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  4. How to get datas from an edit control (in the toolbar) by pressing return (enter) ?

How to get datas from an edit control (in the toolbar) by pressing return (enter) ?

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  • M Mark Salsbery

    You can subclass the edit control and look for the enter key press.  When the enter key is pressed you can post a message to another window to do the processing of the edit control contents. See method II here: How To Use the ENTER Key from Edit Controls in a Dialog Box[^] Also, a Google search on "enter key edit control" yields much info. Mark

    Mark Salsbery Microsoft MVP - Visual C++ :java:

    C Offline
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    CrocodileBuck
    wrote on last edited by
    #4

    Thx for your quick reply ! The prob. ist that i don't know where i have to do what to get the datas after pressing return. And i haven't got a Dlg, the EditControl is on a Toolbar ! Thanx a lot best regards Croc

    modified on Monday, April 7, 2008 1:24 PM

    M C 2 Replies Last reply
    0
    • C CrocodileBuck

      Thx for your quick reply ! The prob. ist that i don't know where i have to do what to get the datas after pressing return. And i haven't got a Dlg, the EditControl is on a Toolbar ! Thanx a lot best regards Croc

      modified on Monday, April 7, 2008 1:24 PM

      M Offline
      M Offline
      Mark Salsbery
      wrote on last edited by
      #5

      Subclassing a control is the same for a window as it is for a dialog. You must have an HWND for the edit control if you put it there :) Subclassing Controls[^] If you're using MFC it's much simpler. Mark

      Mark Salsbery Microsoft MVP - Visual C++ :java:

      C 1 Reply Last reply
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      • C CrocodileBuck

        Thx for your quick reply ! The prob. ist that i don't know where i have to do what to get the datas after pressing return. And i haven't got a Dlg, the EditControl is on a Toolbar ! Thanx a lot best regards Croc

        modified on Monday, April 7, 2008 1:24 PM

        C Offline
        C Offline
        CrocodileBuck
        wrote on last edited by
        #6

        Ok, i'put this code in the newToolBar.cpp: BOOL New_cToolBar::PreTranslateMessage(MSG* pMsg) { if (pMsg->message==WM_KEYDOWN && pMsg->wParam == VK_RETURN ) { if (pMsg->message==WM_KEYDOWN && pMsg->wParam == VK_RETURN ) { if ( ID_nEDIT ) { MessageBox( _T("Got it!") ); } } } return New_cToolBar::PreTranslateMessage( pMsg ); } but int won't work ??? best regards Croc

        M 1 Reply Last reply
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        • M Mark Salsbery

          Subclassing a control is the same for a window as it is for a dialog. You must have an HWND for the edit control if you put it there :) Subclassing Controls[^] If you're using MFC it's much simpler. Mark

          Mark Salsbery Microsoft MVP - Visual C++ :java:

          C Offline
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          CrocodileBuck
          wrote on last edited by
          #7

          Hi Mr.Salsbery, >>>If you're using MFC it's much simpler.<<<<br mode="hold" /> ...but i am usin g the glory MFC *heut* i tried it for more than 4 hours and i think i couldn't findd my mistake !!! best regards hopefullx Croc

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          • C CrocodileBuck

            Ok, i'put this code in the newToolBar.cpp: BOOL New_cToolBar::PreTranslateMessage(MSG* pMsg) { if (pMsg->message==WM_KEYDOWN && pMsg->wParam == VK_RETURN ) { if (pMsg->message==WM_KEYDOWN && pMsg->wParam == VK_RETURN ) { if ( ID_nEDIT ) { MessageBox( _T("Got it!") ); } } } return New_cToolBar::PreTranslateMessage( pMsg ); } but int won't work ??? best regards Croc

            M Offline
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            Mark Salsbery
            wrote on last edited by
            #8

            That won't work because the message goes to the edit control, not to the toolbar :) Mark

            Mark Salsbery Microsoft MVP - Visual C++ :java:

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            • C CrocodileBuck

              Hi Mr.Salsbery, >>>If you're using MFC it's much simpler.<<<<br mode="hold" /> ...but i am usin g the glory MFC *heut* i tried it for more than 4 hours and i think i couldn't findd my mistake !!! best regards hopefullx Croc

              M Offline
              M Offline
              Mark Salsbery
              wrote on last edited by
              #9

              CrocodileBuck wrote:

              i am usin g the glory MFC

              In that case... Derive a class from CEdit Create the edit control using your derived class In the derived class, add a handler for WM_CHAR In the WM_CHAR handler, look for the enter key (as shown in the first link I posted)    If the enter key was pressed - do whatever you need to do    For all other keys, pass the message on to the edit control (call Default();)

              Mark Salsbery Microsoft MVP - Visual C++ :java:

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              • M Mark Salsbery

                That won't work because the message goes to the edit control, not to the toolbar :) Mark

                Mark Salsbery Microsoft MVP - Visual C++ :java:

                C Offline
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                CrocodileBuck
                wrote on last edited by
                #10

                Thx Mr. Salsbery, are there any CodeSnippets out there ? I think i couldn't manage it without ... :sigh: Best regards Croc

                C M 2 Replies Last reply
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                • C CrocodileBuck

                  Thx Mr. Salsbery, are there any CodeSnippets out there ? I think i couldn't manage it without ... :sigh: Best regards Croc

                  C Offline
                  C Offline
                  CrocodileBuck
                  wrote on last edited by
                  #11

                  Perhaps you could have a look on my Code i posted !? Thx Best regards croc

                  1 Reply Last reply
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                  • C CrocodileBuck

                    Thx Mr. Salsbery, are there any CodeSnippets out there ? I think i couldn't manage it without ... :sigh: Best regards Croc

                    M Offline
                    M Offline
                    Mark Salsbery
                    wrote on last edited by
                    #12

                    // MyEdit.h

                    #pragma once

                    class CMyEdit : public CEdit
                    {
                        DECLARE_DYNAMIC(CMyEdit)

                    public:
                        CMyEdit();
                        virtual ~CMyEdit();

                    protected:
                        DECLARE_MESSAGE_MAP()
                        afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
                    };

                    ////////////////////////////////////////////////////////////////////////

                    // MyEdit.cpp

                    #include "stdafx.h"
                    #include "MyEdit.h"

                    IMPLEMENT_DYNAMIC(CMyEdit, CEdit)

                    CMyEdit::CMyEdit() : CEdit()
                    {
                    }

                    CMyEdit::~CMyEdit()
                    {
                    }

                    BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
                        ON_WM_CHAR()
                    END_MESSAGE_MAP()

                    void CMyEdit::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
                    {
                        if (nChar == VK_RETURN)
                        {
                            // do stuff!

                    return;
                        }

                    CEdit::OnChar(nChar, nRepCnt, nFlags);
                    }

                    Mark Salsbery Microsoft MVP - Visual C++ :java:

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                    • M Mark Salsbery

                      // MyEdit.h

                      #pragma once

                      class CMyEdit : public CEdit
                      {
                          DECLARE_DYNAMIC(CMyEdit)

                      public:
                          CMyEdit();
                          virtual ~CMyEdit();

                      protected:
                          DECLARE_MESSAGE_MAP()
                          afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
                      };

                      ////////////////////////////////////////////////////////////////////////

                      // MyEdit.cpp

                      #include "stdafx.h"
                      #include "MyEdit.h"

                      IMPLEMENT_DYNAMIC(CMyEdit, CEdit)

                      CMyEdit::CMyEdit() : CEdit()
                      {
                      }

                      CMyEdit::~CMyEdit()
                      {
                      }

                      BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
                          ON_WM_CHAR()
                      END_MESSAGE_MAP()

                      void CMyEdit::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
                      {
                          if (nChar == VK_RETURN)
                          {
                              // do stuff!

                      return;
                          }

                      CEdit::OnChar(nChar, nRepCnt, nFlags);
                      }

                      Mark Salsbery Microsoft MVP - Visual C++ :java:

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                      CrocodileBuck
                      wrote on last edited by
                      #13

                      Many thx Mr. Salsbery, this will work, but only in a seperate project! Now i try to put your code in my code with the edit in the toolbar ! Where and how have i to implement it ???:confused: I never did anything in the MFC that was as complicated like this ! Many Thanx Croc

                      M 1 Reply Last reply
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                      • C CrocodileBuck

                        Many thx Mr. Salsbery, this will work, but only in a seperate project! Now i try to put your code in my code with the edit in the toolbar ! Where and how have i to implement it ???:confused: I never did anything in the MFC that was as complicated like this ! Many Thanx Croc

                        M Offline
                        M Offline
                        Mark Salsbery
                        wrote on last edited by
                        #14

                        CrocodileBuck wrote:

                        this will work, but only in a seperate project!

                        You can't add another class to your project? :) How did you get the edit control on the toolbar (the code)?

                        Mark Salsbery Microsoft MVP - Visual C++ :java:

                        C 1 Reply Last reply
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                        • M Mark Salsbery

                          CrocodileBuck wrote:

                          this will work, but only in a seperate project!

                          You can't add another class to your project? :) How did you get the edit control on the toolbar (the code)?

                          Mark Salsbery Microsoft MVP - Visual C++ :java:

                          C Offline
                          C Offline
                          CrocodileBuck
                          wrote on last edited by
                          #15

                          ??? Shur i can add classes but i'm ....:confused: ! I don't know where i have to implement your code and i don't know how to do it ! I tried it too long i think ! :( This is the declaration of the membervariable of my edit in NewToolBar.h : public: //************************************************************************************************************ CEdit m_Ctrl_EDIT; //************************************************************************************************************ In NewToolBar.cpp: BOOL NewToolBar::LoadToolBarEx(UINT id) { BOOL bReturn; bReturn = CToolBar::LoadToolBar(id); // Zugriff auf Elemente der Funktion LoadToolbar() int iPosition = CommandToIndex(ID_nEDIT); SetButtonInfo(iPosition,ID_nEDIT,TBBS_SEPARATOR,EDITLEN); CRect rect; GetItemRect(iPosition, rect); rect.bottom = 20; DWORD dwStyle = WS_CHILD|WS_VISIBLE|WS_TABSTOP|ES_AUTOHSCROLL;/*ES_NUMBER|*/ m_Ctrl_EDIT.CreateEx(WS_EX_CLIENTEDGE,_T("EDIT"),NULL, dwStyle, rect, this, ID_nEDIT); return bReturn; } i use the menber !!! i don't know how to implement code into mine, this is the prob ! Could you perhaps show it on my sample i posted, i know it's not the general way, im not to lazy, it simply won'work :( :( :( :sigh: :sigh: :sigh: :(( :(( :(( Thanx a lot Best regards Croc(master of desaster)

                          M 1 Reply Last reply
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                          • C CrocodileBuck

                            ??? Shur i can add classes but i'm ....:confused: ! I don't know where i have to implement your code and i don't know how to do it ! I tried it too long i think ! :( This is the declaration of the membervariable of my edit in NewToolBar.h : public: //************************************************************************************************************ CEdit m_Ctrl_EDIT; //************************************************************************************************************ In NewToolBar.cpp: BOOL NewToolBar::LoadToolBarEx(UINT id) { BOOL bReturn; bReturn = CToolBar::LoadToolBar(id); // Zugriff auf Elemente der Funktion LoadToolbar() int iPosition = CommandToIndex(ID_nEDIT); SetButtonInfo(iPosition,ID_nEDIT,TBBS_SEPARATOR,EDITLEN); CRect rect; GetItemRect(iPosition, rect); rect.bottom = 20; DWORD dwStyle = WS_CHILD|WS_VISIBLE|WS_TABSTOP|ES_AUTOHSCROLL;/*ES_NUMBER|*/ m_Ctrl_EDIT.CreateEx(WS_EX_CLIENTEDGE,_T("EDIT"),NULL, dwStyle, rect, this, ID_nEDIT); return bReturn; } i use the menber !!! i don't know how to implement code into mine, this is the prob ! Could you perhaps show it on my sample i posted, i know it's not the general way, im not to lazy, it simply won'work :( :( :( :sigh: :sigh: :sigh: :(( :(( :(( Thanx a lot Best regards Croc(master of desaster)

                            M Offline
                            M Offline
                            Mark Salsbery
                            wrote on last edited by
                            #16

                            CrocodileBuck wrote:

                            CEdit m_Ctrl_EDIT;

                            Change that line to CMyEdit m_Ctrl_EDIT; I gave you code that can be separated into a .h and a .cpp file. Do that, and add the files to your project.  :) Add the following line above the NewToolBar class decalration: #include "MyEdit.h" That's it!

                            CrocodileBuck wrote:

                            Could you perhaps show it on my sample i posted

                            I could, but you wouldn't learn anything.  You should (IMO) be able to easily add classes to your projects. You'll be happier in the long run I bet :) Mark

                            Mark Salsbery Microsoft MVP - Visual C++ :java:

                            C 1 Reply Last reply
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                            • M Mark Salsbery

                              CrocodileBuck wrote:

                              CEdit m_Ctrl_EDIT;

                              Change that line to CMyEdit m_Ctrl_EDIT; I gave you code that can be separated into a .h and a .cpp file. Do that, and add the files to your project.  :) Add the following line above the NewToolBar class decalration: #include "MyEdit.h" That's it!

                              CrocodileBuck wrote:

                              Could you perhaps show it on my sample i posted

                              I could, but you wouldn't learn anything.  You should (IMO) be able to easily add classes to your projects. You'll be happier in the long run I bet :) Mark

                              Mark Salsbery Microsoft MVP - Visual C++ :java:

                              C Offline
                              C Offline
                              CrocodileBuck
                              wrote on last edited by
                              #17

                              Hi Mr.Salsbery, yap i'm sure you are right, the long way is better, and i'm able to add classes to my project :sigh: I added your code bur it still won't work ! :( http://www.filehosting.at/files/download.php?file=422e731948daac3a203df0de8c83b21b Thax a lot Best regards Croc :sigh:

                              C 1 Reply Last reply
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                              • C CrocodileBuck

                                Hi Mr.Salsbery, yap i'm sure you are right, the long way is better, and i'm able to add classes to my project :sigh: I added your code bur it still won't work ! :( http://www.filehosting.at/files/download.php?file=422e731948daac3a203df0de8c83b21b Thax a lot Best regards Croc :sigh:

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                                CrocodileBuck
                                wrote on last edited by
                                #18

                                Hi, i don't get an error message ! It simpy dont work ;) :^) :sigh: Best regards Croc

                                M 1 Reply Last reply
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                                • C CrocodileBuck

                                  Hi, i don't get an error message ! It simpy dont work ;) :^) :sigh: Best regards Croc

                                  M Offline
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                                  Mark Salsbery
                                  wrote on last edited by
                                  #19

                                  If you put a breakpoint in OnChar() and run it in the debugger, is it ever hit when you type in the control? If not, put a breakpoint in the CMyEdit constructor.  Is that ever hit?  If not then you didn't use a CMyEdit instead of a CEdit. I'd look at your code if it was in a ZIP - I have no unrar utility. Mark

                                  Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                  • M Mark Salsbery

                                    If you put a breakpoint in OnChar() and run it in the debugger, is it ever hit when you type in the control? If not, put a breakpoint in the CMyEdit constructor.  Is that ever hit?  If not then you didn't use a CMyEdit instead of a CEdit. I'd look at your code if it was in a ZIP - I have no unrar utility. Mark

                                    Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                    CrocodileBuck
                                    wrote on last edited by
                                    #20

                                    Hi Mr.Salsbery, no problem, here is the zip: http://www.filehosting.at/files/download.php?file=28f8239afa7e8afc1de1773edd074a02 best regards Croc

                                    M 2 Replies Last reply
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                                    • C CrocodileBuck

                                      Hi Mr.Salsbery, no problem, here is the zip: http://www.filehosting.at/files/download.php?file=28f8239afa7e8afc1de1773edd074a02 best regards Croc

                                      M Offline
                                      M Offline
                                      Mark Salsbery
                                      wrote on last edited by
                                      #21

                                      I'll take a look.... In the meantime, see if adding this to the CMyEdit class works: Add to CMyEdit.h, in the CMyEdit class declaration:

                                      public:
                                          virtual BOOL PreTranslateMessage(MSG* pMsg);

                                      Add to CMyEdit.cpp

                                      BOOL CTestEdit::PreTranslateMessage(MSG* pMsg)
                                      {
                                          if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                                          {
                                              return TRUE;
                                          }
                                          else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                                          {
                                              // Do stuff!

                                      return TRUE;
                                          }

                                      return CEdit::PreTranslateMessage(pMsg);
                                      }

                                      Maybe that will work better! :) Mark

                                      Mark Salsbery Microsoft MVP - Visual C++ :java:

                                      L 1 Reply Last reply
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                                      • M Mark Salsbery

                                        I'll take a look.... In the meantime, see if adding this to the CMyEdit class works: Add to CMyEdit.h, in the CMyEdit class declaration:

                                        public:
                                            virtual BOOL PreTranslateMessage(MSG* pMsg);

                                        Add to CMyEdit.cpp

                                        BOOL CTestEdit::PreTranslateMessage(MSG* pMsg)
                                        {
                                            if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                                            {
                                                return TRUE;
                                            }
                                            else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                                            {
                                                // Do stuff!

                                        return TRUE;
                                            }

                                        return CEdit::PreTranslateMessage(pMsg);
                                        }

                                        Maybe that will work better! :) Mark

                                        Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                        led mike
                                        wrote on last edited by
                                        #22

                                        Wow 20 some messages to get text from an edit control? WOW :omg: I can't get myself to read this thread. Be afraid, very afraid. :-D

                                        led mike

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                                        • C CrocodileBuck

                                          Hi Mr.Salsbery, no problem, here is the zip: http://www.filehosting.at/files/download.php?file=28f8239afa7e8afc1de1773edd074a02 best regards Croc

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                                          Mark Salsbery
                                          wrote on last edited by
                                          #23

                                          Ok, I steered you wrong with the enter key, sorry.  Change your CMyEdit class like this and it works fine in your code:

                                          // MyEdit.h

                                          #pragma once

                                          class CMyEdit : public CEdit
                                          {
                                              DECLARE_DYNAMIC(CMyEdit)
                                                 
                                          public:
                                              CMyEdit();
                                              virtual ~CMyEdit();

                                          virtual BOOL PreTranslateMessage(MSG* pMsg);
                                             
                                          protected:
                                              DECLARE_MESSAGE_MAP()
                                          };

                                          ///////////////////////////////////////////////////////////////////////////

                                          // MyEdit.cpp

                                          #include "stdafx.h"
                                          #include "MyEdit.h"

                                          IMPLEMENT_DYNAMIC(CMyEdit, CEdit)

                                          CMyEdit::CMyEdit() : CEdit()
                                          {
                                          }

                                          CMyEdit::~CMyEdit()
                                          {
                                          }

                                          BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
                                          END_MESSAGE_MAP()

                                          BOOL CMyEdit::PreTranslateMessage(MSG* pMsg)
                                          {
                                              if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                                              {
                                                  return TRUE;
                                              }
                                              else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                                              {
                                                  // Do stuff!

                                          MessageBox("Works","Works" ,MB_OK);

                                          return TRUE;
                                              }

                                          return CEdit::PreTranslateMessage(pMsg);
                                          }

                                          Mark

                                          Mark Salsbery Microsoft MVP - Visual C++ :java:

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