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  4. How to get datas from an edit control (in the toolbar) by pressing return (enter) ?

How to get datas from an edit control (in the toolbar) by pressing return (enter) ?

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  • M Mark Salsbery

    Subclassing a control is the same for a window as it is for a dialog. You must have an HWND for the edit control if you put it there :) Subclassing Controls[^] If you're using MFC it's much simpler. Mark

    Mark Salsbery Microsoft MVP - Visual C++ :java:

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    CrocodileBuck
    wrote on last edited by
    #7

    Hi Mr.Salsbery, >>>If you're using MFC it's much simpler.<<<<br mode="hold" /> ...but i am usin g the glory MFC *heut* i tried it for more than 4 hours and i think i couldn't findd my mistake !!! best regards hopefullx Croc

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    • C CrocodileBuck

      Ok, i'put this code in the newToolBar.cpp: BOOL New_cToolBar::PreTranslateMessage(MSG* pMsg) { if (pMsg->message==WM_KEYDOWN && pMsg->wParam == VK_RETURN ) { if (pMsg->message==WM_KEYDOWN && pMsg->wParam == VK_RETURN ) { if ( ID_nEDIT ) { MessageBox( _T("Got it!") ); } } } return New_cToolBar::PreTranslateMessage( pMsg ); } but int won't work ??? best regards Croc

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      Mark Salsbery
      wrote on last edited by
      #8

      That won't work because the message goes to the edit control, not to the toolbar :) Mark

      Mark Salsbery Microsoft MVP - Visual C++ :java:

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      • C CrocodileBuck

        Hi Mr.Salsbery, >>>If you're using MFC it's much simpler.<<<<br mode="hold" /> ...but i am usin g the glory MFC *heut* i tried it for more than 4 hours and i think i couldn't findd my mistake !!! best regards hopefullx Croc

        M Offline
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        Mark Salsbery
        wrote on last edited by
        #9

        CrocodileBuck wrote:

        i am usin g the glory MFC

        In that case... Derive a class from CEdit Create the edit control using your derived class In the derived class, add a handler for WM_CHAR In the WM_CHAR handler, look for the enter key (as shown in the first link I posted)    If the enter key was pressed - do whatever you need to do    For all other keys, pass the message on to the edit control (call Default();)

        Mark Salsbery Microsoft MVP - Visual C++ :java:

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        • M Mark Salsbery

          That won't work because the message goes to the edit control, not to the toolbar :) Mark

          Mark Salsbery Microsoft MVP - Visual C++ :java:

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          CrocodileBuck
          wrote on last edited by
          #10

          Thx Mr. Salsbery, are there any CodeSnippets out there ? I think i couldn't manage it without ... :sigh: Best regards Croc

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          • C CrocodileBuck

            Thx Mr. Salsbery, are there any CodeSnippets out there ? I think i couldn't manage it without ... :sigh: Best regards Croc

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            CrocodileBuck
            wrote on last edited by
            #11

            Perhaps you could have a look on my Code i posted !? Thx Best regards croc

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            • C CrocodileBuck

              Thx Mr. Salsbery, are there any CodeSnippets out there ? I think i couldn't manage it without ... :sigh: Best regards Croc

              M Offline
              M Offline
              Mark Salsbery
              wrote on last edited by
              #12

              // MyEdit.h

              #pragma once

              class CMyEdit : public CEdit
              {
                  DECLARE_DYNAMIC(CMyEdit)

              public:
                  CMyEdit();
                  virtual ~CMyEdit();

              protected:
                  DECLARE_MESSAGE_MAP()
                  afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
              };

              ////////////////////////////////////////////////////////////////////////

              // MyEdit.cpp

              #include "stdafx.h"
              #include "MyEdit.h"

              IMPLEMENT_DYNAMIC(CMyEdit, CEdit)

              CMyEdit::CMyEdit() : CEdit()
              {
              }

              CMyEdit::~CMyEdit()
              {
              }

              BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
                  ON_WM_CHAR()
              END_MESSAGE_MAP()

              void CMyEdit::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
              {
                  if (nChar == VK_RETURN)
                  {
                      // do stuff!

              return;
                  }

              CEdit::OnChar(nChar, nRepCnt, nFlags);
              }

              Mark Salsbery Microsoft MVP - Visual C++ :java:

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              • M Mark Salsbery

                // MyEdit.h

                #pragma once

                class CMyEdit : public CEdit
                {
                    DECLARE_DYNAMIC(CMyEdit)

                public:
                    CMyEdit();
                    virtual ~CMyEdit();

                protected:
                    DECLARE_MESSAGE_MAP()
                    afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
                };

                ////////////////////////////////////////////////////////////////////////

                // MyEdit.cpp

                #include "stdafx.h"
                #include "MyEdit.h"

                IMPLEMENT_DYNAMIC(CMyEdit, CEdit)

                CMyEdit::CMyEdit() : CEdit()
                {
                }

                CMyEdit::~CMyEdit()
                {
                }

                BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
                    ON_WM_CHAR()
                END_MESSAGE_MAP()

                void CMyEdit::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
                {
                    if (nChar == VK_RETURN)
                    {
                        // do stuff!

                return;
                    }

                CEdit::OnChar(nChar, nRepCnt, nFlags);
                }

                Mark Salsbery Microsoft MVP - Visual C++ :java:

                C Offline
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                CrocodileBuck
                wrote on last edited by
                #13

                Many thx Mr. Salsbery, this will work, but only in a seperate project! Now i try to put your code in my code with the edit in the toolbar ! Where and how have i to implement it ???:confused: I never did anything in the MFC that was as complicated like this ! Many Thanx Croc

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                • C CrocodileBuck

                  Many thx Mr. Salsbery, this will work, but only in a seperate project! Now i try to put your code in my code with the edit in the toolbar ! Where and how have i to implement it ???:confused: I never did anything in the MFC that was as complicated like this ! Many Thanx Croc

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                  Mark Salsbery
                  wrote on last edited by
                  #14

                  CrocodileBuck wrote:

                  this will work, but only in a seperate project!

                  You can't add another class to your project? :) How did you get the edit control on the toolbar (the code)?

                  Mark Salsbery Microsoft MVP - Visual C++ :java:

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                  • M Mark Salsbery

                    CrocodileBuck wrote:

                    this will work, but only in a seperate project!

                    You can't add another class to your project? :) How did you get the edit control on the toolbar (the code)?

                    Mark Salsbery Microsoft MVP - Visual C++ :java:

                    C Offline
                    C Offline
                    CrocodileBuck
                    wrote on last edited by
                    #15

                    ??? Shur i can add classes but i'm ....:confused: ! I don't know where i have to implement your code and i don't know how to do it ! I tried it too long i think ! :( This is the declaration of the membervariable of my edit in NewToolBar.h : public: //************************************************************************************************************ CEdit m_Ctrl_EDIT; //************************************************************************************************************ In NewToolBar.cpp: BOOL NewToolBar::LoadToolBarEx(UINT id) { BOOL bReturn; bReturn = CToolBar::LoadToolBar(id); // Zugriff auf Elemente der Funktion LoadToolbar() int iPosition = CommandToIndex(ID_nEDIT); SetButtonInfo(iPosition,ID_nEDIT,TBBS_SEPARATOR,EDITLEN); CRect rect; GetItemRect(iPosition, rect); rect.bottom = 20; DWORD dwStyle = WS_CHILD|WS_VISIBLE|WS_TABSTOP|ES_AUTOHSCROLL;/*ES_NUMBER|*/ m_Ctrl_EDIT.CreateEx(WS_EX_CLIENTEDGE,_T("EDIT"),NULL, dwStyle, rect, this, ID_nEDIT); return bReturn; } i use the menber !!! i don't know how to implement code into mine, this is the prob ! Could you perhaps show it on my sample i posted, i know it's not the general way, im not to lazy, it simply won'work :( :( :( :sigh: :sigh: :sigh: :(( :(( :(( Thanx a lot Best regards Croc(master of desaster)

                    M 1 Reply Last reply
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                    • C CrocodileBuck

                      ??? Shur i can add classes but i'm ....:confused: ! I don't know where i have to implement your code and i don't know how to do it ! I tried it too long i think ! :( This is the declaration of the membervariable of my edit in NewToolBar.h : public: //************************************************************************************************************ CEdit m_Ctrl_EDIT; //************************************************************************************************************ In NewToolBar.cpp: BOOL NewToolBar::LoadToolBarEx(UINT id) { BOOL bReturn; bReturn = CToolBar::LoadToolBar(id); // Zugriff auf Elemente der Funktion LoadToolbar() int iPosition = CommandToIndex(ID_nEDIT); SetButtonInfo(iPosition,ID_nEDIT,TBBS_SEPARATOR,EDITLEN); CRect rect; GetItemRect(iPosition, rect); rect.bottom = 20; DWORD dwStyle = WS_CHILD|WS_VISIBLE|WS_TABSTOP|ES_AUTOHSCROLL;/*ES_NUMBER|*/ m_Ctrl_EDIT.CreateEx(WS_EX_CLIENTEDGE,_T("EDIT"),NULL, dwStyle, rect, this, ID_nEDIT); return bReturn; } i use the menber !!! i don't know how to implement code into mine, this is the prob ! Could you perhaps show it on my sample i posted, i know it's not the general way, im not to lazy, it simply won'work :( :( :( :sigh: :sigh: :sigh: :(( :(( :(( Thanx a lot Best regards Croc(master of desaster)

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                      Mark Salsbery
                      wrote on last edited by
                      #16

                      CrocodileBuck wrote:

                      CEdit m_Ctrl_EDIT;

                      Change that line to CMyEdit m_Ctrl_EDIT; I gave you code that can be separated into a .h and a .cpp file. Do that, and add the files to your project.  :) Add the following line above the NewToolBar class decalration: #include "MyEdit.h" That's it!

                      CrocodileBuck wrote:

                      Could you perhaps show it on my sample i posted

                      I could, but you wouldn't learn anything.  You should (IMO) be able to easily add classes to your projects. You'll be happier in the long run I bet :) Mark

                      Mark Salsbery Microsoft MVP - Visual C++ :java:

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                      • M Mark Salsbery

                        CrocodileBuck wrote:

                        CEdit m_Ctrl_EDIT;

                        Change that line to CMyEdit m_Ctrl_EDIT; I gave you code that can be separated into a .h and a .cpp file. Do that, and add the files to your project.  :) Add the following line above the NewToolBar class decalration: #include "MyEdit.h" That's it!

                        CrocodileBuck wrote:

                        Could you perhaps show it on my sample i posted

                        I could, but you wouldn't learn anything.  You should (IMO) be able to easily add classes to your projects. You'll be happier in the long run I bet :) Mark

                        Mark Salsbery Microsoft MVP - Visual C++ :java:

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                        CrocodileBuck
                        wrote on last edited by
                        #17

                        Hi Mr.Salsbery, yap i'm sure you are right, the long way is better, and i'm able to add classes to my project :sigh: I added your code bur it still won't work ! :( http://www.filehosting.at/files/download.php?file=422e731948daac3a203df0de8c83b21b Thax a lot Best regards Croc :sigh:

                        C 1 Reply Last reply
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                        • C CrocodileBuck

                          Hi Mr.Salsbery, yap i'm sure you are right, the long way is better, and i'm able to add classes to my project :sigh: I added your code bur it still won't work ! :( http://www.filehosting.at/files/download.php?file=422e731948daac3a203df0de8c83b21b Thax a lot Best regards Croc :sigh:

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                          CrocodileBuck
                          wrote on last edited by
                          #18

                          Hi, i don't get an error message ! It simpy dont work ;) :^) :sigh: Best regards Croc

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                          • C CrocodileBuck

                            Hi, i don't get an error message ! It simpy dont work ;) :^) :sigh: Best regards Croc

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                            Mark Salsbery
                            wrote on last edited by
                            #19

                            If you put a breakpoint in OnChar() and run it in the debugger, is it ever hit when you type in the control? If not, put a breakpoint in the CMyEdit constructor.  Is that ever hit?  If not then you didn't use a CMyEdit instead of a CEdit. I'd look at your code if it was in a ZIP - I have no unrar utility. Mark

                            Mark Salsbery Microsoft MVP - Visual C++ :java:

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                            • M Mark Salsbery

                              If you put a breakpoint in OnChar() and run it in the debugger, is it ever hit when you type in the control? If not, put a breakpoint in the CMyEdit constructor.  Is that ever hit?  If not then you didn't use a CMyEdit instead of a CEdit. I'd look at your code if it was in a ZIP - I have no unrar utility. Mark

                              Mark Salsbery Microsoft MVP - Visual C++ :java:

                              C Offline
                              C Offline
                              CrocodileBuck
                              wrote on last edited by
                              #20

                              Hi Mr.Salsbery, no problem, here is the zip: http://www.filehosting.at/files/download.php?file=28f8239afa7e8afc1de1773edd074a02 best regards Croc

                              M 2 Replies Last reply
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                              • C CrocodileBuck

                                Hi Mr.Salsbery, no problem, here is the zip: http://www.filehosting.at/files/download.php?file=28f8239afa7e8afc1de1773edd074a02 best regards Croc

                                M Offline
                                M Offline
                                Mark Salsbery
                                wrote on last edited by
                                #21

                                I'll take a look.... In the meantime, see if adding this to the CMyEdit class works: Add to CMyEdit.h, in the CMyEdit class declaration:

                                public:
                                    virtual BOOL PreTranslateMessage(MSG* pMsg);

                                Add to CMyEdit.cpp

                                BOOL CTestEdit::PreTranslateMessage(MSG* pMsg)
                                {
                                    if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                                    {
                                        return TRUE;
                                    }
                                    else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                                    {
                                        // Do stuff!

                                return TRUE;
                                    }

                                return CEdit::PreTranslateMessage(pMsg);
                                }

                                Maybe that will work better! :) Mark

                                Mark Salsbery Microsoft MVP - Visual C++ :java:

                                L 1 Reply Last reply
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                                • M Mark Salsbery

                                  I'll take a look.... In the meantime, see if adding this to the CMyEdit class works: Add to CMyEdit.h, in the CMyEdit class declaration:

                                  public:
                                      virtual BOOL PreTranslateMessage(MSG* pMsg);

                                  Add to CMyEdit.cpp

                                  BOOL CTestEdit::PreTranslateMessage(MSG* pMsg)
                                  {
                                      if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                                      {
                                          return TRUE;
                                      }
                                      else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                                      {
                                          // Do stuff!

                                  return TRUE;
                                      }

                                  return CEdit::PreTranslateMessage(pMsg);
                                  }

                                  Maybe that will work better! :) Mark

                                  Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                  led mike
                                  wrote on last edited by
                                  #22

                                  Wow 20 some messages to get text from an edit control? WOW :omg: I can't get myself to read this thread. Be afraid, very afraid. :-D

                                  led mike

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                                  • C CrocodileBuck

                                    Hi Mr.Salsbery, no problem, here is the zip: http://www.filehosting.at/files/download.php?file=28f8239afa7e8afc1de1773edd074a02 best regards Croc

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                                    Mark Salsbery
                                    wrote on last edited by
                                    #23

                                    Ok, I steered you wrong with the enter key, sorry.  Change your CMyEdit class like this and it works fine in your code:

                                    // MyEdit.h

                                    #pragma once

                                    class CMyEdit : public CEdit
                                    {
                                        DECLARE_DYNAMIC(CMyEdit)
                                           
                                    public:
                                        CMyEdit();
                                        virtual ~CMyEdit();

                                    virtual BOOL PreTranslateMessage(MSG* pMsg);
                                       
                                    protected:
                                        DECLARE_MESSAGE_MAP()
                                    };

                                    ///////////////////////////////////////////////////////////////////////////

                                    // MyEdit.cpp

                                    #include "stdafx.h"
                                    #include "MyEdit.h"

                                    IMPLEMENT_DYNAMIC(CMyEdit, CEdit)

                                    CMyEdit::CMyEdit() : CEdit()
                                    {
                                    }

                                    CMyEdit::~CMyEdit()
                                    {
                                    }

                                    BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
                                    END_MESSAGE_MAP()

                                    BOOL CMyEdit::PreTranslateMessage(MSG* pMsg)
                                    {
                                        if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                                        {
                                            return TRUE;
                                        }
                                        else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                                        {
                                            // Do stuff!

                                    MessageBox("Works","Works" ,MB_OK);

                                    return TRUE;
                                        }

                                    return CEdit::PreTranslateMessage(pMsg);
                                    }

                                    Mark

                                    Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                    • M Mark Salsbery

                                      Ok, I steered you wrong with the enter key, sorry.  Change your CMyEdit class like this and it works fine in your code:

                                      // MyEdit.h

                                      #pragma once

                                      class CMyEdit : public CEdit
                                      {
                                          DECLARE_DYNAMIC(CMyEdit)
                                             
                                      public:
                                          CMyEdit();
                                          virtual ~CMyEdit();

                                      virtual BOOL PreTranslateMessage(MSG* pMsg);
                                         
                                      protected:
                                          DECLARE_MESSAGE_MAP()
                                      };

                                      ///////////////////////////////////////////////////////////////////////////

                                      // MyEdit.cpp

                                      #include "stdafx.h"
                                      #include "MyEdit.h"

                                      IMPLEMENT_DYNAMIC(CMyEdit, CEdit)

                                      CMyEdit::CMyEdit() : CEdit()
                                      {
                                      }

                                      CMyEdit::~CMyEdit()
                                      {
                                      }

                                      BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
                                      END_MESSAGE_MAP()

                                      BOOL CMyEdit::PreTranslateMessage(MSG* pMsg)
                                      {
                                          if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                                          {
                                              return TRUE;
                                          }
                                          else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                                          {
                                              // Do stuff!

                                      MessageBox("Works","Works" ,MB_OK);

                                      return TRUE;
                                          }

                                      return CEdit::PreTranslateMessage(pMsg);
                                      }

                                      Mark

                                      Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                      CrocodileBuck
                                      wrote on last edited by
                                      #24

                                      Thanx Mr. Salsbery, many, many Thanx ! no i will go to bed ;) :laugh: :laugh: :-D Perhabs tomorrow i have some questions about the code, but meanwhile 10000000 Thanx ;)) Croc

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