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  4. How do i dock a window to the bottom of the screen?

How do i dock a window to the bottom of the screen?

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  • J Offline
    J Offline
    jafingi
    wrote on last edited by
    #1

    Hey all, I got a window that is 25px in height, and want it to dock to the screen bottom (so the height is 25px, and the width is 100%), it's because I'm making a RSS newsticker, and want it to slide at the bottom of the screen. Thanks. :) Best Regards, Elias Sørensen

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    • J jafingi

      Hey all, I got a window that is 25px in height, and want it to dock to the screen bottom (so the height is 25px, and the width is 100%), it's because I'm making a RSS newsticker, and want it to slide at the bottom of the screen. Thanks. :) Best Regards, Elias Sørensen

      T Offline
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      Tamimi Code
      wrote on last edited by
      #2

      is this a windows form ??

      When you get mad...THINK twice that the only advice Tamimi - Code

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      • T Tamimi Code

        is this a windows form ??

        When you get mad...THINK twice that the only advice Tamimi - Code

        J Offline
        J Offline
        jafingi
        wrote on last edited by
        #3

        Yes, it's a windows form with no border style.

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        • J jafingi

          Yes, it's a windows form with no border style.

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          T Offline
          Tamimi Code
          wrote on last edited by
          #4

          try this on form load: this.Location = New Point(0, Screen.PrimaryScreen.Bounds.Height - thid.Height); this.Width = Screen.PrimaryScreen.Bounds.Width;

          When you get mad...THINK twice that the only advice Tamimi - Code

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          • T Tamimi Code

            try this on form load: this.Location = New Point(0, Screen.PrimaryScreen.Bounds.Height - thid.Height); this.Width = Screen.PrimaryScreen.Bounds.Width;

            When you get mad...THINK twice that the only advice Tamimi - Code

            J Offline
            J Offline
            jafingi
            wrote on last edited by
            #5

            I've tried this: private void Form1_Load(object sender, EventArgs e) { this.Location = New Point(0, Screen.PrimaryScreen.Bounds.Height - thid.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; } But I get an error ; expected. Sorry if I've done it wrong, only made c# in 2 days ;)

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            • J jafingi

              I've tried this: private void Form1_Load(object sender, EventArgs e) { this.Location = New Point(0, Screen.PrimaryScreen.Bounds.Height - thid.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; } But I get an error ; expected. Sorry if I've done it wrong, only made c# in 2 days ;)

              M Offline
              M Offline
              Martin 0
              wrote on last edited by
              #6

              Hello, I think you only made "fat finger" errors! ;) New -> new thid.Height -> this.Height

              		this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height);
              		this.Width = Screen.PrimaryScreen.Bounds.Width; 
              

              All the best, Martin

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              • M Martin 0

                Hello, I think you only made "fat finger" errors! ;) New -> new thid.Height -> this.Height

                		this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height);
                		this.Width = Screen.PrimaryScreen.Bounds.Width; 
                

                All the best, Martin

                J Offline
                J Offline
                jafingi
                wrote on last edited by
                #7

                Thanks! It is working! BUT! I could't find the window.. Because it was placed behind the process bar (it was only because I got aero, that i could see it). Do you know how to fix that?

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                • J jafingi

                  Thanks! It is working! BUT! I could't find the window.. Because it was placed behind the process bar (it was only because I got aero, that i could see it). Do you know how to fix that?

                  K Offline
                  K Offline
                  ken tachyon
                  wrote on last edited by
                  #8

                  The problem is in the "Y" axis location. Remember Y = "down the screen". this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height); sets a location specified as x,y points. try: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height / 2) ); You should see your line in the middle of the screen. Adjust the second parameter to be where you want it.

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                  • K ken tachyon

                    The problem is in the "Y" axis location. Remember Y = "down the screen". this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height); sets a location specified as x,y points. try: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height / 2) ); You should see your line in the middle of the screen. Adjust the second parameter to be where you want it.

                    J Offline
                    J Offline
                    jafingi
                    wrote on last edited by
                    #9

                    It didn't work perfect, but i tried to use: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height + 30)); And that works perfect. But! If i make the processbar bigger, it follows, but if i make it smaller, it is the same place as before, do you understand?

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                    • J jafingi

                      It didn't work perfect, but i tried to use: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height + 30)); And that works perfect. But! If i make the processbar bigger, it follows, but if i make it smaller, it is the same place as before, do you understand?

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                      PhilDanger
                      wrote on last edited by
                      #10

                      Try this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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                      • P PhilDanger

                        Try this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

                        J Offline
                        J Offline
                        jafingi
                        wrote on last edited by
                        #11

                        Doesn't work when i'm doing this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; this.Height = 22; Have i made a mistake?

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                        • J jafingi

                          Doesn't work when i'm doing this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; this.Height = 22; Have i made a mistake?

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                          P Offline
                          PhilDanger
                          wrote on last edited by
                          #12

                          Since the code I gave you uses the Height of the object, you need to set the height before executing that line. -- this.Height = 22; //this done first this.Width = Screen.PrimaryScreen.Bounds.Width; //moved here to keep height and width in the same code locations this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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                          • P PhilDanger

                            Since the code I gave you uses the Height of the object, you need to set the height before executing that line. -- this.Height = 22; //this done first this.Width = Screen.PrimaryScreen.Bounds.Width; //moved here to keep height and width in the same code locations this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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                            jafingi
                            wrote on last edited by
                            #13

                            Works perfect! Thank you very much!

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                            • P PhilDanger

                              Try this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

                              M Offline
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                              Martin 0
                              wrote on last edited by
                              #14

                              Very good idea with the WorkingArea. Never heard of it before! Got my 5 for that! All the best, Martin

                              1 Reply Last reply
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                              • J jafingi

                                It didn't work perfect, but i tried to use: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height + 30)); And that works perfect. But! If i make the processbar bigger, it follows, but if i make it smaller, it is the same place as before, do you understand?

                                K Offline
                                K Offline
                                ken tachyon
                                wrote on last edited by
                                #15

                                I couldn't respond to your email because you haven't confirmed your address. I'm glad to see you got your answer.

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