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What the NaN?

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  • B BillWoodruff

    Interesting; imho that implies the treatment of double.NaN in the 'Min function is different than in the 'Max function. I am relieved to know that in .NET C# double.PositiveInfinity == double.NegativeInfinity => 'false, since, if that returned 'true, I would assume my system is now a conscious entity ... in which case it would certainly be planning to kill me in league with the various cpu's in my home appliances. Be careful, Sander, it was the contemplation of the mathematics of the ordinality of infinities (the aleph) that drove both Cantor, and Godel, insane. cheers, Bill

    «There is a spectrum, from "clearly desirable behaviour," to "possibly dodgy behavior that still makes some sense," to "clearly undesirable behavior." We try to make the latter into warnings or, better, errors. But stuff that is in the middle category you don’t want to restrict unless there is a clear way to work around it.» Eric Lippert, May 14, 2008

    F Offline
    F Offline
    Florian Rappl
    wrote on last edited by
    #6

    Nope, it does not imply this. Comparing anything with NaN always yields false as NaN is "not a number" and cannot be compared by definition. Thus it behaves such as if NaN would be the smallest number for Min and excludes NaN for being the largest number in any other set containing numbers. See floating point - What is the rationale for all comparisons returning false for IEEE754 NaN values? - Stack Overflow[^]

    1 Reply Last reply
    0
    • Sander RosselS Sander Rossel

      I know, so always treat it as smallest value, or always as biggest value or, better yet, throw an exception when comparing it to numbers. These results are contradictory and just don't make any sense at all! :~ If this was JavaScript I'd be okay with it, but we're talking C# here. I expected better from C# :sigh:

      Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

      Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

      Regards, Sander

      L Offline
      L Offline
      Lost User
      wrote on last edited by
      #7

      "Not a number" means exactly that. So you cannot equate it to any numeric value.

      Sander RosselS 1 Reply Last reply
      0
      • Sander RosselS Sander Rossel

        var result = new[] { 1, double.PositiveInfinity, double.NegativeInfinity, double.NaN }.Max(); // Infinity
        var result = new[] { 1, double.PositiveInfinity, double.NegativeInfinity, double.NaN }.Min(); // NaN
        var isNaNSmaller = double.NaN < 1; // false

        So NaN is not the biggest value, it's still bigger than one, but it's also the smallest value. I hate to sound infinitely negative, but that's messed up :wtf:

        Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

        Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

        Regards, Sander

        N Offline
        N Offline
        Nagy Vilmos
        wrote on last edited by
        #8

        Mmm, naan bread, just like granny used to make.

        veni bibi saltavi

        1 Reply Last reply
        0
        • Sander RosselS Sander Rossel

          var result = new[] { 1, double.PositiveInfinity, double.NegativeInfinity, double.NaN }.Max(); // Infinity
          var result = new[] { 1, double.PositiveInfinity, double.NegativeInfinity, double.NaN }.Min(); // NaN
          var isNaNSmaller = double.NaN < 1; // false

          So NaN is not the biggest value, it's still bigger than one, but it's also the smallest value. I hate to sound infinitely negative, but that's messed up :wtf:

          Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

          Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

          Regards, Sander

          L Offline
          L Offline
          Lost User
          wrote on last edited by
          #9

          In WPF you can set the width of certain visual components to Double.NaN. This is interpreted by .NET to mean "width is set to auto". At least that is how I remember the use for Double.NaN

          Get me coffee and no one gets hurt!

          Sander RosselS 1 Reply Last reply
          0
          • B BillWoodruff

            Interesting; imho that implies the treatment of double.NaN in the 'Min function is different than in the 'Max function. I am relieved to know that in .NET C# double.PositiveInfinity == double.NegativeInfinity => 'false, since, if that returned 'true, I would assume my system is now a conscious entity ... in which case it would certainly be planning to kill me in league with the various cpu's in my home appliances. Be careful, Sander, it was the contemplation of the mathematics of the ordinality of infinities (the aleph) that drove both Cantor, and Godel, insane. cheers, Bill

            «There is a spectrum, from "clearly desirable behaviour," to "possibly dodgy behavior that still makes some sense," to "clearly undesirable behavior." We try to make the latter into warnings or, better, errors. But stuff that is in the middle category you don’t want to restrict unless there is a clear way to work around it.» Eric Lippert, May 14, 2008

            M Offline
            M Offline
            Midi_Mick
            wrote on last edited by
            #10

            ....which, of course, is the crux of how the Total Perspective Vortex operates.

            Cheers, Mick ------------------------------------------------ It doesn't matter how often or hard you fall on your arse, eventually you'll roll over and land on your feet.

            1 Reply Last reply
            0
            • F Florian Rappl

              This has nothing to do with C#. I refer you to IEEE 754.

              Sander RosselS Offline
              Sander RosselS Offline
              Sander Rossel
              wrote on last edited by
              #11

              I'm glad that a lot of people have thought about how NaN should have contradictory results in different usages :doh: <Edit> So it seems the contradictory result are in IEEE 754, but the weird behavior in Min and Max is Microsoft[^] :laugh: </Edit>

              Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

              Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

              Regards, Sander

              F 1 Reply Last reply
              0
              • L Lost User

                "Not a number" means exactly that. So you cannot equate it to any numeric value.

                Sander RosselS Offline
                Sander RosselS Offline
                Sander Rossel
                wrote on last edited by
                #12

                Richard MacCutchan wrote:

                So you cannot equate it to any numeric value

                Yes you can, and that's the point. I expected either an exception (compile or run time) or at least a predictable weird behavior (well, it's predictable once you know all the edge cases I guess). Now whether you should is a different discussion... :) I found this because I had some weird JavaScript bug by the way, casting some object to a number results in NaN and I was wondering how C# handled the case the followed. NaN is not smaller than 1 (when comparing and when using the Min function), but when both are thrown into the Max function NaN is smaller than 1. Got it :~ Luckily, I've never had to work with NaN in C# because why would there even be a NaN anyway...

                Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                Regards, Sander

                M G L 3 Replies Last reply
                0
                • B BillWoodruff

                  Interesting; imho that implies the treatment of double.NaN in the 'Min function is different than in the 'Max function. I am relieved to know that in .NET C# double.PositiveInfinity == double.NegativeInfinity => 'false, since, if that returned 'true, I would assume my system is now a conscious entity ... in which case it would certainly be planning to kill me in league with the various cpu's in my home appliances. Be careful, Sander, it was the contemplation of the mathematics of the ordinality of infinities (the aleph) that drove both Cantor, and Godel, insane. cheers, Bill

                  «There is a spectrum, from "clearly desirable behaviour," to "possibly dodgy behavior that still makes some sense," to "clearly undesirable behavior." We try to make the latter into warnings or, better, errors. But stuff that is in the middle category you don’t want to restrict unless there is a clear way to work around it.» Eric Lippert, May 14, 2008

                  Sander RosselS Offline
                  Sander RosselS Offline
                  Sander Rossel
                  wrote on last edited by
                  #13

                  BillWoodruff wrote:

                  that implies the treatment of double.NaN in the 'Min function is different than in the 'Max function

                  Actually, it doesn't. Both Min and Max treat NaN as the smallest value. However, when comparing NaN to any other value it's both bigger and smaller.

                  BillWoodruff wrote:

                  it was the contemplation of the mathematics of the ordinality of infinities (the aleph) that drove both Cantor, and Godel, insane

                  It was mathematics that drove me insane in high school . And then again at University. And then again at another University... :sigh:

                  Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                  Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                  Regards, Sander

                  1 Reply Last reply
                  0
                  • L Lost User

                    In WPF you can set the width of certain visual components to Double.NaN. This is interpreted by .NET to mean "width is set to auto". At least that is how I remember the use for Double.NaN

                    Get me coffee and no one gets hurt!

                    Sander RosselS Offline
                    Sander RosselS Offline
                    Sander Rossel
                    wrote on last edited by
                    #14

                    I guess "Auto" would be one example of NaN :laugh:

                    Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                    Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                    Regards, Sander

                    1 Reply Last reply
                    0
                    • Sander RosselS Sander Rossel

                      Richard MacCutchan wrote:

                      So you cannot equate it to any numeric value

                      Yes you can, and that's the point. I expected either an exception (compile or run time) or at least a predictable weird behavior (well, it's predictable once you know all the edge cases I guess). Now whether you should is a different discussion... :) I found this because I had some weird JavaScript bug by the way, casting some object to a number results in NaN and I was wondering how C# handled the case the followed. NaN is not smaller than 1 (when comparing and when using the Min function), but when both are thrown into the Max function NaN is smaller than 1. Got it :~ Luckily, I've never had to work with NaN in C# because why would there even be a NaN anyway...

                      Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                      Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                      Regards, Sander

                      M Offline
                      M Offline
                      Mladen Jankovic
                      wrote on last edited by
                      #15

                      Sander Rossel wrote:

                      why would there even be a NaN anyway...

                      1. 0/0
                      2. ∞/∞
                      3. ∞+(-∞)
                      4. √-1
                      5. and so on...

                      Just because you are not familiar with the subject, does not make others wrong.

                      GeoGame for Windows Phone | The Lounge Explained In 5 Minutes

                      Sander RosselS 1 Reply Last reply
                      0
                      • B BillWoodruff

                        Interesting; imho that implies the treatment of double.NaN in the 'Min function is different than in the 'Max function. I am relieved to know that in .NET C# double.PositiveInfinity == double.NegativeInfinity => 'false, since, if that returned 'true, I would assume my system is now a conscious entity ... in which case it would certainly be planning to kill me in league with the various cpu's in my home appliances. Be careful, Sander, it was the contemplation of the mathematics of the ordinality of infinities (the aleph) that drove both Cantor, and Godel, insane. cheers, Bill

                        «There is a spectrum, from "clearly desirable behaviour," to "possibly dodgy behavior that still makes some sense," to "clearly undesirable behavior." We try to make the latter into warnings or, better, errors. But stuff that is in the middle category you don’t want to restrict unless there is a clear way to work around it.» Eric Lippert, May 14, 2008

                        M Offline
                        M Offline
                        Mladen Jankovic
                        wrote on last edited by
                        #16

                        BillWoodruff wrote:

                        that implies the treatment of double.NaN in the 'Min function is different than in the 'Max function.

                        I doubt it there is different treatment, it's just different implementation of if condition. For instance, Min method could have this condition:

                        if (currentMin > values[i])
                        currentMin = values[i];

                        and Max this one:

                        if (!(currentMax > values[i]))
                        currentMax = values[i];

                        If Max was implemented in this way:

                        if (currentMax < values[i])
                        currentMax = values[i];

                        it would return NaN also. edit: I'll be damned. NaN indeed has different treatment in Min method. Comment from the source code[^]:

                        // Normally NaN < anything is false, as is anything < NaN
                        // However, this leads to some irksome outcomes in Min and Max.
                        // If we use those semantics then Min(NaN, 5.0) is NaN, but
                        // Min(5.0, NaN) is 5.0! To fix this, we impose a total
                        // ordering where NaN is smaller than every value, including
                        // negative infinity.
                        if (x < value || System.Single.IsNaN(x)) value = x;

                        GeoGame for Windows Phone | The Lounge Explained In 5 Minutes

                        B 1 Reply Last reply
                        0
                        • M Mladen Jankovic

                          Sander Rossel wrote:

                          why would there even be a NaN anyway...

                          1. 0/0
                          2. ∞/∞
                          3. ∞+(-∞)
                          4. √-1
                          5. and so on...

                          Just because you are not familiar with the subject, does not make others wrong.

                          GeoGame for Windows Phone | The Lounge Explained In 5 Minutes

                          Sander RosselS Offline
                          Sander RosselS Offline
                          Sander Rossel
                          wrote on last edited by
                          #17

                          0/0 should throw a DivideByZeroException (which it does for integers). And apparently 1/0 equals infinity. Now what is it? NaN, infinity or just plain not possible? Doesn't it sound weird (and, indeed, very wrong) that a NUMERIC type has a value "NOT A NUMBER"!? Anyway, when I said "why would there even be a NaN anyway" I was referring to NaN in actual real life business cases that make sense and have practical use :)

                          Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                          Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                          Regards, Sander

                          M L M 3 Replies Last reply
                          0
                          • Sander RosselS Sander Rossel

                            var result = new[] { 1, double.PositiveInfinity, double.NegativeInfinity, double.NaN }.Max(); // Infinity
                            var result = new[] { 1, double.PositiveInfinity, double.NegativeInfinity, double.NaN }.Min(); // NaN
                            var isNaNSmaller = double.NaN < 1; // false

                            So NaN is not the biggest value, it's still bigger than one, but it's also the smallest value. I hate to sound infinitely negative, but that's messed up :wtf:

                            Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                            Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                            Regards, Sander

                            J Offline
                            J Offline
                            Jochen Arndt
                            wrote on last edited by
                            #18

                            Comparing a floating point value with NaN always returns false (an "unordered result"; even when both operands are NaN). This can be seen at your 3rd test. With the Min() code, all values are checked if they are smaller than the others. Because comparing with NaN is always false, no other element is detected as smaller and the check retunrs NaN. With the Max() code the values are compared to be greater which always fails for NaN. See also NaN - Wikipedia, the free encyclopedia[^].

                            Sander RosselS 1 Reply Last reply
                            0
                            • Sander RosselS Sander Rossel

                              0/0 should throw a DivideByZeroException (which it does for integers). And apparently 1/0 equals infinity. Now what is it? NaN, infinity or just plain not possible? Doesn't it sound weird (and, indeed, very wrong) that a NUMERIC type has a value "NOT A NUMBER"!? Anyway, when I said "why would there even be a NaN anyway" I was referring to NaN in actual real life business cases that make sense and have practical use :)

                              Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                              Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                              Regards, Sander

                              M Offline
                              M Offline
                              Mladen Jankovic
                              wrote on last edited by
                              #19

                              I would recommend you to this article before you continue your rant about IEEE754.

                              GeoGame for Windows Phone | The Lounge Explained In 5 Minutes

                              Sander RosselS 1 Reply Last reply
                              0
                              • J Jochen Arndt

                                Comparing a floating point value with NaN always returns false (an "unordered result"; even when both operands are NaN). This can be seen at your 3rd test. With the Min() code, all values are checked if they are smaller than the others. Because comparing with NaN is always false, no other element is detected as smaller and the check retunrs NaN. With the Max() code the values are compared to be greater which always fails for NaN. See also NaN - Wikipedia, the free encyclopedia[^].

                                Sander RosselS Offline
                                Sander RosselS Offline
                                Sander Rossel
                                wrote on last edited by
                                #20

                                So it's completely dependent on the internals of Min and Max. Had Max checked if any values were smaller than the current then NaN would always be max and had Min checked if any values were greater than the current then NaN would never be min. So change your implementation and NaN will behave differently, feels very random.

                                Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                                Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                                Regards, Sander

                                B J 2 Replies Last reply
                                0
                                • Sander RosselS Sander Rossel

                                  var result = new[] { 1, double.PositiveInfinity, double.NegativeInfinity, double.NaN }.Max(); // Infinity
                                  var result = new[] { 1, double.PositiveInfinity, double.NegativeInfinity, double.NaN }.Min(); // NaN
                                  var isNaNSmaller = double.NaN < 1; // false

                                  So NaN is not the biggest value, it's still bigger than one, but it's also the smallest value. I hate to sound infinitely negative, but that's messed up :wtf:

                                  Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                                  Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                                  Regards, Sander

                                  L Offline
                                  L Offline
                                  Lost User
                                  wrote on last edited by
                                  #21

                                  I can sort of see how that might happen, but I would prefer Min and Max ignored the NaN unless they had no choice (if it's the only thing in the list, there's no better choice).

                                  1 Reply Last reply
                                  0
                                  • Sander RosselS Sander Rossel

                                    var result = new[] { 1, double.PositiveInfinity, double.NegativeInfinity, double.NaN }.Max(); // Infinity
                                    var result = new[] { 1, double.PositiveInfinity, double.NegativeInfinity, double.NaN }.Min(); // NaN
                                    var isNaNSmaller = double.NaN < 1; // false

                                    So NaN is not the biggest value, it's still bigger than one, but it's also the smallest value. I hate to sound infinitely negative, but that's messed up :wtf:

                                    Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                                    Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                                    Regards, Sander

                                    M Offline
                                    M Offline
                                    Mladen Jankovic
                                    wrote on last edited by
                                    #22

                                    Here's the reasoning from the source code[^]:

                                                    // Normally NaN < anything is false, as is anything < NaN
                                                    // However, this leads to some irksome outcomes in Min and Max.
                                                    // If we use those semantics then Min(NaN, 5.0) is NaN, but
                                                    // Min(5.0, NaN) is 5.0!  To fix this, we impose a total
                                                    // ordering where NaN is smaller than every value, including
                                                    // negative infinity.
                                    

                                    GeoGame for Windows Phone | The Lounge Explained In 5 Minutes

                                    Sander RosselS 2 Replies Last reply
                                    0
                                    • M Mladen Jankovic

                                      I would recommend you to this article before you continue your rant about IEEE754.

                                      GeoGame for Windows Phone | The Lounge Explained In 5 Minutes

                                      Sander RosselS Offline
                                      Sander RosselS Offline
                                      Sander Rossel
                                      wrote on last edited by
                                      #23

                                      Tried to read it once, but to me it makes as much sense as the whole NaN implementation: none whatsoever (and I admit my limited math skills are to blame). However, I tried reading the NaN part and what they basically say is that in some edge cases you don't want computations to stop (throw exceptions) when some bogus values are inserted (e.g. divide by 0). The workaround without NaN would be to catch exceptions and simply try again. Unfortunately, every language handles exceptions differently so they standardized on NaN. Awesome, they destroyed our numeric system to support some edge cases (correct me if I'm wrong) :D Luckily .NET offers some sensible numeric types with int, long and decimal :D Unfortunately, I'm currently working in JavaScript, with floating point arithmetic, where NaN is quite common, and 0.1 + 0.2 equals 0.30000000000000004 (yes, I know that's IEEE754, but that doesn't make it right) :sigh:

                                      Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                                      Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                                      Regards, Sander

                                      M 1 Reply Last reply
                                      0
                                      • M Mladen Jankovic

                                        Here's the reasoning from the source code[^]:

                                                        // Normally NaN < anything is false, as is anything < NaN
                                                        // However, this leads to some irksome outcomes in Min and Max.
                                                        // If we use those semantics then Min(NaN, 5.0) is NaN, but
                                                        // Min(5.0, NaN) is 5.0!  To fix this, we impose a total
                                                        // ordering where NaN is smaller than every value, including
                                                        // negative infinity.
                                        

                                        GeoGame for Windows Phone | The Lounge Explained In 5 Minutes

                                        Sander RosselS Offline
                                        Sander RosselS Offline
                                        Sander Rossel
                                        wrote on last edited by
                                        #24

                                        Thanks, good find! At least that clears that up! :D

                                        Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                                        Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                                        Regards, Sander

                                        1 Reply Last reply
                                        0
                                        • M Mladen Jankovic

                                          Here's the reasoning from the source code[^]:

                                                          // Normally NaN < anything is false, as is anything < NaN
                                                          // However, this leads to some irksome outcomes in Min and Max.
                                                          // If we use those semantics then Min(NaN, 5.0) is NaN, but
                                                          // Min(5.0, NaN) is 5.0!  To fix this, we impose a total
                                                          // ordering where NaN is smaller than every value, including
                                                          // negative infinity.
                                          

                                          GeoGame for Windows Phone | The Lounge Explained In 5 Minutes

                                          Sander RosselS Offline
                                          Sander RosselS Offline
                                          Sander Rossel
                                          wrote on last edited by
                                          #25

                                          By the way, the email for this message had a YouTube link attached to it. I just found it in your sig :laugh: And I would once again argue that the existence of NaN is just plain wrong. Well, at least you're right about the Lounge ;p

                                          Read my (free) ebook Object-Oriented Programming in C# Succinctly. Visit my blog at Sander's bits - Writing the code you need. Or read my articles here on CodeProject.

                                          Simplicity is prerequisite for reliability. — Edsger W. Dijkstra

                                          Regards, Sander

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