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  4. How do i dock a window to the bottom of the screen?

How do i dock a window to the bottom of the screen?

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  • J jafingi

    I've tried this: private void Form1_Load(object sender, EventArgs e) { this.Location = New Point(0, Screen.PrimaryScreen.Bounds.Height - thid.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; } But I get an error ; expected. Sorry if I've done it wrong, only made c# in 2 days ;)

    M Offline
    M Offline
    Martin 0
    wrote on last edited by
    #6

    Hello, I think you only made "fat finger" errors! ;) New -> new thid.Height -> this.Height

    		this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height);
    		this.Width = Screen.PrimaryScreen.Bounds.Width; 
    

    All the best, Martin

    J 1 Reply Last reply
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    • M Martin 0

      Hello, I think you only made "fat finger" errors! ;) New -> new thid.Height -> this.Height

      		this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height);
      		this.Width = Screen.PrimaryScreen.Bounds.Width; 
      

      All the best, Martin

      J Offline
      J Offline
      jafingi
      wrote on last edited by
      #7

      Thanks! It is working! BUT! I could't find the window.. Because it was placed behind the process bar (it was only because I got aero, that i could see it). Do you know how to fix that?

      K 1 Reply Last reply
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      • J jafingi

        Thanks! It is working! BUT! I could't find the window.. Because it was placed behind the process bar (it was only because I got aero, that i could see it). Do you know how to fix that?

        K Offline
        K Offline
        ken tachyon
        wrote on last edited by
        #8

        The problem is in the "Y" axis location. Remember Y = "down the screen". this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height); sets a location specified as x,y points. try: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height / 2) ); You should see your line in the middle of the screen. Adjust the second parameter to be where you want it.

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        • K ken tachyon

          The problem is in the "Y" axis location. Remember Y = "down the screen". this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - this.Height); sets a location specified as x,y points. try: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height / 2) ); You should see your line in the middle of the screen. Adjust the second parameter to be where you want it.

          J Offline
          J Offline
          jafingi
          wrote on last edited by
          #9

          It didn't work perfect, but i tried to use: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height + 30)); And that works perfect. But! If i make the processbar bigger, it follows, but if i make it smaller, it is the same place as before, do you understand?

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          • J jafingi

            It didn't work perfect, but i tried to use: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height + 30)); And that works perfect. But! If i make the processbar bigger, it follows, but if i make it smaller, it is the same place as before, do you understand?

            P Offline
            P Offline
            PhilDanger
            wrote on last edited by
            #10

            Try this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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            • P PhilDanger

              Try this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

              J Offline
              J Offline
              jafingi
              wrote on last edited by
              #11

              Doesn't work when i'm doing this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; this.Height = 22; Have i made a mistake?

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              • J jafingi

                Doesn't work when i'm doing this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height); this.Width = Screen.PrimaryScreen.Bounds.Width; this.Height = 22; Have i made a mistake?

                P Offline
                P Offline
                PhilDanger
                wrote on last edited by
                #12

                Since the code I gave you uses the Height of the object, you need to set the height before executing that line. -- this.Height = 22; //this done first this.Width = Screen.PrimaryScreen.Bounds.Width; //moved here to keep height and width in the same code locations this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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                • P PhilDanger

                  Since the code I gave you uses the Height of the object, you need to set the height before executing that line. -- this.Height = 22; //this done first this.Width = Screen.PrimaryScreen.Bounds.Width; //moved here to keep height and width in the same code locations this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

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                  J Offline
                  jafingi
                  wrote on last edited by
                  #13

                  Works perfect! Thank you very much!

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                  • P PhilDanger

                    Try this: this.Location = new Point(0, Screen.PrimaryScreen.WorkingArea.Height - this.Height);

                    M Offline
                    M Offline
                    Martin 0
                    wrote on last edited by
                    #14

                    Very good idea with the WorkingArea. Never heard of it before! Got my 5 for that! All the best, Martin

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                    • J jafingi

                      It didn't work perfect, but i tried to use: this.Location = new Point(0, Screen.PrimaryScreen.Bounds.Height - (this.Height + 30)); And that works perfect. But! If i make the processbar bigger, it follows, but if i make it smaller, it is the same place as before, do you understand?

                      K Offline
                      K Offline
                      ken tachyon
                      wrote on last edited by
                      #15

                      I couldn't respond to your email because you haven't confirmed your address. I'm glad to see you got your answer.

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