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Naming trees...

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  • R Offline
    R Offline
    RedZombie125
    wrote on last edited by
    #1

    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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    • R RedZombie125

      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

      _ Offline
      _ Offline
      _Damian S_
      wrote on last edited by
      #2

      Depends... can the tree feel it coming in the air tonight?

      I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

      A 1 Reply Last reply
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      • _ _Damian S_

        Depends... can the tree feel it coming in the air tonight?

        I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

        A Offline
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        AspDotNetDev
        wrote on last edited by
        #3

        Oh lord. :rolleyes:

        [Forum Guidelines]

        _ 1 Reply Last reply
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        • A AspDotNetDev

          Oh lord. :rolleyes:

          [Forum Guidelines]

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          _Damian S_
          wrote on last edited by
          #4

          I've been waiting for this moment all my life!! :laugh:

          I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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          • _ _Damian S_

            I've been waiting for this moment all my life!! :laugh:

            I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

            P Offline
            P Offline
            PIEBALDconsult
            wrote on last edited by
            #5

            That's no pun of mine.

            1 Reply Last reply
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            • R RedZombie125

              This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

              P Offline
              P Offline
              PIEBALDconsult
              wrote on last edited by
              #6

              Rodney. (Wizard of Id)

              J 1 Reply Last reply
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              • R RedZombie125

                This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                L Offline
                L Offline
                Lost User
                wrote on last edited by
                #7

                Steve Winwood? :laugh:

                L u n a t i c F r i n g e

                1 Reply Last reply
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                • R RedZombie125

                  This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                  R Offline
                  R Offline
                  Robert Surtees
                  wrote on last edited by
                  #8

                  When the tree runs away it needs to shout "I'm leafing"

                  _ A 2 Replies Last reply
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                  • R Robert Surtees

                    When the tree runs away it needs to shout "I'm leafing"

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                    _Damian S_
                    wrote on last edited by
                    #9

                    Robert Surtees wrote:

                    "I'm leafing"

                    Or maybe it will act like a bird and flock off!!

                    I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

                    R 1 Reply Last reply
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                    • R RedZombie125

                      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                      _Damian S_
                      wrote on last edited by
                      #10

                      Best name for a tree - Russel!!

                      I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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                      • _ _Damian S_

                        Best name for a tree - Russel!!

                        I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

                        A Offline
                        A Offline
                        AspDotNetDev
                        wrote on last edited by
                        #11

                        Russel Grow?

                        [Forum Guidelines]

                        _ 1 Reply Last reply
                        0
                        • R RedZombie125

                          This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                          S Offline
                          S Offline
                          swjam
                          wrote on last edited by
                          #12

                          does it make a sound?

                          ---------------------------------------------------------- Lorem ipsum dolor sit amet.

                          F 1 Reply Last reply
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                          • A AspDotNetDev

                            Russel Grow?

                            [Forum Guidelines]

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                            _Damian S_
                            wrote on last edited by
                            #13

                            I like it a whole lot!!

                            I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

                            1 Reply Last reply
                            0
                            • R RedZombie125

                              This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                              L Offline
                              L Offline
                              leppie
                              wrote on last edited by
                              #14

                              some oak

                              xacc.ide
                              IronScheme - 1.0 RC 1 - out now!
                              ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

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                              • L leppie

                                some oak

                                xacc.ide
                                IronScheme - 1.0 RC 1 - out now!
                                ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

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                                _Damian S_
                                wrote on last edited by
                                #15

                                How about OMFG a talking tree!!

                                I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

                                1 Reply Last reply
                                0
                                • R RedZombie125

                                  This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                                  L Offline
                                  L Offline
                                  Lee Humphries
                                  wrote on last edited by
                                  #16

                                  RedZombie125 wrote:

                                  I'm putting in a tree that runs away when the player talks/pokes it

                                  Why does it run away? Are you carrying a chainsaw? (Very obscure reference) maybe you should call it 'baby Jesus'.

                                  I just love Koalas - they go great with Bacon.

                                  1 Reply Last reply
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                                  • R RedZombie125

                                    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                    S Offline
                                    Saurabh Garg
                                    wrote on last edited by
                                    #17

                                    How about use a name of one of the Ent's[^] from Lord of the Rings? The one's listed at Wikipedia are - Fangorn, Finglas, Fladrif, Beechbone, Bregalad, and Fimbrethil. They have aliases also and some of them are interesting. -Saurabh

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                                    • R RedZombie125

                                      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                      ied
                                      wrote on last edited by
                                      #18

                                      The Larch!

                                      1 Reply Last reply
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                                      • R RedZombie125

                                        This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                                        L Offline
                                        L Offline
                                        Lost User
                                        wrote on last edited by
                                        #19

                                        Hazel? Weeping Willie? Twiggie? Elder? The Faraway Tree?

                                        ___________________________________________ .\\axxx (That's an 'M')

                                        1 Reply Last reply
                                        0
                                        • R RedZombie125

                                          This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                          Bergholt Stuttley Johnson
                                          wrote on last edited by
                                          #20

                                          Edward Woodward (edwood woodwood)

                                          Smile and the world smiles withyou, laugh and they think you are a nutter

                                          C 1 Reply Last reply
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