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Visualizing an FTL drive

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  • J Offline
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    Jim Crafton
    wrote on last edited by
    #1

    For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

    ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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    • J Jim Crafton

      For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

      ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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      Pete OHanlon
      wrote on last edited by
      #2

      I would expect it to distort, rather than there being any light effects.

      "WPF has many lovers. It's a veritable porn star!" - Josh Smith

      As Braveheart once said, "You can take our freedom but you'll never take our Hobnobs!" - Martin Hughes.

      My blog | My articles | MoXAML PowerToys | Onyx

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      • J Jim Crafton

        For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

        ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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        Chris Losinger
        wrote on last edited by
        #3

        if the camera was near the ship, and a drive of the linked type was used, there's a good chance the camera itself would get sucked along for part of the trip. or if it was far enough away, you'd see the destination approach the camera, then zip away, taking the ship with it.

        image processing toolkits | batch image processing

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        • P Pete OHanlon

          I would expect it to distort, rather than there being any light effects.

          "WPF has many lovers. It's a veritable porn star!" - Josh Smith

          As Braveheart once said, "You can take our freedom but you'll never take our Hobnobs!" - Martin Hughes.

          My blog | My articles | MoXAML PowerToys | Onyx

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          Jim Crafton
          wrote on last edited by
          #4

          It being the ship, right?

          ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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          • C Chris Losinger

            if the camera was near the ship, and a drive of the linked type was used, there's a good chance the camera itself would get sucked along for part of the trip. or if it was far enough away, you'd see the destination approach the camera, then zip away, taking the ship with it.

            image processing toolkits | batch image processing

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            Jim Crafton
            wrote on last edited by
            #5

            Chris Losinger wrote:

            you'd see the destination approach the camera, then zip away, taking the ship with it.

            That's actually a cool idea - I don't think I've ever seen that done before.

            ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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            • J Jim Crafton

              It being the ship, right?

              ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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              Pete OHanlon
              wrote on last edited by
              #6

              Yes.

              "WPF has many lovers. It's a veritable porn star!" - Josh Smith

              As Braveheart once said, "You can take our freedom but you'll never take our Hobnobs!" - Martin Hughes.

              My blog | My articles | MoXAML PowerToys | Onyx

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              • J Jim Crafton

                For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                RichardM1
                wrote on last edited by
                #7

                There is an old ('90s?) Scientific American (IIRC) article on including time and motion in the ray tracing equations. You would also have to model the effects on photons of the contracting space in front of the bubble. Clearly the rear bubble edge would stretch the wavelength of incoming/outgoing to infinite (+/- 3). What would it do to the frequency of the incoming light? What would the radiation levels do to the visual field? Let us know if you work anything out!

                Opacity, the new Transparency.

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                • J Jim Crafton

                  For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                  ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                  Christopher Duncan
                  wrote on last edited by
                  #8

                  I see a line of t-shirts in your future.

                  Christopher Duncan
                  www.PracticalUSA.com
                  Author of The Career Programmer and Unite the Tribes
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                  • J Jim Crafton

                    For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                    ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                    leppie
                    wrote on last edited by
                    #9

                    Jim Crafton wrote:

                    Trying to keep things a little bit based in reality

                    So you have a tachyon beam open a singularity and the ship goes in it, and then like this wild acid-trip like light tunnel. Hmm, actually I think that how it looks in every movie ;P

                    xacc.ide
                    IronScheme - 1.0 RC 1 - out now!
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                    • J Jim Crafton

                      For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                      ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                      Ian Shlasko
                      wrote on last edited by
                      #10

                      So having the ship disappear in a literal puff of smoke is out of the question? How about spinning in place and shrinking, like it was going down the drain? No? Here's a thought... The front of the ship shoots off into the distance, giving the rear of the ship time to look around in confusion, then hold up a little sign that says "Oh crap"... Wait, it would need arms... Scratch that one... Instant vanishing act? One frame it's there, next frame it's not! Hmm, that's no fun. Me, I always liked dimensional portals...

                      Proud to have finally moved to the A-Ark. Which one are you in?
                      Author of Guardians of Xen (Sci-Fi/Fantasy novel)

                      1 Reply Last reply
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                      • J Jim Crafton

                        For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                        ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                        martin_hughes
                        wrote on last edited by
                        #11

                        I bet there'd be a nice HLSL firework effect ;)

                        Books written by CP members

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                        • J Jim Crafton

                          For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                          ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                          LloydA111
                          wrote on last edited by
                          #12

                          As seen as it's sometimes called a "Warp Bubble", because it bends space in front of it, what about something like this? Image. I do have a much better image, however, it is in a book so I can't post it here :laugh:

                          I know you believe you understood what you think I said, but I am not sure you realize what you heard is not what I meant.

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                          • J Jim Crafton

                            For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                            ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                            Andy Brummer
                            wrote on last edited by
                            #13

                            Given that light cannot reach from the ship to the front of the bubble, I'm guessing it would be red shifted, there would also be time dilation effects. So a blinking light near the ship would probably go through color and rate changes as well as extreme accelerations. That's an interesting puzzle to work out.

                            I can imagine the sinking feeling one would have after ordering my book, only to find a laughably ridiculous theory with demented logic once the book arrives - Mark McCutcheon

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                            • J Jim Crafton

                              For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                              ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                              Wjousts
                              wrote on last edited by
                              #14

                              I would expect to see a sperm whale and a bowl of petunias appear out of nothing.

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                              • A Andy Brummer

                                Given that light cannot reach from the ship to the front of the bubble, I'm guessing it would be red shifted, there would also be time dilation effects. So a blinking light near the ship would probably go through color and rate changes as well as extreme accelerations. That's an interesting puzzle to work out.

                                I can imagine the sinking feeling one would have after ordering my book, only to find a laughably ridiculous theory with demented logic once the book arrives - Mark McCutcheon

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                                I Offline
                                Ian Shlasko
                                wrote on last edited by
                                #15

                                Yeah, I pondered red/blue shifting for about five minutes, then gave up and posted a joke reply :P

                                Proud to have finally moved to the A-Ark. Which one are you in?
                                Author of Guardians of Xen (Sci-Fi/Fantasy novel)

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                                • W Wjousts

                                  I would expect to see a sperm whale and a bowl of petunias appear out of nothing.

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                                  Ian Shlasko
                                  wrote on last edited by
                                  #16

                                  Infinite improbability... Get to your destination almost instantaneously, without all of that tedious mucking about in hyperspace!

                                  Proud to have finally moved to the A-Ark. Which one are you in?
                                  Author of Guardians of Xen (Sci-Fi/Fantasy novel)

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                                  • I Ian Shlasko

                                    Yeah, I pondered red/blue shifting for about five minutes, then gave up and posted a joke reply :P

                                    Proud to have finally moved to the A-Ark. Which one are you in?
                                    Author of Guardians of Xen (Sci-Fi/Fantasy novel)

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                                    J Offline
                                    Jim Crafton
                                    wrote on last edited by
                                    #17

                                    Don't feel bad - I'm a bitpretty fuzzy on that as well, I sort of vaguely know what it means, but still...

                                    ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                                    • W Wjousts

                                      I would expect to see a sperm whale and a bowl of petunias appear out of nothing.

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                                      J Offline
                                      Jim Crafton
                                      wrote on last edited by
                                      #18

                                      Yes that was my first thought as well, but then I decided to maybe try for something a little more grounded... :)

                                      ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                                      • M martin_hughes

                                        I bet there'd be a nice HLSL firework effect ;)

                                        Books written by CP members

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                                        Jim Crafton
                                        wrote on last edited by
                                        #19

                                        In which case I'll be emailing you soon! :)

                                        ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                                        • J Jim Crafton

                                          For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                                          ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                                          Marc Clifton
                                          wrote on last edited by
                                          #20

                                          When something moves away from you under "normal" velocities, it gets smaller and smaller as time progresses. And since the visual range of the ship sufficiently close in terms of how far light has to travel, to be negligable, the effect that you would "see" is that the ship would "appear" to all of a sudden be all sizes from a pinpoint to its current size. Sort of the affect you would get if you held the shutter open and zoomed out (not in) on an object, but everything else of course stays static. So, in other words, you'd see a rather blobulous thing, like when the camera zooms in on Oprah. Marc

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