iPhone development
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Perhaps this is a good survey question. Since Apple has "relaxed" the rules for development does it make you any more inclined to develop for Apple products?
I know the language. I've read a book. - _Madmatt
I would love to try it out just for kicks, but from what I can tell, there is no way to develop for iOS without owning a physical Mac machine, even with MonoTouch. I am not shelling out for a new box just for fun. As far as doing serious development, have you seen the price point for most apps in the appstore? If you want more than 99 cents per download you are already overpriced. That's not including apple's cut ...
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Perhaps this is a good survey question. Since Apple has "relaxed" the rules for development does it make you any more inclined to develop for Apple products?
I know the language. I've read a book. - _Madmatt
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Perhaps this is a good survey question. Since Apple has "relaxed" the rules for development does it make you any more inclined to develop for Apple products?
I know the language. I've read a book. - _Madmatt
No, considering Apple changes its mind back and forth randomly all the time, investing into Apple as a platform is too risky. They haven't shown to care for the developer yet though they are slowly finding out they need to care more, i would feel like they would stab be in the back at the first chance because they really dont want an open platform.
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I've been working on app for multiple mobile platforms, and this will certainly help. I already did a prototype for Windows Phone 7, and now that the mono toolkit can be used, it will certainly make the migration easier.
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Perhaps this is a good survey question. Since Apple has "relaxed" the rules for development does it make you any more inclined to develop for Apple products?
I know the language. I've read a book. - _Madmatt
NO !
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There are already rumours of a Qt port, in which case yes.
That would be reaaaaaaaaaally cool! Hope it is more than a rumour... http://www.qt-iphone.com/Introduction.html[^]
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You sure are. I can't speak with absolute certainty for MS and Sony, but for Nintendo Wii, for instance, only Nintendo manufactures discs. So you buy dev kits (after being approved as a developer, which takes a lot of effort if you're not backed by a major editor), then you submit your application for review (which is not an obscure and random process like Apple's, but a very thorough quality and consistency review), then you can request batches of DVDs to be manufactured.
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Perhaps this is a good survey question. Since Apple has "relaxed" the rules for development does it make you any more inclined to develop for Apple products?
I know the language. I've read a book. - _Madmatt
I just started developing for iPhone. Why??? Because somebody else was willing to pay me $$$ to do it. I don't really care what Apple's licensing policy is if somebody else is going to pay me enough and is willing to assume the risks that it will sell / make money. If I was to do it myself, I'm not sure I'd be comfortable being subject to the whim's of Apple's approval process and restrictions.