Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. The Lounge
  3. An annoying JavaScript quirk

An annoying JavaScript quirk

Scheduled Pinned Locked Moved The Lounge
javascript
35 Posts 20 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • R Reelix

    So you'd think - But unfortunately not :/

    -= Reelix =-

    J Offline
    J Offline
    Jon Woo
    wrote on last edited by
    #20

    .30000000000000004 ? why does that happen?

    B 1 Reply Last reply
    0
    • R Reelix

      So you'd think - But unfortunately not :/

      -= Reelix =-

      L Offline
      L Offline
      Lost User
      wrote on last edited by
      #21

      No, you wouldn't as the floating point representation of 0.3 is not possible in a digital computer; it will always be an approximation (and has nothing to do with Javascript). This is a well known issue.

      Use the best guess

      1 Reply Last reply
      0
      • R Reelix

        var j = 0; j += 0.1; j += 0.1; alert(j); // Alerts 0.2 j += 0.1; alert(j); // Take a guess

        -= Reelix =-

        J Offline
        J Offline
        Joan M
        wrote on last edited by
        #22

        That's a common problem with programming (Java and others)... then you end up comparing values by checking that its difference is smaller than the approximation you end up having there... X|

        [www.tamautomation.com] Robots, CNC and PLC machines for grinding and polishing.

        1 Reply Last reply
        0
        • L lewax00

          That has nothing to do with JavaScript specifically, it's how floating point numbers are stored. If you want a long explanation, try the Wikipedia article.[^] If you want a short answer, there is no way to represent 0.3 exactly as a floating point (which JS uses for all numbers).

          S Offline
          S Offline
          Stefan_Lang
          wrote on last edited by
          #23

          Actually there is a rather short explanation by analogy: 0.3 cannot be represented exactly in binary for the same reasons that 1/3 cannot be represented in decimal - you'd need an endless number of digits.

          L 1 Reply Last reply
          0
          • Z ZurdoDev

            Annoying; however, nothing important or critical should be left to JavaScript. :)

            There are only 10 types of people in the world, those who understand binary and those who don't.

            S Offline
            S Offline
            Stefan_Lang
            wrote on last edited by
            #24

            Unless you suggest symbolic programming (e. g. MatLab, Mathematica), there is no way to avoid that issue in any language. Which of the 10 types of people do you belong to? ;)

            1 Reply Last reply
            0
            • C Chris Maunder

              ryanb31 wrote:

              nothing important or critical should be left to JavaScript

              Err...who wants to break the news to Ryan? :~

              cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

              Z Offline
              Z Offline
              ZurdoDev
              wrote on last edited by
              #25

              So, curiosity got the better of me. Pleas explain. Javascript is uncompiled source code on the client. That means it can all be hacked, and somewhat easily too. Nothing critical of nature should be left to JS alone. Always validate server side. What part do you disagree with?

              There are only 10 types of people in the world, those who understand binary and those who don't.

              T C 2 Replies Last reply
              0
              • S Stefan_Lang

                Actually there is a rather short explanation by analogy: 0.3 cannot be represented exactly in binary for the same reasons that 1/3 cannot be represented in decimal - you'd need an endless number of digits.

                L Offline
                L Offline
                lewax00
                wrote on last edited by
                #26

                Except you did just represent it exactly in decimal: 1/3. There's also the 0.3 with a bar over the three. IEEE floating point does not support such notations though.

                T 1 Reply Last reply
                0
                • L lewax00

                  Except you did just represent it exactly in decimal: 1/3. There's also the 0.3 with a bar over the three. IEEE floating point does not support such notations though.

                  T Offline
                  T Offline
                  thomas michaud
                  wrote on last edited by
                  #27

                  You are confusing 1/3 with 3/10th. The two are not the same. Actually the problem is 1/10th - which can't be accurately represented in binary floating point. (It can be represented in base_10 floating point - but base_10 floating point isn't perfect either. It can't represent 1/3.) The result is a rounding error on addition (1/10 + 1/10 + 1/10). Be very wary of doing financial calculations in base_2 floating point. It ALWAYS bites you eventually.

                  L 1 Reply Last reply
                  0
                  • T thomas michaud

                    Except that Javascript isn't always run on the client. There is server-side javascript.

                    Z Offline
                    Z Offline
                    ZurdoDev
                    wrote on last edited by
                    #28

                    True.

                    There are only 10 types of people in the world, those who understand binary and those who don't.

                    1 Reply Last reply
                    0
                    • Z ZurdoDev

                      So, curiosity got the better of me. Pleas explain. Javascript is uncompiled source code on the client. That means it can all be hacked, and somewhat easily too. Nothing critical of nature should be left to JS alone. Always validate server side. What part do you disagree with?

                      There are only 10 types of people in the world, those who understand binary and those who don't.

                      T Offline
                      T Offline
                      thomas michaud
                      wrote on last edited by
                      #29

                      Except that Javascript isn't always run on the client. There is server-side javascript.

                      Z 1 Reply Last reply
                      0
                      • T thomas michaud

                        You are confusing 1/3 with 3/10th. The two are not the same. Actually the problem is 1/10th - which can't be accurately represented in binary floating point. (It can be represented in base_10 floating point - but base_10 floating point isn't perfect either. It can't represent 1/3.) The result is a rounding error on addition (1/10 + 1/10 + 1/10). Be very wary of doing financial calculations in base_2 floating point. It ALWAYS bites you eventually.

                        L Offline
                        L Offline
                        lewax00
                        wrote on last edited by
                        #30

                        thomas.michaud wrote:

                        You are confusing 1/3 with 3/10th. The two are not the same.

                        It was an example of a number that couldn't be represented in a similar base 10 system, there's no confusion.

                        1 Reply Last reply
                        0
                        • Z ZurdoDev

                          So, curiosity got the better of me. Pleas explain. Javascript is uncompiled source code on the client. That means it can all be hacked, and somewhat easily too. Nothing critical of nature should be left to JS alone. Always validate server side. What part do you disagree with?

                          There are only 10 types of people in the world, those who understand binary and those who don't.

                          C Offline
                          C Offline
                          Chris Maunder
                          wrote on last edited by
                          #31

                          I was making a joke about how ubiquitous Javascript has become. From node.js to compiled JAvascript/HTML5 in Windows applications. Your statement that nothing important should be left to Javascript is now, unfortunately, ironic. It worries me. Not because I think there's anything inherently insecure about server side (or compiled) Javascript, it's just that, well, there are much, much better languages that guide (or even constrain) you into writing better, more maintainable and more efficient code.

                          cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

                          1 Reply Last reply
                          0
                          • J Jon Woo

                            .30000000000000004 ? why does that happen?

                            B Offline
                            B Offline
                            BrainiacV
                            wrote on last edited by
                            #32

                            It's called floating point error. Ever look at floating point numbers in binary? Probably not, you young whippersnappers have never had to poke your noses behind the curtain. Just like decimals have certain precision problems (like 1/3), binary has the same problem, but for different numbers. 0.1 in floating point binary is a repeating value like 1/3 is. Modern calculators now have two extra guard digits that are used to round the values, so 1/3 *3 = 1 instead of 0.99999999... It depends on the math package as to how many digits are used versus reported. 0.1 = .0001000110011001100110011 (repeat the 0011 forever) in binary floating point.

                            Psychosis at 10 Film at 11 Those who do not remember the past, are doomed to repeat it. Those who do not remember the past, cannot build upon it.

                            1 Reply Last reply
                            0
                            • R Reelix

                              var j = 0; j += 0.1; j += 0.1; alert(j); // Alerts 0.2 j += 0.1; alert(j); // Take a guess

                              -= Reelix =-

                              J Offline
                              J Offline
                              Jasmine2501
                              wrote on last edited by
                              #33

                              Yup, this is why you always format floating point numbers before displaying them.

                              1 Reply Last reply
                              0
                              • D David Crow

                                So what exactly is the precision-related quirk? I also notice that 0.8 and 0.9 exhibit the same behavior. Can you get around it by using toFixed()?

                                "One man's wage rise is another man's price increase." - Harold Wilson

                                "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

                                "Show me a community that obeys the Ten Commandments and I'll show you a less crowded prison system." - Anonymous

                                M Offline
                                M Offline
                                Moshe Katz
                                wrote on last edited by
                                #34

                                Forget just 0.3, 0.8, and 0.9. It actually happens more often that it doesn't. I wrote a quick script that runs from 1 to 100 in 0.1 increments and more of them are wrong than right. See http://jsfiddle.net/txa9M/[^] UPDATE: Yes, you can get around it using toFixed(1). See http://jsfiddle.net/txa9M/1/[^]

                                1 Reply Last reply
                                0
                                • B Brisingr Aerowing

                                  0.30000000000000000004 :doh: (Chrome & Firefox)

                                  Gryphons Are Awesome! ‮Gryphons Are Awesome!‬

                                  K Offline
                                  K Offline
                                  KP Lee
                                  wrote on last edited by
                                  #35

                                  .30000000000000000004 is an 19 place accurate, 20 place number. real is 6 place, double is 12, a native 64 bit real would be 19 place. You're getting the most accurate version of the out of the box "real" numbers. To keep your "most" accurate answer, add 1 and when you render the result, it would be "result/10."

                                  1 Reply Last reply
                                  0
                                  Reply
                                  • Reply as topic
                                  Log in to reply
                                  • Oldest to Newest
                                  • Newest to Oldest
                                  • Most Votes


                                  • Login

                                  • Don't have an account? Register

                                  • Login or register to search.
                                  • First post
                                    Last post
                                  0
                                  • Categories
                                  • Recent
                                  • Tags
                                  • Popular
                                  • World
                                  • Users
                                  • Groups