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  3. Naming trees...

Naming trees...

Scheduled Pinned Locked Moved The Lounge
questionc++game-devdata-structures
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  • _ _Damian S_

    Depends... can the tree feel it coming in the air tonight?

    I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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    AspDotNetDev
    wrote on last edited by
    #3

    Oh lord. :rolleyes:

    [Forum Guidelines]

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    • A AspDotNetDev

      Oh lord. :rolleyes:

      [Forum Guidelines]

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      _Damian S_
      wrote on last edited by
      #4

      I've been waiting for this moment all my life!! :laugh:

      I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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      • _ _Damian S_

        I've been waiting for this moment all my life!! :laugh:

        I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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        PIEBALDconsult
        wrote on last edited by
        #5

        That's no pun of mine.

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        • R RedZombie125

          This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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          PIEBALDconsult
          wrote on last edited by
          #6

          Rodney. (Wizard of Id)

          J 1 Reply Last reply
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          • R RedZombie125

            This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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            Lost User
            wrote on last edited by
            #7

            Steve Winwood? :laugh:

            L u n a t i c F r i n g e

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            • R RedZombie125

              This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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              Robert Surtees
              wrote on last edited by
              #8

              When the tree runs away it needs to shout "I'm leafing"

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              • R Robert Surtees

                When the tree runs away it needs to shout "I'm leafing"

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                _Damian S_
                wrote on last edited by
                #9

                Robert Surtees wrote:

                "I'm leafing"

                Or maybe it will act like a bird and flock off!!

                I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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                • R RedZombie125

                  This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                  _ Offline
                  _ Offline
                  _Damian S_
                  wrote on last edited by
                  #10

                  Best name for a tree - Russel!!

                  I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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                  • _ _Damian S_

                    Best name for a tree - Russel!!

                    I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

                    A Offline
                    A Offline
                    AspDotNetDev
                    wrote on last edited by
                    #11

                    Russel Grow?

                    [Forum Guidelines]

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                    • R RedZombie125

                      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                      swjam
                      wrote on last edited by
                      #12

                      does it make a sound?

                      ---------------------------------------------------------- Lorem ipsum dolor sit amet.

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                      • A AspDotNetDev

                        Russel Grow?

                        [Forum Guidelines]

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                        _Damian S_
                        wrote on last edited by
                        #13

                        I like it a whole lot!!

                        I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

                        1 Reply Last reply
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                        • R RedZombie125

                          This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                          leppie
                          wrote on last edited by
                          #14

                          some oak

                          xacc.ide
                          IronScheme - 1.0 RC 1 - out now!
                          ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

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                          • L leppie

                            some oak

                            xacc.ide
                            IronScheme - 1.0 RC 1 - out now!
                            ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

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                            _Damian S_
                            wrote on last edited by
                            #15

                            How about OMFG a talking tree!!

                            I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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                            • R RedZombie125

                              This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                              Lee Humphries
                              wrote on last edited by
                              #16

                              RedZombie125 wrote:

                              I'm putting in a tree that runs away when the player talks/pokes it

                              Why does it run away? Are you carrying a chainsaw? (Very obscure reference) maybe you should call it 'baby Jesus'.

                              I just love Koalas - they go great with Bacon.

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                              • R RedZombie125

                                This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                Saurabh Garg
                                wrote on last edited by
                                #17

                                How about use a name of one of the Ent's[^] from Lord of the Rings? The one's listed at Wikipedia are - Fangorn, Finglas, Fladrif, Beechbone, Bregalad, and Fimbrethil. They have aliases also and some of them are interesting. -Saurabh

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                                • R RedZombie125

                                  This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                  ied
                                  wrote on last edited by
                                  #18

                                  The Larch!

                                  1 Reply Last reply
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                                  • R RedZombie125

                                    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                    Lost User
                                    wrote on last edited by
                                    #19

                                    Hazel? Weeping Willie? Twiggie? Elder? The Faraway Tree?

                                    ___________________________________________ .\\axxx (That's an 'M')

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                                    • R RedZombie125

                                      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                      Bergholt Stuttley Johnson
                                      wrote on last edited by
                                      #20

                                      Edward Woodward (edwood woodwood)

                                      Smile and the world smiles withyou, laugh and they think you are a nutter

                                      C 1 Reply Last reply
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                                      • B Bergholt Stuttley Johnson

                                        Edward Woodward (edwood woodwood)

                                        Smile and the world smiles withyou, laugh and they think you are a nutter

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                                        C Offline
                                        Chris C B
                                        wrote on last edited by
                                        #21

                                        That is sooooooo bad! :laugh: We clearly need a 'You should be shot smiley'. ;P Perhaps JSOP could be persuaded to do a quick gif of an M1911. :cool:

                                        1 Reply Last reply
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                                        • _ _Damian S_

                                          I've been waiting for this moment all my life!! :laugh:

                                          I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

                                          R Offline
                                          R Offline
                                          RichardM1
                                          wrote on last edited by
                                          #22

                                          You deserve a 5 for that setup and follow through! :thumbsup::thumbsup:

                                          Opacity, the new Transparency.

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