Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. General Programming
  3. C / C++ / MFC
  4. How to get datas from an edit control (in the toolbar) by pressing return (enter) ?

How to get datas from an edit control (in the toolbar) by pressing return (enter) ?

Scheduled Pinned Locked Moved C / C++ / MFC
helpphptutorialquestion
24 Posts 4 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M Mark Salsbery

    // MyEdit.h

    #pragma once

    class CMyEdit : public CEdit
    {
        DECLARE_DYNAMIC(CMyEdit)

    public:
        CMyEdit();
        virtual ~CMyEdit();

    protected:
        DECLARE_MESSAGE_MAP()
        afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
    };

    ////////////////////////////////////////////////////////////////////////

    // MyEdit.cpp

    #include "stdafx.h"
    #include "MyEdit.h"

    IMPLEMENT_DYNAMIC(CMyEdit, CEdit)

    CMyEdit::CMyEdit() : CEdit()
    {
    }

    CMyEdit::~CMyEdit()
    {
    }

    BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
        ON_WM_CHAR()
    END_MESSAGE_MAP()

    void CMyEdit::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
    {
        if (nChar == VK_RETURN)
        {
            // do stuff!

    return;
        }

    CEdit::OnChar(nChar, nRepCnt, nFlags);
    }

    Mark Salsbery Microsoft MVP - Visual C++ :java:

    C Offline
    C Offline
    CrocodileBuck
    wrote on last edited by
    #13

    Many thx Mr. Salsbery, this will work, but only in a seperate project! Now i try to put your code in my code with the edit in the toolbar ! Where and how have i to implement it ???:confused: I never did anything in the MFC that was as complicated like this ! Many Thanx Croc

    M 1 Reply Last reply
    0
    • C CrocodileBuck

      Many thx Mr. Salsbery, this will work, but only in a seperate project! Now i try to put your code in my code with the edit in the toolbar ! Where and how have i to implement it ???:confused: I never did anything in the MFC that was as complicated like this ! Many Thanx Croc

      M Offline
      M Offline
      Mark Salsbery
      wrote on last edited by
      #14

      CrocodileBuck wrote:

      this will work, but only in a seperate project!

      You can't add another class to your project? :) How did you get the edit control on the toolbar (the code)?

      Mark Salsbery Microsoft MVP - Visual C++ :java:

      C 1 Reply Last reply
      0
      • M Mark Salsbery

        CrocodileBuck wrote:

        this will work, but only in a seperate project!

        You can't add another class to your project? :) How did you get the edit control on the toolbar (the code)?

        Mark Salsbery Microsoft MVP - Visual C++ :java:

        C Offline
        C Offline
        CrocodileBuck
        wrote on last edited by
        #15

        ??? Shur i can add classes but i'm ....:confused: ! I don't know where i have to implement your code and i don't know how to do it ! I tried it too long i think ! :( This is the declaration of the membervariable of my edit in NewToolBar.h : public: //************************************************************************************************************ CEdit m_Ctrl_EDIT; //************************************************************************************************************ In NewToolBar.cpp: BOOL NewToolBar::LoadToolBarEx(UINT id) { BOOL bReturn; bReturn = CToolBar::LoadToolBar(id); // Zugriff auf Elemente der Funktion LoadToolbar() int iPosition = CommandToIndex(ID_nEDIT); SetButtonInfo(iPosition,ID_nEDIT,TBBS_SEPARATOR,EDITLEN); CRect rect; GetItemRect(iPosition, rect); rect.bottom = 20; DWORD dwStyle = WS_CHILD|WS_VISIBLE|WS_TABSTOP|ES_AUTOHSCROLL;/*ES_NUMBER|*/ m_Ctrl_EDIT.CreateEx(WS_EX_CLIENTEDGE,_T("EDIT"),NULL, dwStyle, rect, this, ID_nEDIT); return bReturn; } i use the menber !!! i don't know how to implement code into mine, this is the prob ! Could you perhaps show it on my sample i posted, i know it's not the general way, im not to lazy, it simply won'work :( :( :( :sigh: :sigh: :sigh: :(( :(( :(( Thanx a lot Best regards Croc(master of desaster)

        M 1 Reply Last reply
        0
        • C CrocodileBuck

          ??? Shur i can add classes but i'm ....:confused: ! I don't know where i have to implement your code and i don't know how to do it ! I tried it too long i think ! :( This is the declaration of the membervariable of my edit in NewToolBar.h : public: //************************************************************************************************************ CEdit m_Ctrl_EDIT; //************************************************************************************************************ In NewToolBar.cpp: BOOL NewToolBar::LoadToolBarEx(UINT id) { BOOL bReturn; bReturn = CToolBar::LoadToolBar(id); // Zugriff auf Elemente der Funktion LoadToolbar() int iPosition = CommandToIndex(ID_nEDIT); SetButtonInfo(iPosition,ID_nEDIT,TBBS_SEPARATOR,EDITLEN); CRect rect; GetItemRect(iPosition, rect); rect.bottom = 20; DWORD dwStyle = WS_CHILD|WS_VISIBLE|WS_TABSTOP|ES_AUTOHSCROLL;/*ES_NUMBER|*/ m_Ctrl_EDIT.CreateEx(WS_EX_CLIENTEDGE,_T("EDIT"),NULL, dwStyle, rect, this, ID_nEDIT); return bReturn; } i use the menber !!! i don't know how to implement code into mine, this is the prob ! Could you perhaps show it on my sample i posted, i know it's not the general way, im not to lazy, it simply won'work :( :( :( :sigh: :sigh: :sigh: :(( :(( :(( Thanx a lot Best regards Croc(master of desaster)

          M Offline
          M Offline
          Mark Salsbery
          wrote on last edited by
          #16

          CrocodileBuck wrote:

          CEdit m_Ctrl_EDIT;

          Change that line to CMyEdit m_Ctrl_EDIT; I gave you code that can be separated into a .h and a .cpp file. Do that, and add the files to your project.  :) Add the following line above the NewToolBar class decalration: #include "MyEdit.h" That's it!

          CrocodileBuck wrote:

          Could you perhaps show it on my sample i posted

          I could, but you wouldn't learn anything.  You should (IMO) be able to easily add classes to your projects. You'll be happier in the long run I bet :) Mark

          Mark Salsbery Microsoft MVP - Visual C++ :java:

          C 1 Reply Last reply
          0
          • M Mark Salsbery

            CrocodileBuck wrote:

            CEdit m_Ctrl_EDIT;

            Change that line to CMyEdit m_Ctrl_EDIT; I gave you code that can be separated into a .h and a .cpp file. Do that, and add the files to your project.  :) Add the following line above the NewToolBar class decalration: #include "MyEdit.h" That's it!

            CrocodileBuck wrote:

            Could you perhaps show it on my sample i posted

            I could, but you wouldn't learn anything.  You should (IMO) be able to easily add classes to your projects. You'll be happier in the long run I bet :) Mark

            Mark Salsbery Microsoft MVP - Visual C++ :java:

            C Offline
            C Offline
            CrocodileBuck
            wrote on last edited by
            #17

            Hi Mr.Salsbery, yap i'm sure you are right, the long way is better, and i'm able to add classes to my project :sigh: I added your code bur it still won't work ! :( http://www.filehosting.at/files/download.php?file=422e731948daac3a203df0de8c83b21b Thax a lot Best regards Croc :sigh:

            C 1 Reply Last reply
            0
            • C CrocodileBuck

              Hi Mr.Salsbery, yap i'm sure you are right, the long way is better, and i'm able to add classes to my project :sigh: I added your code bur it still won't work ! :( http://www.filehosting.at/files/download.php?file=422e731948daac3a203df0de8c83b21b Thax a lot Best regards Croc :sigh:

              C Offline
              C Offline
              CrocodileBuck
              wrote on last edited by
              #18

              Hi, i don't get an error message ! It simpy dont work ;) :^) :sigh: Best regards Croc

              M 1 Reply Last reply
              0
              • C CrocodileBuck

                Hi, i don't get an error message ! It simpy dont work ;) :^) :sigh: Best regards Croc

                M Offline
                M Offline
                Mark Salsbery
                wrote on last edited by
                #19

                If you put a breakpoint in OnChar() and run it in the debugger, is it ever hit when you type in the control? If not, put a breakpoint in the CMyEdit constructor.  Is that ever hit?  If not then you didn't use a CMyEdit instead of a CEdit. I'd look at your code if it was in a ZIP - I have no unrar utility. Mark

                Mark Salsbery Microsoft MVP - Visual C++ :java:

                C 1 Reply Last reply
                0
                • M Mark Salsbery

                  If you put a breakpoint in OnChar() and run it in the debugger, is it ever hit when you type in the control? If not, put a breakpoint in the CMyEdit constructor.  Is that ever hit?  If not then you didn't use a CMyEdit instead of a CEdit. I'd look at your code if it was in a ZIP - I have no unrar utility. Mark

                  Mark Salsbery Microsoft MVP - Visual C++ :java:

                  C Offline
                  C Offline
                  CrocodileBuck
                  wrote on last edited by
                  #20

                  Hi Mr.Salsbery, no problem, here is the zip: http://www.filehosting.at/files/download.php?file=28f8239afa7e8afc1de1773edd074a02 best regards Croc

                  M 2 Replies Last reply
                  0
                  • C CrocodileBuck

                    Hi Mr.Salsbery, no problem, here is the zip: http://www.filehosting.at/files/download.php?file=28f8239afa7e8afc1de1773edd074a02 best regards Croc

                    M Offline
                    M Offline
                    Mark Salsbery
                    wrote on last edited by
                    #21

                    I'll take a look.... In the meantime, see if adding this to the CMyEdit class works: Add to CMyEdit.h, in the CMyEdit class declaration:

                    public:
                        virtual BOOL PreTranslateMessage(MSG* pMsg);

                    Add to CMyEdit.cpp

                    BOOL CTestEdit::PreTranslateMessage(MSG* pMsg)
                    {
                        if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                        {
                            return TRUE;
                        }
                        else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                        {
                            // Do stuff!

                    return TRUE;
                        }

                    return CEdit::PreTranslateMessage(pMsg);
                    }

                    Maybe that will work better! :) Mark

                    Mark Salsbery Microsoft MVP - Visual C++ :java:

                    L 1 Reply Last reply
                    0
                    • M Mark Salsbery

                      I'll take a look.... In the meantime, see if adding this to the CMyEdit class works: Add to CMyEdit.h, in the CMyEdit class declaration:

                      public:
                          virtual BOOL PreTranslateMessage(MSG* pMsg);

                      Add to CMyEdit.cpp

                      BOOL CTestEdit::PreTranslateMessage(MSG* pMsg)
                      {
                          if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                          {
                              return TRUE;
                          }
                          else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                          {
                              // Do stuff!

                      return TRUE;
                          }

                      return CEdit::PreTranslateMessage(pMsg);
                      }

                      Maybe that will work better! :) Mark

                      Mark Salsbery Microsoft MVP - Visual C++ :java:

                      L Offline
                      L Offline
                      led mike
                      wrote on last edited by
                      #22

                      Wow 20 some messages to get text from an edit control? WOW :omg: I can't get myself to read this thread. Be afraid, very afraid. :-D

                      led mike

                      1 Reply Last reply
                      0
                      • C CrocodileBuck

                        Hi Mr.Salsbery, no problem, here is the zip: http://www.filehosting.at/files/download.php?file=28f8239afa7e8afc1de1773edd074a02 best regards Croc

                        M Offline
                        M Offline
                        Mark Salsbery
                        wrote on last edited by
                        #23

                        Ok, I steered you wrong with the enter key, sorry.  Change your CMyEdit class like this and it works fine in your code:

                        // MyEdit.h

                        #pragma once

                        class CMyEdit : public CEdit
                        {
                            DECLARE_DYNAMIC(CMyEdit)
                               
                        public:
                            CMyEdit();
                            virtual ~CMyEdit();

                        virtual BOOL PreTranslateMessage(MSG* pMsg);
                           
                        protected:
                            DECLARE_MESSAGE_MAP()
                        };

                        ///////////////////////////////////////////////////////////////////////////

                        // MyEdit.cpp

                        #include "stdafx.h"
                        #include "MyEdit.h"

                        IMPLEMENT_DYNAMIC(CMyEdit, CEdit)

                        CMyEdit::CMyEdit() : CEdit()
                        {
                        }

                        CMyEdit::~CMyEdit()
                        {
                        }

                        BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
                        END_MESSAGE_MAP()

                        BOOL CMyEdit::PreTranslateMessage(MSG* pMsg)
                        {
                            if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                            {
                                return TRUE;
                            }
                            else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                            {
                                // Do stuff!

                        MessageBox("Works","Works" ,MB_OK);

                        return TRUE;
                            }

                        return CEdit::PreTranslateMessage(pMsg);
                        }

                        Mark

                        Mark Salsbery Microsoft MVP - Visual C++ :java:

                        C 1 Reply Last reply
                        0
                        • M Mark Salsbery

                          Ok, I steered you wrong with the enter key, sorry.  Change your CMyEdit class like this and it works fine in your code:

                          // MyEdit.h

                          #pragma once

                          class CMyEdit : public CEdit
                          {
                              DECLARE_DYNAMIC(CMyEdit)
                                 
                          public:
                              CMyEdit();
                              virtual ~CMyEdit();

                          virtual BOOL PreTranslateMessage(MSG* pMsg);
                             
                          protected:
                              DECLARE_MESSAGE_MAP()
                          };

                          ///////////////////////////////////////////////////////////////////////////

                          // MyEdit.cpp

                          #include "stdafx.h"
                          #include "MyEdit.h"

                          IMPLEMENT_DYNAMIC(CMyEdit, CEdit)

                          CMyEdit::CMyEdit() : CEdit()
                          {
                          }

                          CMyEdit::~CMyEdit()
                          {
                          }

                          BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
                          END_MESSAGE_MAP()

                          BOOL CMyEdit::PreTranslateMessage(MSG* pMsg)
                          {
                              if (pMsg->message == WM_KEYDOWN && VK_RETURN == pMsg->wParam)
                              {
                                  return TRUE;
                              }
                              else if (pMsg->message == WM_KEYUP && VK_RETURN == pMsg->wParam)
                              {
                                  // Do stuff!

                          MessageBox("Works","Works" ,MB_OK);

                          return TRUE;
                              }

                          return CEdit::PreTranslateMessage(pMsg);
                          }

                          Mark

                          Mark Salsbery Microsoft MVP - Visual C++ :java:

                          C Offline
                          C Offline
                          CrocodileBuck
                          wrote on last edited by
                          #24

                          Thanx Mr. Salsbery, many, many Thanx ! no i will go to bed ;) :laugh: :laugh: :-D Perhabs tomorrow i have some questions about the code, but meanwhile 10000000 Thanx ;)) Croc

                          1 Reply Last reply
                          0
                          Reply
                          • Reply as topic
                          Log in to reply
                          • Oldest to Newest
                          • Newest to Oldest
                          • Most Votes


                          • Login

                          • Don't have an account? Register

                          • Login or register to search.
                          • First post
                            Last post
                          0
                          • Categories
                          • Recent
                          • Tags
                          • Popular
                          • World
                          • Users
                          • Groups