank you.

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                      • I Igor Jerosimic

                        I did it, it works now, thank you.

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                        Naveen
                        wrote on last edited by
                        #27

                        :)

                        nave

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