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  3. Everyone says c++ is faster than c#, why?

Everyone says c++ is faster than c#, why?

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  • A amagitech

    I used same algorithm for c# and c++. I have read c++ is faster than c# but my tests shows c# is faster than c++. What's wrong? My codes like this. c++ is 36 seconds

    #include
    #include

    using namespace std;

    int main(){
    const clock_t beginTime = clock();
    for (int i = 2; i < 2000000; i++)
    {
    bool isPrime = true;
    for (int j = 2; j*j <= i; j++)
    {
    if (i%j == 0){
    isPrime = false;
    break;
    }
    }
    if (isPrime)
    cout << i << endl;
    }
    cout << float(clock() - beginTime) / CLOCKS_PER_SEC;
    }

    c# is 9 seconds

    using System;

    namespace Console01
    {
    class Program
    {

        static void Main(string\[\] args)
        {
            DateTime beginTime = DateTime.Now;
            for (int i = 2; i <= 2000000; i++)
            {
                bool isPrime = true;
                for (int j = 2; j \* j < i; j++)
                {
                    if (i % j == 0)
                    {
                        isPrime = false;
                        break;
                    }
                }
                if (isPrime)
                    Console.WriteLine(i);
            }
            TimeSpan ts = DateTime.Now - beginTime;
            Console.WriteLine(ts.Seconds);
        }
    
    }
    

    }

    P Offline
    P Offline
    PIEBALDconsult
    wrote on last edited by
    #32

    What dreadful code. Try a proper Sieve of Eratosthenes in both languages. Sieve of Eratosthenes - Wikipedia, the free encyclopedia[^] And, as the others have said, don't judge by IO. Also, run each several times, discard the highest and lowest times, and take the average. And use optimized builds. P.S. Streams is a big reason I do not use C++. X|

    1 Reply Last reply
    0
    • A amagitech

      I used same algorithm for c# and c++. I have read c++ is faster than c# but my tests shows c# is faster than c++. What's wrong? My codes like this. c++ is 36 seconds

      #include
      #include

      using namespace std;

      int main(){
      const clock_t beginTime = clock();
      for (int i = 2; i < 2000000; i++)
      {
      bool isPrime = true;
      for (int j = 2; j*j <= i; j++)
      {
      if (i%j == 0){
      isPrime = false;
      break;
      }
      }
      if (isPrime)
      cout << i << endl;
      }
      cout << float(clock() - beginTime) / CLOCKS_PER_SEC;
      }

      c# is 9 seconds

      using System;

      namespace Console01
      {
      class Program
      {

          static void Main(string\[\] args)
          {
              DateTime beginTime = DateTime.Now;
              for (int i = 2; i <= 2000000; i++)
              {
                  bool isPrime = true;
                  for (int j = 2; j \* j < i; j++)
                  {
                      if (i % j == 0)
                      {
                          isPrime = false;
                          break;
                      }
                  }
                  if (isPrime)
                      Console.WriteLine(i);
              }
              TimeSpan ts = DateTime.Now - beginTime;
              Console.WriteLine(ts.Seconds);
          }
      
      }
      

      }

      K Offline
      K Offline
      Kiriander
      wrote on last edited by
      #33

      Don't trust all what you read. Too many people think of C# as the early Java (that was painfully slow) or don't get what a JIT is really about.

      1 Reply Last reply
      0
      • A amagitech

        I used same algorithm for c# and c++. I have read c++ is faster than c# but my tests shows c# is faster than c++. What's wrong? My codes like this. c++ is 36 seconds

        #include
        #include

        using namespace std;

        int main(){
        const clock_t beginTime = clock();
        for (int i = 2; i < 2000000; i++)
        {
        bool isPrime = true;
        for (int j = 2; j*j <= i; j++)
        {
        if (i%j == 0){
        isPrime = false;
        break;
        }
        }
        if (isPrime)
        cout << i << endl;
        }
        cout << float(clock() - beginTime) / CLOCKS_PER_SEC;
        }

        c# is 9 seconds

        using System;

        namespace Console01
        {
        class Program
        {

            static void Main(string\[\] args)
            {
                DateTime beginTime = DateTime.Now;
                for (int i = 2; i <= 2000000; i++)
                {
                    bool isPrime = true;
                    for (int j = 2; j \* j < i; j++)
                    {
                        if (i % j == 0)
                        {
                            isPrime = false;
                            break;
                        }
                    }
                    if (isPrime)
                        Console.WriteLine(i);
                }
                TimeSpan ts = DateTime.Now - beginTime;
                Console.WriteLine(ts.Seconds);
            }
        
        }
        

        }

        K Offline
        K Offline
        KesavanandChavali
        wrote on last edited by
        #34

        Remove cout and see... Somewhere I read streams in c++ aren't performant

        1 Reply Last reply
        0
        • A Anthony Mushrow

          After a quick check, what you're really comparing here is the efficiency of Console.WriteLine vs cout If you swap cout for printf you get much more similar times. In my case the C++ was a second faster than the C# but it's not a very fair comparison. Really I don't think you'll find much difference in performance of either.

          S Offline
          S Offline
          Stefan_Lang
          wrote on last edited by
          #35

          Exactly. To make a fair comparison, just eliminate all io within the loop. Or, better yet, don't do any io within the code block that is measured. That said, I wouldn't expect *any* meaningful difference for this code. it's just basic arithmetic that translates directly to assembly, and that goes for both C++ and C#.

          GOTOs are a bit like wire coat hangers: they tend to breed in the darkness, such that where there once were few, eventually there are many, and the program's architecture collapses beneath them. (Fran Poretto)

          1 Reply Last reply
          0
          • C Chris Maunder

            We all know that VB is faster than them both.

            cheers Chris Maunder

            X Offline
            X Offline
            xiecsuk
            wrote on last edited by
            #36

            Let's hear it for VB. Hip hip

            1 Reply Last reply
            0
            • S Sascha Lefevre

              I'm not an expert in this but I can tell you this much: - You didn't set a processor affinity. Stack swaps could have skewed your results. - You didn't set the process and thread priority to high. Your programs code have been interrupted by other threads. - Did you make sure you ran both programs with compiler optimization and without debugger/profiler attached? - Integer-arithmetic isn't representative for the overall speed of the language. Take a look here: Head-to-head benchmark: C++ vs .NET[^]

              If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

              S Offline
              S Offline
              Stefan_Lang
              wrote on last edited by
              #37

              That article provides a rather thorough comparison, but it focuses on library implementations, not the core language. Just from skimming over the results I spotted several remarks on 'lousy' implementations, and that alone is a dead giveaway that the results should be taken with a huge pint of salt.

              GOTOs are a bit like wire coat hangers: they tend to breed in the darkness, such that where there once were few, eventually there are many, and the program's architecture collapses beneath them. (Fran Poretto)

              1 Reply Last reply
              0
              • A amagitech

                I used same algorithm for c# and c++. I have read c++ is faster than c# but my tests shows c# is faster than c++. What's wrong? My codes like this. c++ is 36 seconds

                #include
                #include

                using namespace std;

                int main(){
                const clock_t beginTime = clock();
                for (int i = 2; i < 2000000; i++)
                {
                bool isPrime = true;
                for (int j = 2; j*j <= i; j++)
                {
                if (i%j == 0){
                isPrime = false;
                break;
                }
                }
                if (isPrime)
                cout << i << endl;
                }
                cout << float(clock() - beginTime) / CLOCKS_PER_SEC;
                }

                c# is 9 seconds

                using System;

                namespace Console01
                {
                class Program
                {

                    static void Main(string\[\] args)
                    {
                        DateTime beginTime = DateTime.Now;
                        for (int i = 2; i <= 2000000; i++)
                        {
                            bool isPrime = true;
                            for (int j = 2; j \* j < i; j++)
                            {
                                if (i % j == 0)
                                {
                                    isPrime = false;
                                    break;
                                }
                            }
                            if (isPrime)
                                Console.WriteLine(i);
                        }
                        TimeSpan ts = DateTime.Now - beginTime;
                        Console.WriteLine(ts.Seconds);
                    }
                
                }
                

                }

                I Offline
                I Offline
                irneb
                wrote on last edited by
                #38

                As many others have also shown, your main issue is the cout streaming in C++ is less than optimal (to say the least). Also things like compiling to production settings (i.e. all optimizations possible) instead of debug, ensuring thread priority is set to high and cpu affinity set to ensure no other processes interfere and cause a cache reload during the test. All these thing could throw out any such benchmarking. But just to be nitpicky: You're using a simple clock to time your benchmark. In both C++ as well as C#, that has previously been seen to have lots of inaccuracies due to optimizations in the clock's implementation. To ensure the most accurate such timing (if you're not using a profiler instead - which BTW you should rather do) then rather use: - In C++ it depends on the system. Under Linux clock_gettime[^], under Windows QPC [^] is a better alternative - In C# you should be using Stopwatch[^] instead.

                1 Reply Last reply
                0
                • A amagitech

                  I used same algorithm for c# and c++. I have read c++ is faster than c# but my tests shows c# is faster than c++. What's wrong? My codes like this. c++ is 36 seconds

                  #include
                  #include

                  using namespace std;

                  int main(){
                  const clock_t beginTime = clock();
                  for (int i = 2; i < 2000000; i++)
                  {
                  bool isPrime = true;
                  for (int j = 2; j*j <= i; j++)
                  {
                  if (i%j == 0){
                  isPrime = false;
                  break;
                  }
                  }
                  if (isPrime)
                  cout << i << endl;
                  }
                  cout << float(clock() - beginTime) / CLOCKS_PER_SEC;
                  }

                  c# is 9 seconds

                  using System;

                  namespace Console01
                  {
                  class Program
                  {

                      static void Main(string\[\] args)
                      {
                          DateTime beginTime = DateTime.Now;
                          for (int i = 2; i <= 2000000; i++)
                          {
                              bool isPrime = true;
                              for (int j = 2; j \* j < i; j++)
                              {
                                  if (i % j == 0)
                                  {
                                      isPrime = false;
                                      break;
                                  }
                              }
                              if (isPrime)
                                  Console.WriteLine(i);
                          }
                          TimeSpan ts = DateTime.Now - beginTime;
                          Console.WriteLine(ts.Seconds);
                      }
                  
                  }
                  

                  }

                  J Offline
                  J Offline
                  Jonas Hammarberg
                  wrote on last edited by
                  #39

                  Comparing apples and pears ... **c** for (int i = 2; i **<** 2000000; i++) for (int j = 2; j*j **<=** i; j++) **c#** for (int i = 2; i **<=** 2000000; i++) for (int j = 2; j * j **<** i; j++) As it stands now, C does quite a few more loops than C# ... Change the loops (so that they are the same) and remove I/O from inside them. YMMV

                  A 1 Reply Last reply
                  0
                  • J Jonas Hammarberg

                    Comparing apples and pears ... **c** for (int i = 2; i **<** 2000000; i++) for (int j = 2; j*j **<=** i; j++) **c#** for (int i = 2; i **<=** 2000000; i++) for (int j = 2; j * j **<** i; j++) As it stands now, C does quite a few more loops than C# ... Change the loops (so that they are the same) and remove I/O from inside them. YMMV

                    A Offline
                    A Offline
                    amagitech
                    wrote on last edited by
                    #40

                    you righ'tit escaped me. I fixed now c# is 7 second.

                    1 Reply Last reply
                    0
                    • A amagitech

                      I used same algorithm for c# and c++. I have read c++ is faster than c# but my tests shows c# is faster than c++. What's wrong? My codes like this. c++ is 36 seconds

                      #include
                      #include

                      using namespace std;

                      int main(){
                      const clock_t beginTime = clock();
                      for (int i = 2; i < 2000000; i++)
                      {
                      bool isPrime = true;
                      for (int j = 2; j*j <= i; j++)
                      {
                      if (i%j == 0){
                      isPrime = false;
                      break;
                      }
                      }
                      if (isPrime)
                      cout << i << endl;
                      }
                      cout << float(clock() - beginTime) / CLOCKS_PER_SEC;
                      }

                      c# is 9 seconds

                      using System;

                      namespace Console01
                      {
                      class Program
                      {

                          static void Main(string\[\] args)
                          {
                              DateTime beginTime = DateTime.Now;
                              for (int i = 2; i <= 2000000; i++)
                              {
                                  bool isPrime = true;
                                  for (int j = 2; j \* j < i; j++)
                                  {
                                      if (i % j == 0)
                                      {
                                          isPrime = false;
                                          break;
                                      }
                                  }
                                  if (isPrime)
                                      Console.WriteLine(i);
                              }
                              TimeSpan ts = DateTime.Now - beginTime;
                              Console.WriteLine(ts.Seconds);
                          }
                      
                      }
                      

                      }

                      T Offline
                      T Offline
                      Thornik
                      wrote on last edited by
                      #41

                      Any benchmark test never ever should include I/O! You're not experienced here, so we forgive you. :)

                      A 1 Reply Last reply
                      0
                      • T Thornik

                        Any benchmark test never ever should include I/O! You're not experienced here, so we forgive you. :)

                        A Offline
                        A Offline
                        amagitech
                        wrote on last edited by
                        #42

                        :) I am junior developer. I need to learn more software culture. But I don't have any teacher(who is senior developer) for learning this subjects. So I take risk to asking dummy questions :)

                        1 Reply Last reply
                        0
                        • S Sascha Lefevre

                          Good catch!

                          If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                          S Offline
                          S Offline
                          SortaCore
                          wrote on last edited by
                          #43

                          Also, you're using < in one for loop, and <= in the other.

                          1 Reply Last reply
                          0
                          • R realJSOP

                            You sound like a liberal. On and you're wrong. It's simply a technical discussion.

                            ".45 ACP - because shooting twice is just silly" - JSOP, 2010
                            -----
                            You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
                            -----
                            When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

                            Y Offline
                            Y Offline
                            Ygnaiih
                            wrote on last edited by
                            #44

                            So liberals are not permitted here. I'm not a liberal, but I'm sure that sooner or later I'll say something that is not extreme right wing enough to satisfy you.

                            Z 1 Reply Last reply
                            0
                            • A amagitech

                              I used same algorithm for c# and c++. I have read c++ is faster than c# but my tests shows c# is faster than c++. What's wrong? My codes like this. c++ is 36 seconds

                              #include
                              #include

                              using namespace std;

                              int main(){
                              const clock_t beginTime = clock();
                              for (int i = 2; i < 2000000; i++)
                              {
                              bool isPrime = true;
                              for (int j = 2; j*j <= i; j++)
                              {
                              if (i%j == 0){
                              isPrime = false;
                              break;
                              }
                              }
                              if (isPrime)
                              cout << i << endl;
                              }
                              cout << float(clock() - beginTime) / CLOCKS_PER_SEC;
                              }

                              c# is 9 seconds

                              using System;

                              namespace Console01
                              {
                              class Program
                              {

                                  static void Main(string\[\] args)
                                  {
                                      DateTime beginTime = DateTime.Now;
                                      for (int i = 2; i <= 2000000; i++)
                                      {
                                          bool isPrime = true;
                                          for (int j = 2; j \* j < i; j++)
                                          {
                                              if (i % j == 0)
                                              {
                                                  isPrime = false;
                                                  break;
                                              }
                                          }
                                          if (isPrime)
                                              Console.WriteLine(i);
                                      }
                                      TimeSpan ts = DateTime.Now - beginTime;
                                      Console.WriteLine(ts.Seconds);
                                  }
                              
                              }
                              

                              }

                              L Offline
                              L Offline
                              loctrice
                              wrote on last edited by
                              #45

                              All the comments are like "but you didn't do it this way" or "you didn't do it that way". So that pretty much just says that you can easily write c# code to be fast, and in many cases faster than c++. However if you want to obsess over your code optimization and use uncommon coding practices you can make c++ be faster than c# in many cases.

                              Elephant elephant elephant, sunshine sunshine sunshine

                              1 Reply Last reply
                              0
                              • Y Ygnaiih

                                So liberals are not permitted here. I'm not a liberal, but I'm sure that sooner or later I'll say something that is not extreme right wing enough to satisfy you.

                                Z Offline
                                Z Offline
                                ZurdoDev
                                wrote on last edited by
                                #46

                                Ygnaiih wrote:

                                So liberals are not permitted here.

                                Only a liberal would have made that leap. :-\

                                There are only 10 types of people in the world, those who understand binary and those who don't.

                                Y 1 Reply Last reply
                                0
                                • Z ZurdoDev

                                  Ygnaiih wrote:

                                  So liberals are not permitted here.

                                  Only a liberal would have made that leap. :-\

                                  There are only 10 types of people in the world, those who understand binary and those who don't.

                                  Y Offline
                                  Y Offline
                                  Ygnaiih
                                  wrote on last edited by
                                  #47

                                  Told you up front I'm not a liberal. My point is if you want to do a political discussion, code project is not the place for it.

                                  Z 1 Reply Last reply
                                  0
                                  • Y Ygnaiih

                                    Told you up front I'm not a liberal. My point is if you want to do a political discussion, code project is not the place for it.

                                    Z Offline
                                    Z Offline
                                    ZurdoDev
                                    wrote on last edited by
                                    #48

                                    Ygnaiih wrote:

                                    Told you up front I'm not a liberal

                                    Ya, I was making a silly joke.

                                    Ygnaiih wrote:

                                    if you want to do a political discussion, code project is not the place for it.

                                    Actually, it is, but not in the Lounge. The Soapbox is the place for it. However, John wasn't making any political statements. :doh:

                                    There are only 10 types of people in the world, those who understand binary and those who don't.

                                    J 1 Reply Last reply
                                    0
                                    • A Anthony Mushrow

                                      After a quick check, what you're really comparing here is the efficiency of Console.WriteLine vs cout If you swap cout for printf you get much more similar times. In my case the C++ was a second faster than the C# but it's not a very fair comparison. Really I don't think you'll find much difference in performance of either.

                                      R Offline
                                      R Offline
                                      Rio Rico Rick
                                      wrote on last edited by
                                      #49

                                      An answer to the question? What's wrong with you!!! :-) It's funny how it was so horrible that this question was here, but the whole long conversation about liberals and stuff is just fine! Hmmm people just being people again. It's a shame the way we act sometimes.

                                      hatfok King Yiddum's Castle Pegasus Galaxy

                                      1 Reply Last reply
                                      0
                                      • A Anthony Mushrow

                                        After a quick check, what you're really comparing here is the efficiency of Console.WriteLine vs cout If you swap cout for printf you get much more similar times. In my case the C++ was a second faster than the C# but it's not a very fair comparison. Really I don't think you'll find much difference in performance of either.

                                        P Offline
                                        P Offline
                                        petek1955
                                        wrote on last edited by
                                        #50

                                        Yes, it's comparing Console.WriteLine with cout, but even then it's not a fair comparison. std::endl doesn't just write a newline character, it also flushes the output buffer. Try replacing endl with '\n'. Also try redirecting the console output to a file, running each program several times, discarding the outliers and taking an average of the remaining run times then come back with your results. I doubt that there will be much difference between the two programs because basic C++ streams are not as bad as some people here are trying to make out.

                                        1 Reply Last reply
                                        0
                                        • A amagitech

                                          I used same algorithm for c# and c++. I have read c++ is faster than c# but my tests shows c# is faster than c++. What's wrong? My codes like this. c++ is 36 seconds

                                          #include
                                          #include

                                          using namespace std;

                                          int main(){
                                          const clock_t beginTime = clock();
                                          for (int i = 2; i < 2000000; i++)
                                          {
                                          bool isPrime = true;
                                          for (int j = 2; j*j <= i; j++)
                                          {
                                          if (i%j == 0){
                                          isPrime = false;
                                          break;
                                          }
                                          }
                                          if (isPrime)
                                          cout << i << endl;
                                          }
                                          cout << float(clock() - beginTime) / CLOCKS_PER_SEC;
                                          }

                                          c# is 9 seconds

                                          using System;

                                          namespace Console01
                                          {
                                          class Program
                                          {

                                              static void Main(string\[\] args)
                                              {
                                                  DateTime beginTime = DateTime.Now;
                                                  for (int i = 2; i <= 2000000; i++)
                                                  {
                                                      bool isPrime = true;
                                                      for (int j = 2; j \* j < i; j++)
                                                      {
                                                          if (i % j == 0)
                                                          {
                                                              isPrime = false;
                                                              break;
                                                          }
                                                      }
                                                      if (isPrime)
                                                          Console.WriteLine(i);
                                                  }
                                                  TimeSpan ts = DateTime.Now - beginTime;
                                                  Console.WriteLine(ts.Seconds);
                                              }
                                          
                                          }
                                          

                                          }

                                          H Offline
                                          H Offline
                                          hal23x
                                          wrote on last edited by
                                          #51

                                          I copied and pasted your exact code and compiled them with the Visual Studio 2008 (v9.0) compilers (cl for C++, csc for C#) and got wildly different results--C++ reported a time of 2.868 seconds, versus 4 for C#. My exact command lines were: For C++:

                                          cl /EHcs cpptest.cpp

                                          cpptest.exe > cppoutput.txt

                                          For C#:

                                          csc cstest.cs

                                          cstest.exe > csoutput.txt

                                          As far as why people say C++ is faster than C#--there are a great many factors, including how the code was written, what the code is doing, how it was compiled, the system (hardware and OS) it's run on, compilers, etc. that can make a difference, and no doubt there may be examples of C# performing some things faster in some instances. In general, I think it has more to do with the overhead inherent in C#, but that's just me speculating. Maybe we can get a real answer from someone knows more than I do about the internals of the languages (and whether managed C++/CLI would have had results similar to the C# code above).

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