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  3. An annoying JavaScript quirk

An annoying JavaScript quirk

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  • Z ZurdoDev

    Annoying; however, nothing important or critical should be left to JavaScript. :)

    There are only 10 types of people in the world, those who understand binary and those who don't.

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    Reelix
    wrote on last edited by
    #15

    Tell that to the HTML5 spec :p JS is growing, and more and more stuff is being ported to JS due to WebGL :p

    -= Reelix =-

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    • R Reelix

      var j = 0; j += 0.1; j += 0.1; alert(j); // Alerts 0.2 j += 0.1; alert(j); // Take a guess

      -= Reelix =-

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      Florian Rappl
      wrote on last edited by
      #16

      I don't see why you think that this is a JavaScript quirk? JavaScript uses single precision floating point numbers, so you should be aware of rounding errors as usual.

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      • R Reelix

        Tell that to the HTML5 spec :p JS is growing, and more and more stuff is being ported to JS due to WebGL :p

        -= Reelix =-

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        Florian Rappl
        wrote on last edited by
        #17

        I don't see what the HTML5 spec has to do with that. JS is not part of the HTML5 spec - it just defines a common interface (called the DOM) which could be accessed by programming languages. In fact the most common language to access the DOM is JavaScript - because most browsers implemented this (and sometimes only this) language.

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        • Z ZurdoDev

          Annoying; however, nothing important or critical should be left to JavaScript. :)

          There are only 10 types of people in the world, those who understand binary and those who don't.

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          Chris Maunder
          wrote on last edited by
          #18

          ryanb31 wrote:

          nothing important or critical should be left to JavaScript

          Err...who wants to break the news to Ryan? :~

          cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

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          • C Chris Maunder

            ryanb31 wrote:

            nothing important or critical should be left to JavaScript

            Err...who wants to break the news to Ryan? :~

            cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

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            ZurdoDev
            wrote on last edited by
            #19

            Hit me!

            There are only 10 types of people in the world, those who understand binary and those who don't.

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            • R Reelix

              So you'd think - But unfortunately not :/

              -= Reelix =-

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              Jon Woo
              wrote on last edited by
              #20

              .30000000000000004 ? why does that happen?

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              • R Reelix

                So you'd think - But unfortunately not :/

                -= Reelix =-

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                Lost User
                wrote on last edited by
                #21

                No, you wouldn't as the floating point representation of 0.3 is not possible in a digital computer; it will always be an approximation (and has nothing to do with Javascript). This is a well known issue.

                Use the best guess

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                • R Reelix

                  var j = 0; j += 0.1; j += 0.1; alert(j); // Alerts 0.2 j += 0.1; alert(j); // Take a guess

                  -= Reelix =-

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                  Joan M
                  wrote on last edited by
                  #22

                  That's a common problem with programming (Java and others)... then you end up comparing values by checking that its difference is smaller than the approximation you end up having there... X|

                  [www.tamautomation.com] Robots, CNC and PLC machines for grinding and polishing.

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                  • L lewax00

                    That has nothing to do with JavaScript specifically, it's how floating point numbers are stored. If you want a long explanation, try the Wikipedia article.[^] If you want a short answer, there is no way to represent 0.3 exactly as a floating point (which JS uses for all numbers).

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                    Stefan_Lang
                    wrote on last edited by
                    #23

                    Actually there is a rather short explanation by analogy: 0.3 cannot be represented exactly in binary for the same reasons that 1/3 cannot be represented in decimal - you'd need an endless number of digits.

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                    • Z ZurdoDev

                      Annoying; however, nothing important or critical should be left to JavaScript. :)

                      There are only 10 types of people in the world, those who understand binary and those who don't.

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                      Stefan_Lang
                      wrote on last edited by
                      #24

                      Unless you suggest symbolic programming (e. g. MatLab, Mathematica), there is no way to avoid that issue in any language. Which of the 10 types of people do you belong to? ;)

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                      • C Chris Maunder

                        ryanb31 wrote:

                        nothing important or critical should be left to JavaScript

                        Err...who wants to break the news to Ryan? :~

                        cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

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                        ZurdoDev
                        wrote on last edited by
                        #25

                        So, curiosity got the better of me. Pleas explain. Javascript is uncompiled source code on the client. That means it can all be hacked, and somewhat easily too. Nothing critical of nature should be left to JS alone. Always validate server side. What part do you disagree with?

                        There are only 10 types of people in the world, those who understand binary and those who don't.

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                        • S Stefan_Lang

                          Actually there is a rather short explanation by analogy: 0.3 cannot be represented exactly in binary for the same reasons that 1/3 cannot be represented in decimal - you'd need an endless number of digits.

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                          lewax00
                          wrote on last edited by
                          #26

                          Except you did just represent it exactly in decimal: 1/3. There's also the 0.3 with a bar over the three. IEEE floating point does not support such notations though.

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                          • L lewax00

                            Except you did just represent it exactly in decimal: 1/3. There's also the 0.3 with a bar over the three. IEEE floating point does not support such notations though.

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                            thomas michaud
                            wrote on last edited by
                            #27

                            You are confusing 1/3 with 3/10th. The two are not the same. Actually the problem is 1/10th - which can't be accurately represented in binary floating point. (It can be represented in base_10 floating point - but base_10 floating point isn't perfect either. It can't represent 1/3.) The result is a rounding error on addition (1/10 + 1/10 + 1/10). Be very wary of doing financial calculations in base_2 floating point. It ALWAYS bites you eventually.

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                            • T thomas michaud

                              Except that Javascript isn't always run on the client. There is server-side javascript.

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                              ZurdoDev
                              wrote on last edited by
                              #28

                              True.

                              There are only 10 types of people in the world, those who understand binary and those who don't.

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                              • Z ZurdoDev

                                So, curiosity got the better of me. Pleas explain. Javascript is uncompiled source code on the client. That means it can all be hacked, and somewhat easily too. Nothing critical of nature should be left to JS alone. Always validate server side. What part do you disagree with?

                                There are only 10 types of people in the world, those who understand binary and those who don't.

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                                thomas michaud
                                wrote on last edited by
                                #29

                                Except that Javascript isn't always run on the client. There is server-side javascript.

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                                • T thomas michaud

                                  You are confusing 1/3 with 3/10th. The two are not the same. Actually the problem is 1/10th - which can't be accurately represented in binary floating point. (It can be represented in base_10 floating point - but base_10 floating point isn't perfect either. It can't represent 1/3.) The result is a rounding error on addition (1/10 + 1/10 + 1/10). Be very wary of doing financial calculations in base_2 floating point. It ALWAYS bites you eventually.

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                                  lewax00
                                  wrote on last edited by
                                  #30

                                  thomas.michaud wrote:

                                  You are confusing 1/3 with 3/10th. The two are not the same.

                                  It was an example of a number that couldn't be represented in a similar base 10 system, there's no confusion.

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                                  • Z ZurdoDev

                                    So, curiosity got the better of me. Pleas explain. Javascript is uncompiled source code on the client. That means it can all be hacked, and somewhat easily too. Nothing critical of nature should be left to JS alone. Always validate server side. What part do you disagree with?

                                    There are only 10 types of people in the world, those who understand binary and those who don't.

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                                    C Offline
                                    Chris Maunder
                                    wrote on last edited by
                                    #31

                                    I was making a joke about how ubiquitous Javascript has become. From node.js to compiled JAvascript/HTML5 in Windows applications. Your statement that nothing important should be left to Javascript is now, unfortunately, ironic. It worries me. Not because I think there's anything inherently insecure about server side (or compiled) Javascript, it's just that, well, there are much, much better languages that guide (or even constrain) you into writing better, more maintainable and more efficient code.

                                    cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

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                                    • J Jon Woo

                                      .30000000000000004 ? why does that happen?

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                                      BrainiacV
                                      wrote on last edited by
                                      #32

                                      It's called floating point error. Ever look at floating point numbers in binary? Probably not, you young whippersnappers have never had to poke your noses behind the curtain. Just like decimals have certain precision problems (like 1/3), binary has the same problem, but for different numbers. 0.1 in floating point binary is a repeating value like 1/3 is. Modern calculators now have two extra guard digits that are used to round the values, so 1/3 *3 = 1 instead of 0.99999999... It depends on the math package as to how many digits are used versus reported. 0.1 = .0001000110011001100110011 (repeat the 0011 forever) in binary floating point.

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                                      • R Reelix

                                        var j = 0; j += 0.1; j += 0.1; alert(j); // Alerts 0.2 j += 0.1; alert(j); // Take a guess

                                        -= Reelix =-

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                                        Jasmine2501
                                        wrote on last edited by
                                        #33

                                        Yup, this is why you always format floating point numbers before displaying them.

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                                        • D David Crow

                                          So what exactly is the precision-related quirk? I also notice that 0.8 and 0.9 exhibit the same behavior. Can you get around it by using toFixed()?

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                                          Moshe Katz
                                          wrote on last edited by
                                          #34

                                          Forget just 0.3, 0.8, and 0.9. It actually happens more often that it doesn't. I wrote a quick script that runs from 1 to 100 in 0.1 increments and more of them are wrong than right. See http://jsfiddle.net/txa9M/[^] UPDATE: Yes, you can get around it using toFixed(1). See http://jsfiddle.net/txa9M/1/[^]

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