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  4. How do i dock a window to the bottom of the screen?

How do i dock a window to the bottom of the screen?

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  • J jafingi

    Yes, it's a windows form with no border style.

    T Offline
    T Offline
    Tamimi Code
    wrote on last edited by
    #4

    try this on form load: this.Location = New Point(0, Screen.PrimaryScreen.Bounds.Height - thid.Height); this.Width = Screen.PrimaryScreen.Bounds.Width;

    When you get mad...THINK twice that the only advice Tamimi - Code

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    • T Tamimi Code

      try this on form load: this.Location = New Point(0, Screen.PrimaryScreen.Bounds.Height - thid.Height); this.Width = Screen.PrimaryScreen.Bounds.Width;

      When you get mad...THINK twice that the only advice Tamimi - Code

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      jafingi
      wrote on last edited by
      #5

      I've tried this: private void Form1_Load(object sender, EventArgs e) { this.Location = New Point(0, Screen.PrimaryScreen.Bounds.Height - thid.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; } But I get an error ; expected. Sorry if I've done it wrong, only made c# in 2 days ;)

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      • J jafingi

        I've tried this: private void Form1_Load(object sender, EventArgs e) { this.Location = New Point(0, Screen.PrimaryScreen.Bounds.Height - thid.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; } But I get an error ; expected. Sorry if I've done it wrong, only made c# in 2 days ;)

        M Offline
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        Martin 0
        wrote on last edited by
        #6

        Hello, I think you only made "fat finger" errors! ;) New -> new thid.Height -> this.Height

        		this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height);
        		this.Width = Screen.PrimaryScreen.Bounds.Width; 
        

        All the best, Martin

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        • M Martin 0

          Hello, I think you only made "fat finger" errors! ;) New -> new thid.Height -> this.Height

          		this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height);
          		this.Width = Screen.PrimaryScreen.Bounds.Width; 
          

          All the best, Martin

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          jafingi
          wrote on last edited by
          #7

          Thanks! It is working! BUT! I could't find the window.. Because it was placed behind the process bar (it was only because I got aero, that i could see it). Do you know how to fix that?

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          • J jafingi

            Thanks! It is working! BUT! I could't find the window.. Because it was placed behind the process bar (it was only because I got aero, that i could see it). Do you know how to fix that?

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            ken tachyon
            wrote on last edited by
            #8

            The problem is in the "Y" axis location. Remember Y = "down the screen". this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height); sets a location specified as x,y points. try: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height / 2) ); You should see your line in the middle of the screen. Adjust the second parameter to be where you want it.

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            • K ken tachyon

              The problem is in the "Y" axis location. Remember Y = "down the screen". this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height); sets a location specified as x,y points. try: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height / 2) ); You should see your line in the middle of the screen. Adjust the second parameter to be where you want it.

              J Offline
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              jafingi
              wrote on last edited by
              #9

              It didn't work perfect, but i tried to use: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height + 30)); And that works perfect. But! If i make the processbar bigger, it follows, but if i make it smaller, it is the same place as before, do you understand?

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              • J jafingi

                It didn't work perfect, but i tried to use: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height + 30)); And that works perfect. But! If i make the processbar bigger, it follows, but if i make it smaller, it is the same place as before, do you understand?

                P Offline
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                PhilDanger
                wrote on last edited by
                #10

                Try this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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                • P PhilDanger

                  Try this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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                  jafingi
                  wrote on last edited by
                  #11

                  Doesn't work when i'm doing this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; this.Height = 22; Have i made a mistake?

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                  • J jafingi

                    Doesn't work when i'm doing this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; this.Height = 22; Have i made a mistake?

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                    PhilDanger
                    wrote on last edited by
                    #12

                    Since the code I gave you uses the Height of the object, you need to set the height before executing that line. -- this.Height = 22; //this done first this.Width = Screen.PrimaryScreen.Bounds.Width; //moved here to keep height and width in the same code locations this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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                    • P PhilDanger

                      Since the code I gave you uses the Height of the object, you need to set the height before executing that line. -- this.Height = 22; //this done first this.Width = Screen.PrimaryScreen.Bounds.Width; //moved here to keep height and width in the same code locations this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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                      jafingi
                      wrote on last edited by
                      #13

                      Works perfect! Thank you very much!

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                      • P PhilDanger

                        Try this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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                        Martin 0
                        wrote on last edited by
                        #14

                        Very good idea with the WorkingArea. Never heard of it before! Got my 5 for that! All the best, Martin

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                        • J jafingi

                          It didn't work perfect, but i tried to use: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height + 30)); And that works perfect. But! If i make the processbar bigger, it follows, but if i make it smaller, it is the same place as before, do you understand?

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                          ken tachyon
                          wrote on last edited by
                          #15

                          I couldn't respond to your email because you haven't confirmed your address. I'm glad to see you got your answer.

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