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Naming trees...

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  • R RedZombie125

    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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    _Damian S_
    wrote on last edited by
    #2

    Depends... can the tree feel it coming in the air tonight?

    I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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    • _ _Damian S_

      Depends... can the tree feel it coming in the air tonight?

      I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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      AspDotNetDev
      wrote on last edited by
      #3

      Oh lord. :rolleyes:

      [Forum Guidelines]

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      • A AspDotNetDev

        Oh lord. :rolleyes:

        [Forum Guidelines]

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        _Damian S_
        wrote on last edited by
        #4

        I've been waiting for this moment all my life!! :laugh:

        I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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        • _ _Damian S_

          I've been waiting for this moment all my life!! :laugh:

          I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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          PIEBALDconsult
          wrote on last edited by
          #5

          That's no pun of mine.

          1 Reply Last reply
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          • R RedZombie125

            This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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            PIEBALDconsult
            wrote on last edited by
            #6

            Rodney. (Wizard of Id)

            J 1 Reply Last reply
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            • R RedZombie125

              This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

              R Offline
              R Offline
              Robert Surtees
              wrote on last edited by
              #7

              When the tree runs away it needs to shout "I'm leafing"

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              • R RedZombie125

                This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                Lost User
                wrote on last edited by
                #8

                Steve Winwood? :laugh:

                L u n a t i c F r i n g e

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                • R Robert Surtees

                  When the tree runs away it needs to shout "I'm leafing"

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                  _Damian S_
                  wrote on last edited by
                  #9

                  Robert Surtees wrote:

                  "I'm leafing"

                  Or maybe it will act like a bird and flock off!!

                  I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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                  • R RedZombie125

                    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                    _Damian S_
                    wrote on last edited by
                    #10

                    Best name for a tree - Russel!!

                    I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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                    • _ _Damian S_

                      Best name for a tree - Russel!!

                      I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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                      AspDotNetDev
                      wrote on last edited by
                      #11

                      Russel Grow?

                      [Forum Guidelines]

                      _ 1 Reply Last reply
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                      • R RedZombie125

                        This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                        swjam
                        wrote on last edited by
                        #12

                        does it make a sound?

                        ---------------------------------------------------------- Lorem ipsum dolor sit amet.

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                        • A AspDotNetDev

                          Russel Grow?

                          [Forum Guidelines]

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                          _Damian S_
                          wrote on last edited by
                          #13

                          I like it a whole lot!!

                          I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

                          1 Reply Last reply
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                          • R RedZombie125

                            This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                            leppie
                            wrote on last edited by
                            #14

                            some oak

                            xacc.ide
                            IronScheme - 1.0 RC 1 - out now!
                            ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

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                            • L leppie

                              some oak

                              xacc.ide
                              IronScheme - 1.0 RC 1 - out now!
                              ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

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                              _Damian S_
                              wrote on last edited by
                              #15

                              How about OMFG a talking tree!!

                              I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

                              1 Reply Last reply
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                              • R RedZombie125

                                This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                Lee Humphries
                                wrote on last edited by
                                #16

                                RedZombie125 wrote:

                                I'm putting in a tree that runs away when the player talks/pokes it

                                Why does it run away? Are you carrying a chainsaw? (Very obscure reference) maybe you should call it 'baby Jesus'.

                                I just love Koalas - they go great with Bacon.

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                                • R RedZombie125

                                  This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                  Saurabh Garg
                                  wrote on last edited by
                                  #17

                                  How about use a name of one of the Ent's[^] from Lord of the Rings? The one's listed at Wikipedia are - Fangorn, Finglas, Fladrif, Beechbone, Bregalad, and Fimbrethil. They have aliases also and some of them are interesting. -Saurabh

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                                  • R RedZombie125

                                    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                    ied
                                    wrote on last edited by
                                    #18

                                    The Larch!

                                    1 Reply Last reply
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                                    • R RedZombie125

                                      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                      Lost User
                                      wrote on last edited by
                                      #19

                                      Hazel? Weeping Willie? Twiggie? Elder? The Faraway Tree?

                                      ___________________________________________ .\\axxx (That's an 'M')

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                                      • R RedZombie125

                                        This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                        Bergholt Stuttley Johnson
                                        wrote on last edited by
                                        #20

                                        Edward Woodward (edwood woodwood)

                                        Smile and the world smiles withyou, laugh and they think you are a nutter

                                        C 1 Reply Last reply
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                                        • B Bergholt Stuttley Johnson

                                          Edward Woodward (edwood woodwood)

                                          Smile and the world smiles withyou, laugh and they think you are a nutter

                                          C Offline
                                          C Offline
                                          Chris C B
                                          wrote on last edited by
                                          #21

                                          That is sooooooo bad! :laugh: We clearly need a 'You should be shot smiley'. ;P Perhaps JSOP could be persuaded to do a quick gif of an M1911. :cool:

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