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Recommendations for source control

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  • Z ZurdoDev

    What would you recommend for simple and free source control? I have some side projects I am working on and the code is on my desktop. I also want to work on the projects with my laptop. It doesn't necessarily need to be online, I wouldn't think, but wanted to hear what y'all are using to access the same code from multiple systems. If it matters, some of the projects are .Net and some are Unity. I am not interested in setting up my own server.

    There are only 10 types of people in the world, those who understand binary and those who don't.

    J Offline
    J Offline
    Jorgen Andersson
    wrote on last edited by
    #14

    I'd recommend Mercurial, and since you don't like CLI, more specifically TortoiseHG[^]. It's simple to use, filebased, distributed and more consistent than GIT[^]. Joel Spolsky made a tutorial that you can find here[^], it's for the CLI version, but I'd still recommend reading it.

    Wrong is evil and must be defeated. - Jeff Ello

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    • R Rajesh R Subramanian

      Bitbucket has a free option that might suit your needs: Bitbucket Pricing[^] Edit: Missed the important bit - this means I'm recommending GIT to you. :)

      B Offline
      B Offline
      Brady Kelly
      wrote on last edited by
      #15

      BitBucket also hosts Mercurial, last I saw.

      Do what thou wilt shall be the whole of the Law. - Liber AL vel Legis 1:40, Aleister Crowley

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      • Z ZurdoDev

        What would you recommend for simple and free source control? I have some side projects I am working on and the code is on my desktop. I also want to work on the projects with my laptop. It doesn't necessarily need to be online, I wouldn't think, but wanted to hear what y'all are using to access the same code from multiple systems. If it matters, some of the projects are .Net and some are Unity. I am not interested in setting up my own server.

        There are only 10 types of people in the world, those who understand binary and those who don't.

        P Offline
        P Offline
        PauloJuanShirt
        wrote on last edited by
        #16

        I'd recommend GIT but with something simpler than source tree if you are after simplicity. What IDE/Language you using? Visual Studios GIT tools are not bad.

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        • Z ZurdoDev

          What would you recommend for simple and free source control? I have some side projects I am working on and the code is on my desktop. I also want to work on the projects with my laptop. It doesn't necessarily need to be online, I wouldn't think, but wanted to hear what y'all are using to access the same code from multiple systems. If it matters, some of the projects are .Net and some are Unity. I am not interested in setting up my own server.

          There are only 10 types of people in the world, those who understand binary and those who don't.

          L Offline
          L Offline
          Lost User
          wrote on last edited by
          #17

          Subversion: very simple, doesn't need a server, can access via shared disk repository.

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          • Z ZurdoDev

            What would you recommend for simple and free source control? I have some side projects I am working on and the code is on my desktop. I also want to work on the projects with my laptop. It doesn't necessarily need to be online, I wouldn't think, but wanted to hear what y'all are using to access the same code from multiple systems. If it matters, some of the projects are .Net and some are Unity. I am not interested in setting up my own server.

            There are only 10 types of people in the world, those who understand binary and those who don't.

            K Offline
            K Offline
            KarstenK
            wrote on last edited by
            #18

            The best is to use git and the github online service. It is better than svn which we have dropped because git has more branching power and fits better in our tool chains. And last but not least: you stay away from Microsoft, which has the tradition to hold its customers as prisoners.

            Press F1 for help or google it. Greetings from Germany

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            • C Chris Maunder

              ...err, I mean TFS. ...I mean, Team Services. Sorry. I mean: Visual Studio Team Services I love Microsoft's naming. Really I do. It's free, it works.

              cheers Chris Maunder

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              S Offline
              Slacker007
              wrote on last edited by
              #19

              What do you guys use for your code repository?

              C 1 Reply Last reply
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              • M Mehdi Gholam

                Use GIT source control with TortoiseGit – Windows Shell Interface to Git[^] UI (no command line nonsense!) if you are a lone developer. If you need to work in a group try GIT with Gitblit[^] as a local server.

                S Offline
                S Offline
                Slacker007
                wrote on last edited by
                #20

                :thumbsup:

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                • L Lost User

                  Subversion: very simple, doesn't need a server, can access via shared disk repository.

                  R Offline
                  R Offline
                  Rob Philpott
                  wrote on last edited by
                  #21

                  Seconded, this is what I use at home, shared folder on NAS, VisualSvn plug in. Simple, free and up and running in under an hour.

                  Regards, Rob Philpott.

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                  • J Jorgen Andersson

                    I'd recommend Mercurial, and since you don't like CLI, more specifically TortoiseHG[^]. It's simple to use, filebased, distributed and more consistent than GIT[^]. Joel Spolsky made a tutorial that you can find here[^], it's for the CLI version, but I'd still recommend reading it.

                    Wrong is evil and must be defeated. - Jeff Ello

                    Z Offline
                    Z Offline
                    ZurdoDev
                    wrote on last edited by
                    #22

                    Thanks.

                    There are only 10 types of people in the world, those who understand binary and those who don't.

                    1 Reply Last reply
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                    • L Lost User

                      Subversion: very simple, doesn't need a server, can access via shared disk repository.

                      Z Offline
                      Z Offline
                      ZurdoDev
                      wrote on last edited by
                      #23

                      Richard MacCutchan wrote:

                      Subversion: very simple, doesn't need a server

                      I thought it did. Thanks.

                      There are only 10 types of people in the world, those who understand binary and those who don't.

                      L 1 Reply Last reply
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                      • Z ZurdoDev

                        What would you recommend for simple and free source control? I have some side projects I am working on and the code is on my desktop. I also want to work on the projects with my laptop. It doesn't necessarily need to be online, I wouldn't think, but wanted to hear what y'all are using to access the same code from multiple systems. If it matters, some of the projects are .Net and some are Unity. I am not interested in setting up my own server.

                        There are only 10 types of people in the world, those who understand binary and those who don't.

                        M Offline
                        M Offline
                        Mark_Wallace
                        wrote on last edited by
                        #24

                        I'd suggest that they lock you out of the building.

                        I wanna be a eunuchs developer! Pass me a bread knife!

                        1 Reply Last reply
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                        • Z ZurdoDev

                          What would you recommend for simple and free source control? I have some side projects I am working on and the code is on my desktop. I also want to work on the projects with my laptop. It doesn't necessarily need to be online, I wouldn't think, but wanted to hear what y'all are using to access the same code from multiple systems. If it matters, some of the projects are .Net and some are Unity. I am not interested in setting up my own server.

                          There are only 10 types of people in the world, those who understand binary and those who don't.

                          D Offline
                          D Offline
                          Dominic Burford
                          wrote on last edited by
                          #25

                          I'd recommend Github which also has the advantage that it works with every other tool and development platform out there from Linux to Windows.

                          "There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare Home | LinkedIn | Google+ | Twitter

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                          • D Dominic Burford

                            I'd recommend Github which also has the advantage that it works with every other tool and development platform out there from Linux to Windows.

                            "There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare Home | LinkedIn | Google+ | Twitter

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                            Z Offline
                            ZurdoDev
                            wrote on last edited by
                            #26

                            Thank you.

                            There are only 10 types of people in the world, those who understand binary and those who don't.

                            1 Reply Last reply
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                            • C Chris Maunder

                              ...err, I mean TFS. ...I mean, Team Services. Sorry. I mean: Visual Studio Team Services I love Microsoft's naming. Really I do. It's free, it works.

                              cheers Chris Maunder

                              J Offline
                              J Offline
                              JackPeacock
                              wrote on last edited by
                              #27

                              I've used Git, Mercurial, SourceSafe and TFS, even (from the dark ages) DECset on VMS and an SCM on CDC Kronos systems (darn, can't remember the name, and yeah, SCMs have been around on mainframes since the 1960s). TFS gave me the least amount of trouble. I develop both C# and .NET alongside embedded "bare iron" ARM GCC using Eclipse. TFS worked fine for both. Working with embedded involves building boards as well as writing code. I used TFS to version schematics, PCB layouts and reference manuals, even field service work instructions, along with code. That's where the database method is handy; it stores binary BLOBs as wll as code deltas. What I like best is the lack of "file droppings" in source code directories. TFS puts everything in a SQL database. This is developing in a commercial enterprise environment where project management is critical. TFS has a very nice work item structure to track design, bugs, testing, even deployment, and it integrates well with both VS and Eclipse, along with MS Project. The type of programing is not quite the usual mix. What I need is a common pool of drivers and RTOS tasks that I pick and choose for different circuit boards, sort of an a la carte program design methodology. Code is added to individual files with conditional compiles for different variations, due to IC pinouts, but basically similar targets. Directory level commit gets in the way because individual files are shared across several target builds, not the entire directory. Sure, other SCMs can do file level check in/out, but TFS does it best. These days I have to use Github, management directives from on high, but I do miss the ease of use with TFS.

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                              • Z ZurdoDev

                                What would you recommend for simple and free source control? I have some side projects I am working on and the code is on my desktop. I also want to work on the projects with my laptop. It doesn't necessarily need to be online, I wouldn't think, but wanted to hear what y'all are using to access the same code from multiple systems. If it matters, some of the projects are .Net and some are Unity. I am not interested in setting up my own server.

                                There are only 10 types of people in the world, those who understand binary and those who don't.

                                K Offline
                                K Offline
                                kmoorevs
                                wrote on last edited by
                                #28

                                Very simple...I have mapped drives on my laptop that are available offline. Synching is sometimes a pita, but this has worked for me for well over a decade.

                                "Go forth into the source" - Neal Morse

                                Z 1 Reply Last reply
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                                • Z ZurdoDev

                                  What would you recommend for simple and free source control? I have some side projects I am working on and the code is on my desktop. I also want to work on the projects with my laptop. It doesn't necessarily need to be online, I wouldn't think, but wanted to hear what y'all are using to access the same code from multiple systems. If it matters, some of the projects are .Net and some are Unity. I am not interested in setting up my own server.

                                  There are only 10 types of people in the world, those who understand binary and those who don't.

                                  V Offline
                                  V Offline
                                  Vark111
                                  wrote on last edited by
                                  #29

                                  One thing I didn't see anyone mention that is specific to your case: You'll need to be careful with choosing a cloud-based provider. Unity projects can get enormous because the UI will expect to check in your asset files as well. Asset files are very large, and (can be) binary, which means they won't play well with most source code control systems. Using raw Git will have a learning curve, but you could use your desktop as your "server". Git does not have a built-in concept of a central server. Every machine that has Git installed is both a server and a client. A central server in a Git organization is simply one that all the developers of that organization agree upon ahead of time.

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                                  • K kmoorevs

                                    Very simple...I have mapped drives on my laptop that are available offline. Synching is sometimes a pita, but this has worked for me for well over a decade.

                                    "Go forth into the source" - Neal Morse

                                    Z Offline
                                    Z Offline
                                    ZurdoDev
                                    wrote on last edited by
                                    #30

                                    kmoorevs wrote:

                                    .I have mapped drives on my laptop that are available offline. Synching

                                    I have not used mapped drives before. I assume both computers must be online at the same time to be able to synch then? I'm not on both machines at the same time usually.

                                    There are only 10 types of people in the world, those who understand binary and those who don't.

                                    K 1 Reply Last reply
                                    0
                                    • V Vark111

                                      One thing I didn't see anyone mention that is specific to your case: You'll need to be careful with choosing a cloud-based provider. Unity projects can get enormous because the UI will expect to check in your asset files as well. Asset files are very large, and (can be) binary, which means they won't play well with most source code control systems. Using raw Git will have a learning curve, but you could use your desktop as your "server". Git does not have a built-in concept of a central server. Every machine that has Git installed is both a server and a client. A central server in a Git organization is simply one that all the developers of that organization agree upon ahead of time.

                                      Z Offline
                                      Z Offline
                                      ZurdoDev
                                      wrote on last edited by
                                      #31

                                      Cool. Thank you. :thumbsup:

                                      There are only 10 types of people in the world, those who understand binary and those who don't.

                                      1 Reply Last reply
                                      0
                                      • Z ZurdoDev

                                        kmoorevs wrote:

                                        .I have mapped drives on my laptop that are available offline. Synching

                                        I have not used mapped drives before. I assume both computers must be online at the same time to be able to synch then? I'm not on both machines at the same time usually.

                                        There are only 10 types of people in the world, those who understand binary and those who don't.

                                        K Offline
                                        K Offline
                                        kmoorevs
                                        wrote on last edited by
                                        #32

                                        RyanDev wrote:

                                        both computers must be online at the same time

                                        My setup also involves a server where all development projects and files reside. My main development PC uses mapped drives (not available offline, since it is always connected to the server) and my laptop uses the same mapped drives configuration except they are marked to be available offline. I only work on the laptop one or two days a week. Before leaving the office, I simply synch all the offline files. This allows me to work wherever I need to (on the laptop) with or without an internet connection. When I get back to the office, I let the laptop synch any changes with the file server. As a sidenote, this also makes for a very good backup system...if the server crashed, all my code is safe on the laptop. :)

                                        "Go forth into the source" - Neal Morse

                                        1 Reply Last reply
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                                        • Z ZurdoDev

                                          Richard MacCutchan wrote:

                                          Subversion: very simple, doesn't need a server

                                          I thought it did. Thanks.

                                          There are only 10 types of people in the world, those who understand binary and those who don't.

                                          L Offline
                                          L Offline
                                          Lost User
                                          wrote on last edited by
                                          #33

                                          I think there is a version that may need one, but the basic version just uses simple disk to disk copy. Not much use in a business environment, but ideal for home use.

                                          H 1 Reply Last reply
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