Something..something..something....Dark Side
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I don't think you can use the LGPL version for commercial apps.
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
I'm pretty sure you can't - it would rather defeat the purpose of the paid licence!
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
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I don't think you can use the LGPL version for commercial apps.
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
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Useful to know, but we're trying to avoid LGPL as we prefer to statically link.
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
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Holy shit! Why would anyone bother paying them? I'd be willing to bet their income plunges with this.
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
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I don't think you can use the LGPL version for commercial apps.
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
Jim Crafton wrote:
I don't think you can use the LGPL version for commercial apps.
You can if you don't change the code of the lib in question - which most apps won't do. You couldn't with the plain ol' GPL version, but that one is gone since Nokia took over. http://qt.nokia.com/downloads[^]
Jeremy Falcon
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Holy shit! Why would anyone bother paying them? I'd be willing to bet their income plunges with this.
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
Remember it's part of Nokia now - licenses aren't their main revenue stream…and of course, it means Nokia have control over their GUI…sound like Apple wanting control over the iPhone infrastructure at all?
Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p CodeProject MVP for 2010 - who'd'a thunk it!
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We're taking a bit of time out from the day to day stuff to check out the feasibility of doing a cross platform port for one of our simpler projects. Now, although I started off my curly braces career with a Small-C command line compiler (CP/M!) I've been a Visual C++ dev since 16 bit days, so I'm kinda used to the IDE by now. Visual Studio may be a bit of a pig, but I can usually make it fly without too many crash-landings. However, one thing VS really sucks at is anything cross platform. So, here I am sitting in front of Eclipse/CDT and scratching my head - for someone used to Visual Studio, it's just a little weird. All things considered, the Windows version isn't that bad (just different, and slower) but to little old me under Linux (Ubuntu in this case) it feels like it's really trying hard to annoy me. Although it's the same UI, convincing it to actually produce a Linux executable (just a simple console app, nothing fancy) took some head scratching. Even once I thought I'd figured it out, it still looked like it had produced a Windows EXE (and one that wouldn't even run under Wine, at that). I'd been repeatedly back and forth through the project settings (which give the appearance of simplicity with none of the usability) to no avail. Twiddle something - build - watch it fail again. Repeat. Beth finally to the rescue - it seems that you can't launch a console app under Ubuntu by double clicking on it. You actually have to open a terminal window, navigate to the right folder and type in the name. :doh: At least the tests passed...and considering the code under test uses
ATL::CString
, that's no mean feat on a foreign OS. The joys of thunking layers. :)Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
Anna-Jayne Metcalfe wrote:
However, one thing VS really sucks at is anything cross platform.
I have very little problems at using VS to write my Qt applications and then use Cmake to generate Kdevelop project files for linux with the same CMakeLists.txt file that it generates the Visual Studio projects for in windows. Not to say everything is a piece of cake. gcc and visual c++ do have their differences.
John
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Anna-Jayne Metcalfe wrote:
However, one thing VS really sucks at is anything cross platform.
I have very little problems at using VS to write my Qt applications and then use Cmake to generate Kdevelop project files for linux with the same CMakeLists.txt file that it generates the Visual Studio projects for in windows. Not to say everything is a piece of cake. gcc and visual c++ do have their differences.
John
We thought about that route, but as the code is WTL based (and changing that isn't something we plan to do) we're looking to do something a little different. However, whichever way we end up going, it's a new challenge - and I'm always up for that. :-\
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
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I don't need to twiddle. I have minions for that! ;P Ta for the link though. Interesting.
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
Anna-Jayne Metcalfe wrote:
I don't need to twiddle.
It's Twitter, but ruder.
"WPF has many lovers. It's a veritable porn star!" - Josh Smith
As Braveheart once said, "You can take our freedom but you'll never take our Hobnobs!" - Martin Hughes.
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We thought about that route, but as the code is WTL based (and changing that isn't something we plan to do) we're looking to do something a little different. However, whichever way we end up going, it's a new challenge - and I'm always up for that. :-\
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
Anna-Jayne Metcalfe wrote:
and I'm always up for that
Have you been twiddling again? :-\
Henry Minute Do not read medical books! You could die of a misprint. - Mark Twain Girl: (staring) "Why do you need an icy cucumber?" “I want to report a fraud. The government is lying to us all.”
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Anna-Jayne Metcalfe wrote:
and I'm always up for that
Have you been twiddling again? :-\
Henry Minute Do not read medical books! You could die of a misprint. - Mark Twain Girl: (staring) "Why do you need an icy cucumber?" “I want to report a fraud. The government is lying to us all.”
As I said, I have minions for that. ;)
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
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We're taking a bit of time out from the day to day stuff to check out the feasibility of doing a cross platform port for one of our simpler projects. Now, although I started off my curly braces career with a Small-C command line compiler (CP/M!) I've been a Visual C++ dev since 16 bit days, so I'm kinda used to the IDE by now. Visual Studio may be a bit of a pig, but I can usually make it fly without too many crash-landings. However, one thing VS really sucks at is anything cross platform. So, here I am sitting in front of Eclipse/CDT and scratching my head - for someone used to Visual Studio, it's just a little weird. All things considered, the Windows version isn't that bad (just different, and slower) but to little old me under Linux (Ubuntu in this case) it feels like it's really trying hard to annoy me. Although it's the same UI, convincing it to actually produce a Linux executable (just a simple console app, nothing fancy) took some head scratching. Even once I thought I'd figured it out, it still looked like it had produced a Windows EXE (and one that wouldn't even run under Wine, at that). I'd been repeatedly back and forth through the project settings (which give the appearance of simplicity with none of the usability) to no avail. Twiddle something - build - watch it fail again. Repeat. Beth finally to the rescue - it seems that you can't launch a console app under Ubuntu by double clicking on it. You actually have to open a terminal window, navigate to the right folder and type in the name. :doh: At least the tests passed...and considering the code under test uses
ATL::CString
, that's no mean feat on a foreign OS. The joys of thunking layers. :)Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
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We're taking a bit of time out from the day to day stuff to check out the feasibility of doing a cross platform port for one of our simpler projects. Now, although I started off my curly braces career with a Small-C command line compiler (CP/M!) I've been a Visual C++ dev since 16 bit days, so I'm kinda used to the IDE by now. Visual Studio may be a bit of a pig, but I can usually make it fly without too many crash-landings. However, one thing VS really sucks at is anything cross platform. So, here I am sitting in front of Eclipse/CDT and scratching my head - for someone used to Visual Studio, it's just a little weird. All things considered, the Windows version isn't that bad (just different, and slower) but to little old me under Linux (Ubuntu in this case) it feels like it's really trying hard to annoy me. Although it's the same UI, convincing it to actually produce a Linux executable (just a simple console app, nothing fancy) took some head scratching. Even once I thought I'd figured it out, it still looked like it had produced a Windows EXE (and one that wouldn't even run under Wine, at that). I'd been repeatedly back and forth through the project settings (which give the appearance of simplicity with none of the usability) to no avail. Twiddle something - build - watch it fail again. Repeat. Beth finally to the rescue - it seems that you can't launch a console app under Ubuntu by double clicking on it. You actually have to open a terminal window, navigate to the right folder and type in the name. :doh: At least the tests passed...and considering the code under test uses
ATL::CString
, that's no mean feat on a foreign OS. The joys of thunking layers. :)Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
Eclipse? vi! :)
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
[My articles] -
Sounds like your working in a antique workshop, have you girls ever heard of c#. :)
Two heads are better than one.
Not at all - we couldn't even have written a project like Visual Lint in C# because of the in-process framework versioning limitations of the .NET framework, much less port the thing to Linux. ;) Besides, the way we have it set up C++ (with WTL, smart pointers and selected bits from C++ 0x is pretty productive and a whole lot of fun to work with. There's not a simple explicit AddRef()/Release() anywhere in our codebase, believe me. :)
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
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Eclipse? vi! :)
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
[My articles]Lots of embedded IDEs are based on Eclipse, so we're working on a plug-in for it. That being the case, it makes sense to actually use it so we can become familiar with some of the "subtleties". Besides, I swore off vi back in my Uni days.
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
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We're taking a bit of time out from the day to day stuff to check out the feasibility of doing a cross platform port for one of our simpler projects. Now, although I started off my curly braces career with a Small-C command line compiler (CP/M!) I've been a Visual C++ dev since 16 bit days, so I'm kinda used to the IDE by now. Visual Studio may be a bit of a pig, but I can usually make it fly without too many crash-landings. However, one thing VS really sucks at is anything cross platform. So, here I am sitting in front of Eclipse/CDT and scratching my head - for someone used to Visual Studio, it's just a little weird. All things considered, the Windows version isn't that bad (just different, and slower) but to little old me under Linux (Ubuntu in this case) it feels like it's really trying hard to annoy me. Although it's the same UI, convincing it to actually produce a Linux executable (just a simple console app, nothing fancy) took some head scratching. Even once I thought I'd figured it out, it still looked like it had produced a Windows EXE (and one that wouldn't even run under Wine, at that). I'd been repeatedly back and forth through the project settings (which give the appearance of simplicity with none of the usability) to no avail. Twiddle something - build - watch it fail again. Repeat. Beth finally to the rescue - it seems that you can't launch a console app under Ubuntu by double clicking on it. You actually have to open a terminal window, navigate to the right folder and type in the name. :doh: At least the tests passed...and considering the code under test uses
ATL::CString
, that's no mean feat on a foreign OS. The joys of thunking layers. :)Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
Qt + Qt Creator + (Windows|Mac|Linux) = success!
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Useful to know, but we're trying to avoid LGPL as we prefer to statically link.
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
Qt going LGPL is a really big deal and shipping a few DLLs really isn't too much of a problem (speaking as someone who has always statically linked with MS DLLs in the past.) Qt is a joy to use and I cannot recommend it enough. :)
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Qt going LGPL is a really big deal and shipping a few DLLs really isn't too much of a problem (speaking as someone who has always statically linked with MS DLLs in the past.) Qt is a joy to use and I cannot recommend it enough. :)
Whilst it's good that that option is available, we'd rather not start using LGPL libraries unless there really is no other option. As the majority of the code we're porting is not UI based (the target app is console based, so it's mostly string mangling, parsing and report generation) I suspect Qt will be overkill for our needs anyway.
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
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Lots of embedded IDEs are based on Eclipse, so we're working on a plug-in for it. That being the case, it makes sense to actually use it so we can become familiar with some of the "subtleties". Besides, I swore off vi back in my Uni days.
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
Anna-Jayne Metcalfe wrote:
Besides, I swore off vi back in my Uni days.
Well, 'the gold old days...' :)
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
This is going on my arrogant assumptions. You may have a superb reason why I'm completely wrong. -- Iain Clarke
[My articles] -
Whilst it's good that that option is available, we'd rather not start using LGPL libraries unless there really is no other option. As the majority of the code we're porting is not UI based (the target app is console based, so it's mostly string mangling, parsing and report generation) I suspect Qt will be overkill for our needs anyway.
Anna :rose: Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"
You can still use Qt Creator to write console apps. I do it all the time. It's a great IDE and the more people that use it, the better it will get.