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Array Variable initialization

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  • C CPallini

    toxcct wrote:

    you are, or the compiler is !

    Maybe the latter: the program:

    #include <iostream>
    using namespace std;

    void main()
    {
    const int N = 10;
    int a[N]={7};

    for (int i=0; i<N;i++)
    {
    cout << a[i] << endl;
    }
    }

    the output:

    7
    0
    0
    0
    0
    0
    0
    0
    0
    0

    The system: Visual C++ 2008 Express Edition running on Win XP. Eventually YOU may be wrong! ;P (actually I'm quite confident you're right, but don't use it unless you really want surprises!) [added] Actually I think VS2008 cannot be so out-of-the-standard. I suppose the standard establishing that, whenever the initialization list is too short, the remaining array items are default-initialized (to 0 if integers). [/added] :)

    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
    This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
    [My articles]

    modified on Tuesday, September 9, 2008 11:53 AM

    S Offline
    S Offline
    SandipG
    wrote on last edited by
    #14

    Same output with Visual C++ 6.0, WinXP SP2 :) Surprising..:confused:

    Regards, Sandip.

    T 1 Reply Last reply
    0
    • C CPallini

      Sorry no STOS here:

      ...
      const int N = 10;
      int a[N]={7};
      00401003 xor eax,eax
      00401005 push esi
      00401006 mov dword ptr [esp+8],7
      0040100E mov dword ptr [esp+0Ch],eax
      00401012 mov dword ptr [esp+10h],eax
      00401016 mov dword ptr [esp+14h],eax
      0040101A mov dword ptr [esp+18h],eax
      0040101E mov dword ptr [esp+1Ch],eax
      00401022 mov dword ptr [esp+20h],eax
      00401026 mov dword ptr [esp+24h],eax
      0040102A mov dword ptr [esp+28h],eax
      0040102E mov dword ptr [esp+2Ch],eax
      ...

      (Visual C++ 2008 Express Edition, Win XP). :)

      If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
      This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
      [My articles]

      D Offline
      D Offline
      David Crow
      wrote on last edited by
      #15

      CPallini wrote:

      00401003 xor eax,eax

      Look two lines up from this one and you should find:

      rep stosd

      "Love people and use things, not love things and use people." - Unknown

      "The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch

      C 1 Reply Last reply
      0
      • D David Crow

        CPallini wrote:

        00401003 xor eax,eax

        Look two lines up from this one and you should find:

        rep stosd

        "Love people and use things, not love things and use people." - Unknown

        "The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch

        C Offline
        C Offline
        CPallini
        wrote on last edited by
        #16

        No luck (there isn't such insruction). On the other hand, the output of this program [^] confirms my assumption. See also Sandip's post [^]. I should admit I was very surprised by such a behaviour. :)

        If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
        This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
        [My articles]

        T 1 Reply Last reply
        0
        • S SandipG

          Same output with Visual C++ 6.0, WinXP SP2 :) Surprising..:confused:

          Regards, Sandip.

          T Offline
          T Offline
          toxcct
          wrote on last edited by
          #17

          SandipG :) wrote:

          Same output with Visual C++ 6.0

          Visual C++ is not what a decent programmer call a standard compliant compiler, Sir !

          [VisualCalc][Binary Guide][CommDialogs] | [Forums Guidelines]

          C 1 Reply Last reply
          0
          • C CPallini

            No luck (there isn't such insruction). On the other hand, the output of this program [^] confirms my assumption. See also Sandip's post [^]. I should admit I was very surprised by such a behaviour. :)

            If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
            This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
            [My articles]

            T Offline
            T Offline
            toxcct
            wrote on last edited by
            #18

            and what about {0} instead of {7}, and in Release Mode, not in Debug Mode ?

            [VisualCalc][Binary Guide][CommDialogs] | [Forums Guidelines]

            C D 2 Replies Last reply
            0
            • T toxcct

              and what about {0} instead of {7}, and in Release Mode, not in Debug Mode ?

              [VisualCalc][Binary Guide][CommDialogs] | [Forums Guidelines]

              C Offline
              C Offline
              CPallini
              wrote on last edited by
              #19

              See my added remark here [^]. BTW my tests were of course performed both in Debug and the Release mode. ;P :)

              If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
              This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
              [My articles]

              1 Reply Last reply
              0
              • T toxcct

                and what about {0} instead of {7}, and in Release Mode, not in Debug Mode ?

                [VisualCalc][Binary Guide][CommDialogs] | [Forums Guidelines]

                D Offline
                D Offline
                David Crow
                wrote on last edited by
                #20

                toxcct wrote:

                ...and what about {0} instead of {7}...

                0 works fine.

                toxcct wrote:

                ...and in Release Mode, not in Debug Mode ?

                Same results for both 0 and 7. This is why I only do it when setting things to 0. I use memset() otherwise.

                "Love people and use things, not love things and use people." - Unknown

                "The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch

                C 1 Reply Last reply
                0
                • T toxcct

                  SandipG :) wrote:

                  Same output with Visual C++ 6.0

                  Visual C++ is not what a decent programmer call a standard compliant compiler, Sir !

                  [VisualCalc][Binary Guide][CommDialogs] | [Forums Guidelines]

                  C Offline
                  C Offline
                  CPallini
                  wrote on last edited by
                  #21

                  IMHO such a discrepancy would be too gross, even for VC6. :)

                  If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                  This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                  [My articles]

                  T 1 Reply Last reply
                  0
                  • C CPallini

                    IMHO such a discrepancy would be too gross, even for VC6. :)

                    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                    This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                    [My articles]

                    T Offline
                    T Offline
                    toxcct
                    wrote on last edited by
                    #22

                    yes, probably, but it's not *THE* compiler to test the standard ! ;) ;P

                    [VisualCalc][Binary Guide][CommDialogs] | [Forums Guidelines]

                    1 Reply Last reply
                    0
                    • D David Crow

                      toxcct wrote:

                      ...and what about {0} instead of {7}...

                      0 works fine.

                      toxcct wrote:

                      ...and in Release Mode, not in Debug Mode ?

                      Same results for both 0 and 7. This is why I only do it when setting things to 0. I use memset() otherwise.

                      "Love people and use things, not love things and use people." - Unknown

                      "The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch

                      C Offline
                      C Offline
                      CPallini
                      wrote on last edited by
                      #23

                      DavidCrow wrote:

                      0 works fine.

                      It is just a side-effect of default (int) initialization: you're actually initializing only the first array item. Try the following code:

                      #include <iostream>
                      using namespace std;

                      struct MyStruct
                      {
                      MyStruct():_i(-1), _j(0),_k(-1){ }
                      MyStruct(int a):_i(a), _j(a), _k(a){ }
                      int _i,_j,_k;
                      };

                      void main()
                      {
                      int i;
                      MyStruct a[5] = {0};
                      for (i=0; i<5; i++)
                      {
                      cout << i << ") {" << a[i]._i << ", " << a[i]._j <<", " << a[i]._k << "}" << endl;
                      }
                      }

                      DavidCrow wrote:

                      This is why I only do it when setting things to 0. I use memset() otherwise.

                      The above is a wise approach. :)

                      If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                      This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                      [My articles]

                      D 1 Reply Last reply
                      0
                      • C CPallini

                        DavidCrow wrote:

                        0 works fine.

                        It is just a side-effect of default (int) initialization: you're actually initializing only the first array item. Try the following code:

                        #include <iostream>
                        using namespace std;

                        struct MyStruct
                        {
                        MyStruct():_i(-1), _j(0),_k(-1){ }
                        MyStruct(int a):_i(a), _j(a), _k(a){ }
                        int _i,_j,_k;
                        };

                        void main()
                        {
                        int i;
                        MyStruct a[5] = {0};
                        for (i=0; i<5; i++)
                        {
                        cout << i << ") {" << a[i]._i << ", " << a[i]._j <<", " << a[i]._k << "}" << endl;
                        }
                        }

                        DavidCrow wrote:

                        This is why I only do it when setting things to 0. I use memset() otherwise.

                        The above is a wise approach. :)

                        If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                        This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                        [My articles]

                        D Offline
                        D Offline
                        David Crow
                        wrote on last edited by
                        #24

                        For structs, I'd use memset(). I only use 0 for POD types.

                        "Love people and use things, not love things and use people." - Unknown

                        "The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch

                        C 1 Reply Last reply
                        0
                        • D David Crow

                          For structs, I'd use memset(). I only use 0 for POD types.

                          "Love people and use things, not love things and use people." - Unknown

                          "The brick walls are there for a reason...to stop the people who don't want it badly enough." - Randy Pausch

                          C Offline
                          C Offline
                          CPallini
                          wrote on last edited by
                          #25

                          DavidCrow wrote:

                          For structs, I'd use memset(). I only use 0 for POD types.

                          That's good. :)

                          If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                          This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
                          [My articles]

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