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Urgent! Homework problem - need helps! Pleeeesszzz!

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  • N Nagy Vilmos

    It's not my homework and it's nothing to do with computers. I just need an idea and I need it in the next four hours! My eldest daughter is making a game for a school project. We've done most of it (actually I did the layout for her and she coloured it in). We've made lots of pretty counters and we know how the game will work. Even my three year old monster-angel (tm) understands. Now for the problem... We've been using dice, but (i) I'm not overly happy about it and (ii) I don't want her take the few dice we have to school and loose them. I thought I could find a few dice in one of the shops. Not on your Aunt Nelly's Life! So any ideas guys? Something a six year-old can make and use that will allow a bit of chance in travelling around what is basically a simple maze.


    Panic, Chaos, Destruction. My work here is done.

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #3

    A spinner or draw numbers from a box? Cheers, Drew.

    1 Reply Last reply
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    • N Nagy Vilmos

      It's not my homework and it's nothing to do with computers. I just need an idea and I need it in the next four hours! My eldest daughter is making a game for a school project. We've done most of it (actually I did the layout for her and she coloured it in). We've made lots of pretty counters and we know how the game will work. Even my three year old monster-angel (tm) understands. Now for the problem... We've been using dice, but (i) I'm not overly happy about it and (ii) I don't want her take the few dice we have to school and loose them. I thought I could find a few dice in one of the shops. Not on your Aunt Nelly's Life! So any ideas guys? Something a six year-old can make and use that will allow a bit of chance in travelling around what is basically a simple maze.


      Panic, Chaos, Destruction. My work here is done.

      E Offline
      E Offline
      El Corazon
      wrote on last edited by
      #4

      williamnw wrote:

      So any ideas guys? Something a six year-old can make and use that will allow a bit of chance in travelling around what is basically a simple maze.

      my step son and I did a chutes and ladders type game for a book report alternative (they had to choose art projects, he chose a game). the idea is simple, land on a square, if there is a chute you fall backward towards the beginning, if there is a ladder you climb up toward the end. Some take you back far, some only a little. It adds a little more interest to a game more than just going round and round trying to reach the end. edit: sorry, you wanted dice... do a spinner. Coffee top lid on a cardboard back and connected with a brad, string with a knot on both ends, or something else. A spinner can also be used like a chute or ladder. spin again and move double, spin again and move back.

      _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb) John Andrew Holmes "It is well to remember that the entire universe, with one trifling exception, is composed of others."

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      • N Nagy Vilmos

        It's not my homework and it's nothing to do with computers. I just need an idea and I need it in the next four hours! My eldest daughter is making a game for a school project. We've done most of it (actually I did the layout for her and she coloured it in). We've made lots of pretty counters and we know how the game will work. Even my three year old monster-angel (tm) understands. Now for the problem... We've been using dice, but (i) I'm not overly happy about it and (ii) I don't want her take the few dice we have to school and loose them. I thought I could find a few dice in one of the shops. Not on your Aunt Nelly's Life! So any ideas guys? Something a six year-old can make and use that will allow a bit of chance in travelling around what is basically a simple maze.


        Panic, Chaos, Destruction. My work here is done.

        F Offline
        F Offline
        ftw melvin
        wrote on last edited by
        #5

        Cut a hexagon out of a cereal box, number each side and push a pencil through the centre. Spin it and it will land on a number from one to six. You need a Games Workshop for a die or two, although I'm sure Woolies are probably giving them away.

        "If you reward everyone, there will not be enough to go around, so you offer a reward to one in order to encourage everyone." Mei Yaochen in the 'Doing Battle' section of Sun Tzu's: Art of War. .

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        • N Nagy Vilmos

          It's not my homework and it's nothing to do with computers. I just need an idea and I need it in the next four hours! My eldest daughter is making a game for a school project. We've done most of it (actually I did the layout for her and she coloured it in). We've made lots of pretty counters and we know how the game will work. Even my three year old monster-angel (tm) understands. Now for the problem... We've been using dice, but (i) I'm not overly happy about it and (ii) I don't want her take the few dice we have to school and loose them. I thought I could find a few dice in one of the shops. Not on your Aunt Nelly's Life! So any ideas guys? Something a six year-old can make and use that will allow a bit of chance in travelling around what is basically a simple maze.


          Panic, Chaos, Destruction. My work here is done.

          S Offline
          S Offline
          Steve Dubyo
          wrote on last edited by
          #6

          How about a "spinner"? a hexagonal peice of card with something along the lines of a toothpick or small pencil through the middle (taking appropriate health and safety precautions!), each side represents a number 1-6, give it a spin and whichever side it comes to rest on dictates the next move. It will give her a bit more colouring in to do too!

          ;-]

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          • N Nagy Vilmos

            It's not my homework and it's nothing to do with computers. I just need an idea and I need it in the next four hours! My eldest daughter is making a game for a school project. We've done most of it (actually I did the layout for her and she coloured it in). We've made lots of pretty counters and we know how the game will work. Even my three year old monster-angel (tm) understands. Now for the problem... We've been using dice, but (i) I'm not overly happy about it and (ii) I don't want her take the few dice we have to school and loose them. I thought I could find a few dice in one of the shops. Not on your Aunt Nelly's Life! So any ideas guys? Something a six year-old can make and use that will allow a bit of chance in travelling around what is basically a simple maze.


            Panic, Chaos, Destruction. My work here is done.

            B Offline
            B Offline
            Bassam Abdul Baki
            wrote on last edited by
            #7

            My four year old wants to play Monopoly all the time. He likes the money and the colors. For a change, we decided to play with 7 dies instead. Now we pass GO very quickly. :-)


            Web - Blog - RSS - Math - BM

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            • F ftw melvin

              Cut a hexagon out of a cereal box, number each side and push a pencil through the centre. Spin it and it will land on a number from one to six. You need a Games Workshop for a die or two, although I'm sure Woolies are probably giving them away.

              "If you reward everyone, there will not be enough to go around, so you offer a reward to one in order to encourage everyone." Mei Yaochen in the 'Doing Battle' section of Sun Tzu's: Art of War. .

              N Offline
              N Offline
              Nagy Vilmos
              wrote on last edited by
              #8

              [ftw]melvin wrote:

              Games Workshop

              Only boxes of 25 in a single colour. I actually need three different colours so that would require 75 dice, slightly OTT.

              [ftw]melvin wrote:

              I'm sure Woolies are probably giving them away

              Woolies said:

              *sniff* not really mate *sniff* ow bout a game wiv some dices init? *sniff*

              Can't understand why they're going out of business myself.


              Panic, Chaos, Destruction. My work here is done.

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              • S Steve Dubyo

                How about a "spinner"? a hexagonal peice of card with something along the lines of a toothpick or small pencil through the middle (taking appropriate health and safety precautions!), each side represents a number 1-6, give it a spin and whichever side it comes to rest on dictates the next move. It will give her a bit more colouring in to do too!

                ;-]

                N Offline
                N Offline
                Nagy Vilmos
                wrote on last edited by
                #9

                Thanks, and the others, for the spinner sugestion. That was my plan B-II for v2.11.17 of the game. :-D


                Panic, Chaos, Destruction. My work here is done.

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                • B Bassam Abdul Baki

                  My four year old wants to play Monopoly all the time. He likes the money and the colors. For a change, we decided to play with 7 dies instead. Now we pass GO very quickly. :-)


                  Web - Blog - RSS - Math - BM

                  D Offline
                  D Offline
                  Dave Sexton
                  wrote on last edited by
                  #10

                  Ah, another Donald Trump in the making :)

                  But fortunately we have the nanny-state politicians who can step in to protect us poor stupid consumers, most of whom would not know a JVM from a frozen chicken. Bruce Pierson
                  Because programming is an art, not a science. Marc Clifton
                  I gave up when I couldn't spell "egg". Justine Allen

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                  • N Nagy Vilmos

                    It's not my homework and it's nothing to do with computers. I just need an idea and I need it in the next four hours! My eldest daughter is making a game for a school project. We've done most of it (actually I did the layout for her and she coloured it in). We've made lots of pretty counters and we know how the game will work. Even my three year old monster-angel (tm) understands. Now for the problem... We've been using dice, but (i) I'm not overly happy about it and (ii) I don't want her take the few dice we have to school and loose them. I thought I could find a few dice in one of the shops. Not on your Aunt Nelly's Life! So any ideas guys? Something a six year-old can make and use that will allow a bit of chance in travelling around what is basically a simple maze.


                    Panic, Chaos, Destruction. My work here is done.

                    G Offline
                    G Offline
                    Gary Wheeler
                    wrote on last edited by
                    #11

                    Use 6 pennies. Have the kids shake them in a cup, and pour them on a table. Count the number of heads.

                    Software Zen: delete this;

                    N M B 3 Replies Last reply
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                    • S Steve Dubyo

                      How about a "spinner"? a hexagonal peice of card with something along the lines of a toothpick or small pencil through the middle (taking appropriate health and safety precautions!), each side represents a number 1-6, give it a spin and whichever side it comes to rest on dictates the next move. It will give her a bit more colouring in to do too!

                      ;-]

                      S Offline
                      S Offline
                      Steve Thresher
                      wrote on last edited by
                      #12

                      How did you come up with that idea I wonder?

                      S 1 Reply Last reply
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                      • G Gary Wheeler

                        Use 6 pennies. Have the kids shake them in a cup, and pour them on a table. Count the number of heads.

                        Software Zen: delete this;

                        N Offline
                        N Offline
                        Nagy Vilmos
                        wrote on last edited by
                        #13

                        Now that I like!


                        Panic, Chaos, Destruction. My work here is done.

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                        • S Steve Thresher

                          How did you come up with that idea I wonder?

                          S Offline
                          S Offline
                          Steve Dubyo
                          wrote on last edited by
                          #14

                          Hah! Yes I see we suggested the same thing, I didn't refresh before I posted my reply. Great minds and all that! ;-]

                          ;-]

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                          • N Nagy Vilmos

                            It's not my homework and it's nothing to do with computers. I just need an idea and I need it in the next four hours! My eldest daughter is making a game for a school project. We've done most of it (actually I did the layout for her and she coloured it in). We've made lots of pretty counters and we know how the game will work. Even my three year old monster-angel (tm) understands. Now for the problem... We've been using dice, but (i) I'm not overly happy about it and (ii) I don't want her take the few dice we have to school and loose them. I thought I could find a few dice in one of the shops. Not on your Aunt Nelly's Life! So any ideas guys? Something a six year-old can make and use that will allow a bit of chance in travelling around what is basically a simple maze.


                            Panic, Chaos, Destruction. My work here is done.

                            C Offline
                            C Offline
                            carbon_golem
                            wrote on last edited by
                            #15

                            Here's a youtube vid on making them out of folded paper, but the pennies idea is good too. Hope there aren't any other greedy kids... http://www.youtube.com/watch?v=SWAIFCraUvo I'm sure you could find other die types if your game required, say, a dodecahedron (12 sided die, but that's only used for rolling damage on a Greataxe). By the way, you don't have to make excuses for needing a D&D fix, and your wife threw out all your dice. I came "out of the dungeon" some years ago. It's liberating to say out loud "I'm a Dungeon Master and I'm fine with that!" or "I enjoy playing my level 16 half-elf ranger!" Wait... I think my wife is coming upstairs... gotta go. Hope that helps! Scott P

                            "Simplicity carried to the extreme becomes elegance."
                            -Jon Franklin

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                            • G Gary Wheeler

                              Use 6 pennies. Have the kids shake them in a cup, and pour them on a table. Count the number of heads.

                              Software Zen: delete this;

                              M Offline
                              M Offline
                              Mike Holpuch
                              wrote on last edited by
                              #16

                              It's been a while since I did any statistics, but does 6 pennies in a cup provide an even distribution? :^) I thought it would lean more heavily towards the middle numbers (3 and 4 or whatever). Of course, this is a kids' game, so it might not matter...

                              M G 2 Replies Last reply
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                              • M Mike Holpuch

                                It's been a while since I did any statistics, but does 6 pennies in a cup provide an even distribution? :^) I thought it would lean more heavily towards the middle numbers (3 and 4 or whatever). Of course, this is a kids' game, so it might not matter...

                                M Offline
                                M Offline
                                moon_stick
                                wrote on last edited by
                                #17

                                There are more solutions in the problem space that provide a central result (e.g. only one zero and one 6 - hhhhhh and tttttt) whereas you'll have around 1/3 of your distribution around '3' and about 1/4 for each of '2' and '4'.

                                It definitely isn't definatley

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                                • M Mike Holpuch

                                  It's been a while since I did any statistics, but does 6 pennies in a cup provide an even distribution? :^) I thought it would lean more heavily towards the middle numbers (3 and 4 or whatever). Of course, this is a kids' game, so it might not matter...

                                  G Offline
                                  G Offline
                                  Gary Wheeler
                                  wrote on last edited by
                                  #18

                                  I believe 6 pennies matches the behavior of a single die, at least sufficiently for the purposes of a kid's game.

                                  Software Zen: delete this;

                                  J 1 Reply Last reply
                                  0
                                  • N Nagy Vilmos

                                    It's not my homework and it's nothing to do with computers. I just need an idea and I need it in the next four hours! My eldest daughter is making a game for a school project. We've done most of it (actually I did the layout for her and she coloured it in). We've made lots of pretty counters and we know how the game will work. Even my three year old monster-angel (tm) understands. Now for the problem... We've been using dice, but (i) I'm not overly happy about it and (ii) I don't want her take the few dice we have to school and loose them. I thought I could find a few dice in one of the shops. Not on your Aunt Nelly's Life! So any ideas guys? Something a six year-old can make and use that will allow a bit of chance in travelling around what is basically a simple maze.


                                    Panic, Chaos, Destruction. My work here is done.

                                    T Offline
                                    T Offline
                                    thrakazog
                                    wrote on last edited by
                                    #19

                                    Find yourself a D&D/ board game shop. Those usually have bins of loose dice you can buy dirt cheap. Send her to school with 20. If she comes back with 3 call it a win.

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                                    • G Gary Wheeler

                                      Use 6 pennies. Have the kids shake them in a cup, and pour them on a table. Count the number of heads.

                                      Software Zen: delete this;

                                      B Offline
                                      B Offline
                                      Babant
                                      wrote on last edited by
                                      #20

                                      I understand the problem right, we need to find a substitute for throwing a dice. Probability of getting each one number on a dice is 1/6 ... one out of six ... something like 16.6% But when you throw six pennies, you have to use different formula for probability. That is: P(x) = (n above x) × p^x × (1-p)^(n-x), where n is number of pennies ... in our case 6, x is number of favorable events ... heads in our case, and p is probability of one favorable event ... in our case, heads or tails, 0.5 long story short :) Probability of getting 1 is 0,09375 Probability of getting 2 is 0,234375 Probability of getting 3 is 0,3125 Probability of getting 4 is 0,234375 Probability of getting 5 is 0,09375 Probability of getting 6 is 0,015625 Plus, there is probability of 0.015625 of getting 0

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                                      • G Gary Wheeler

                                        I believe 6 pennies matches the behavior of a single die, at least sufficiently for the purposes of a kid's game.

                                        Software Zen: delete this;

                                        J Offline
                                        J Offline
                                        Jason Lepack LeppyR64
                                        wrote on last edited by
                                        #21

                                        Not even close to a regular die. Odds: 0 = 1/64 1 = 6/64 2 = 15/64 3 = 20/64 4 = 15/64 5 = 6/64 6 = 1/64

                                        G 1 Reply Last reply
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                                        • N Nagy Vilmos

                                          It's not my homework and it's nothing to do with computers. I just need an idea and I need it in the next four hours! My eldest daughter is making a game for a school project. We've done most of it (actually I did the layout for her and she coloured it in). We've made lots of pretty counters and we know how the game will work. Even my three year old monster-angel (tm) understands. Now for the problem... We've been using dice, but (i) I'm not overly happy about it and (ii) I don't want her take the few dice we have to school and loose them. I thought I could find a few dice in one of the shops. Not on your Aunt Nelly's Life! So any ideas guys? Something a six year-old can make and use that will allow a bit of chance in travelling around what is basically a simple maze.


                                          Panic, Chaos, Destruction. My work here is done.

                                          B Offline
                                          B Offline
                                          Babant
                                          wrote on last edited by
                                          #22

                                          Just use a pencil. I don't know about your area, but where I'm from, most of the pencils are hexagonal. So you just write numbers 1 - 6 on each side and throw the pencil.

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