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Plurality - Modular Code Editor

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  • G Gurigraphics

    Truth. For each type of work and need there is a more suitable tool . This forum is bug ¬¬

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #31

    Gurigraphics wrote:

    This forum is bug

    Then report it in the proper place. However, it is more likely that your message got picked up by the Spam filter, and had to be released by someone with the right authority.

    G 1 Reply Last reply
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    • G Gurigraphics

      Truth. For each type of work and need there is a more suitable tool.

      L Offline
      L Offline
      Lost User
      wrote on last edited by
      #32

      Sounds like you are looking for a problem to your solution :)

      Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

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      • L Lost User

        Gurigraphics wrote:

        This forum is bug

        Then report it in the proper place. However, it is more likely that your message got picked up by the Spam filter, and had to be released by someone with the right authority.

        G Offline
        G Offline
        Gurigraphics
        wrote on last edited by
        #33

        Okay. I post in one place and it appears in another. Thanks.

        1 Reply Last reply
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        • L Lost User

          Sounds like you are looking for a problem to your solution :)

          Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

          G Offline
          G Offline
          Gurigraphics
          wrote on last edited by
          #34

          Sounds like you are looking for a problem to your solution. Yeah. The same problem solved by Stencyl, Scratch, Google Blockly, Game Maker, Unreal Engine and others visual editors.

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          • L Lost User

            Gurigraphics wrote:

            It is not a question of better or worse. It's a matter of wanting.

            If there is two hammers that can do the job, I'll pick the better one.

            Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

            G Offline
            G Offline
            Gurigraphics
            wrote on last edited by
            #35

            Me too. That is why I often prefer Sublime than VS.

            1 Reply Last reply
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            • L Lost User

              Gurigraphics wrote:

              It is not a question of better or worse. It's a matter of wanting.

              If there is two hammers that can do the job, I'll pick the better one.

              Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

              G Offline
              G Offline
              Gurigraphics
              wrote on last edited by
              #36

              Me too. That is why I often prefer Sublime than VS.

              L 1 Reply Last reply
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              • L Lost User

                Gurigraphics wrote:

                It is not a question of better or worse. It's a matter of wanting.

                If there is two hammers that can do the job, I'll pick the better one.

                Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                G Offline
                G Offline
                Gurigraphics
                wrote on last edited by
                #37

                Me too. That is why I often prefer S-ublime than V-S.

                1 Reply Last reply
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                • G Gurigraphics

                  Making comparisons with VS does not change anything. Whoever prefers this approach simply uses it If this possibility exists. It is not a question of better or worse. It's a matter of wanting. https://forums.tigsource.com/index.php?topic=59097.0

                  L Offline
                  L Offline
                  Lost User
                  wrote on last edited by
                  #38

                  That's what I said. How many enthusiasts have you collected so far?

                  G 1 Reply Last reply
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                  • L Lost User

                    That's what I said. How many enthusiasts have you collected so far?

                    G Offline
                    G Offline
                    Gurigraphics
                    wrote on last edited by
                    #39

                    Without a prototype I collected only criticism: It's not worth it, the images are MS-DOS, VS is better, nobody needs it.

                    L 1 Reply Last reply
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                    • G Gurigraphics

                      Without a prototype I collected only criticism: It's not worth it, the images are MS-DOS, VS is better, nobody needs it.

                      L Offline
                      L Offline
                      Lost User
                      wrote on last edited by
                      #40

                      If "graphics" is the only thing that is holding you back, there are plenty of FREE tools to make things more "shiny": Paint; Paint.NET; Gimp; POV-Ray; MS Blend; etc.

                      G 1 Reply Last reply
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                      • G Gurigraphics

                        Me too. That is why I often prefer Sublime than VS.

                        L Offline
                        L Offline
                        Lost User
                        wrote on last edited by
                        #41

                        Gurigraphics wrote:

                        Me too. That is why I often prefer Sublime than VS.

                        Brilliant text-editor, but not a IDE.

                        Gurigraphics wrote:

                        Yeah. The same problem solved by Stencyl, Scratch, Google Blockly, Game Maker, Unreal Engine and others visual editors.

                        Problem is that those were not more efficient 'solutions' than the already existing ones.

                        Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                        G 1 Reply Last reply
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                        • L Lost User

                          Gurigraphics wrote:

                          Me too. That is why I often prefer Sublime than VS.

                          Brilliant text-editor, but not a IDE.

                          Gurigraphics wrote:

                          Yeah. The same problem solved by Stencyl, Scratch, Google Blockly, Game Maker, Unreal Engine and others visual editors.

                          Problem is that those were not more efficient 'solutions' than the already existing ones.

                          Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                          G Offline
                          G Offline
                          Gurigraphics
                          wrote on last edited by
                          #42

                          In many ways they are more efficient. But, as I said, I'm not interested in comparisons, better and worse, and that kind of teen discussion. P.s: That answer was for another question. This forum is lag.

                          L 1 Reply Last reply
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                          • L Lost User

                            If "graphics" is the only thing that is holding you back, there are plenty of FREE tools to make things more "shiny": Paint; Paint.NET; Gimp; POV-Ray; MS Blend; etc.

                            G Offline
                            G Offline
                            Gurigraphics
                            wrote on last edited by
                            #43

                            The graphics was just a rough draft. These days I found ready a part of what I need. And much better than I could do. jQquery sortable lists[^]

                            1 Reply Last reply
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                            • G Gurigraphics

                              In many ways they are more efficient. But, as I said, I'm not interested in comparisons, better and worse, and that kind of teen discussion. P.s: That answer was for another question. This forum is lag.

                              L Offline
                              L Offline
                              Lost User
                              wrote on last edited by
                              #44

                              Gurigraphics wrote:

                              In many ways they are more efficient

                              Name one.

                              Gurigraphics wrote:

                              I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                              Happy new year :)

                              Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                              G 10 Replies Last reply
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                              • L Lost User

                                Gurigraphics wrote:

                                In many ways they are more efficient

                                Name one.

                                Gurigraphics wrote:

                                I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                Happy new year :)

                                Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                G Offline
                                G Offline
                                Gurigraphics
                                wrote on last edited by
                                #45

                                Name one: Create games more fast. Happy New Year. (2 hours left here) ^ ^

                                1 Reply Last reply
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                                • L Lost User

                                  Gurigraphics wrote:

                                  In many ways they are more efficient

                                  Name one.

                                  Gurigraphics wrote:

                                  I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                  Happy new year :)

                                  Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                  G Offline
                                  G Offline
                                  Gurigraphics
                                  wrote on last edited by
                                  #46

                                  Name one: Create games more fast. Happy New Year. (2 hours left here) ^ ^

                                  1 Reply Last reply
                                  0
                                  • L Lost User

                                    Gurigraphics wrote:

                                    In many ways they are more efficient

                                    Name one.

                                    Gurigraphics wrote:

                                    I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                    Happy new year :)

                                    Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                    G Offline
                                    G Offline
                                    Gurigraphics
                                    wrote on last edited by
                                    #47

                                    C reate g ames m ore f ast. H appy N ew Y ear. (2 h ours l eft h ere) ^ ^ P.s: A ll I w rite is d eleted.

                                    1 Reply Last reply
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                                    • L Lost User

                                      Gurigraphics wrote:

                                      In many ways they are more efficient

                                      Name one.

                                      Gurigraphics wrote:

                                      I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                      Happy new year :)

                                      Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                      G Offline
                                      G Offline
                                      Gurigraphics
                                      wrote on last edited by
                                      #48

                                      To create games more fast. Happy New Year. (2h hours left here) ^ ^ P.s: All I write is deleted. ¬¬

                                      1 Reply Last reply
                                      0
                                      • L Lost User

                                        Gurigraphics wrote:

                                        In many ways they are more efficient

                                        Name one.

                                        Gurigraphics wrote:

                                        I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                        Happy new year :)

                                        Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                        G Offline
                                        G Offline
                                        Gurigraphics
                                        wrote on last edited by
                                        #49

                                        To create games more fast. HNY (2h hours left here) ^ ^ P.s: All I write is deleted. ¬¬

                                        1 Reply Last reply
                                        0
                                        • L Lost User

                                          Gurigraphics wrote:

                                          In many ways they are more efficient

                                          Name one.

                                          Gurigraphics wrote:

                                          I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                          Happy new year :)

                                          Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                          G Offline
                                          G Offline
                                          Gurigraphics
                                          wrote on last edited by
                                          #50

                                          To create g_ames more fast. HNY (There's still 2 hours left) ^ ^ P.s: This forum delete all my texts. ¬¬

                                          1 Reply Last reply
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