Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. General Programming
  3. Design and Architecture
  4. Plurality - Modular Code Editor

Plurality - Modular Code Editor

Scheduled Pinned Locked Moved Design and Architecture
htmljavascriptcssdatabasecom
61 Posts 5 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • L Lost User

    Sounds like you are looking for a problem to your solution :)

    Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

    G Offline
    G Offline
    Gurigraphics
    wrote on last edited by
    #34

    Sounds like you are looking for a problem to your solution. Yeah. The same problem solved by Stencyl, Scratch, Google Blockly, Game Maker, Unreal Engine and others visual editors.

    1 Reply Last reply
    0
    • L Lost User

      Gurigraphics wrote:

      It is not a question of better or worse. It's a matter of wanting.

      If there is two hammers that can do the job, I'll pick the better one.

      Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

      G Offline
      G Offline
      Gurigraphics
      wrote on last edited by
      #35

      Me too. That is why I often prefer Sublime than VS.

      1 Reply Last reply
      0
      • L Lost User

        Gurigraphics wrote:

        It is not a question of better or worse. It's a matter of wanting.

        If there is two hammers that can do the job, I'll pick the better one.

        Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

        G Offline
        G Offline
        Gurigraphics
        wrote on last edited by
        #36

        Me too. That is why I often prefer Sublime than VS.

        L 1 Reply Last reply
        0
        • L Lost User

          Gurigraphics wrote:

          It is not a question of better or worse. It's a matter of wanting.

          If there is two hammers that can do the job, I'll pick the better one.

          Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

          G Offline
          G Offline
          Gurigraphics
          wrote on last edited by
          #37

          Me too. That is why I often prefer S-ublime than V-S.

          1 Reply Last reply
          0
          • G Gurigraphics

            Making comparisons with VS does not change anything. Whoever prefers this approach simply uses it If this possibility exists. It is not a question of better or worse. It's a matter of wanting. https://forums.tigsource.com/index.php?topic=59097.0

            L Offline
            L Offline
            Lost User
            wrote on last edited by
            #38

            That's what I said. How many enthusiasts have you collected so far?

            G 1 Reply Last reply
            0
            • L Lost User

              That's what I said. How many enthusiasts have you collected so far?

              G Offline
              G Offline
              Gurigraphics
              wrote on last edited by
              #39

              Without a prototype I collected only criticism: It's not worth it, the images are MS-DOS, VS is better, nobody needs it.

              L 1 Reply Last reply
              0
              • G Gurigraphics

                Without a prototype I collected only criticism: It's not worth it, the images are MS-DOS, VS is better, nobody needs it.

                L Offline
                L Offline
                Lost User
                wrote on last edited by
                #40

                If "graphics" is the only thing that is holding you back, there are plenty of FREE tools to make things more "shiny": Paint; Paint.NET; Gimp; POV-Ray; MS Blend; etc.

                G 1 Reply Last reply
                0
                • G Gurigraphics

                  Me too. That is why I often prefer Sublime than VS.

                  L Offline
                  L Offline
                  Lost User
                  wrote on last edited by
                  #41

                  Gurigraphics wrote:

                  Me too. That is why I often prefer Sublime than VS.

                  Brilliant text-editor, but not a IDE.

                  Gurigraphics wrote:

                  Yeah. The same problem solved by Stencyl, Scratch, Google Blockly, Game Maker, Unreal Engine and others visual editors.

                  Problem is that those were not more efficient 'solutions' than the already existing ones.

                  Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                  G 1 Reply Last reply
                  0
                  • L Lost User

                    Gurigraphics wrote:

                    Me too. That is why I often prefer Sublime than VS.

                    Brilliant text-editor, but not a IDE.

                    Gurigraphics wrote:

                    Yeah. The same problem solved by Stencyl, Scratch, Google Blockly, Game Maker, Unreal Engine and others visual editors.

                    Problem is that those were not more efficient 'solutions' than the already existing ones.

                    Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                    G Offline
                    G Offline
                    Gurigraphics
                    wrote on last edited by
                    #42

                    In many ways they are more efficient. But, as I said, I'm not interested in comparisons, better and worse, and that kind of teen discussion. P.s: That answer was for another question. This forum is lag.

                    L 1 Reply Last reply
                    0
                    • L Lost User

                      If "graphics" is the only thing that is holding you back, there are plenty of FREE tools to make things more "shiny": Paint; Paint.NET; Gimp; POV-Ray; MS Blend; etc.

                      G Offline
                      G Offline
                      Gurigraphics
                      wrote on last edited by
                      #43

                      The graphics was just a rough draft. These days I found ready a part of what I need. And much better than I could do. jQquery sortable lists[^]

                      1 Reply Last reply
                      0
                      • G Gurigraphics

                        In many ways they are more efficient. But, as I said, I'm not interested in comparisons, better and worse, and that kind of teen discussion. P.s: That answer was for another question. This forum is lag.

                        L Offline
                        L Offline
                        Lost User
                        wrote on last edited by
                        #44

                        Gurigraphics wrote:

                        In many ways they are more efficient

                        Name one.

                        Gurigraphics wrote:

                        I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                        Happy new year :)

                        Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                        G 10 Replies Last reply
                        0
                        • L Lost User

                          Gurigraphics wrote:

                          In many ways they are more efficient

                          Name one.

                          Gurigraphics wrote:

                          I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                          Happy new year :)

                          Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                          G Offline
                          G Offline
                          Gurigraphics
                          wrote on last edited by
                          #45

                          Name one: Create games more fast. Happy New Year. (2 hours left here) ^ ^

                          1 Reply Last reply
                          0
                          • L Lost User

                            Gurigraphics wrote:

                            In many ways they are more efficient

                            Name one.

                            Gurigraphics wrote:

                            I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                            Happy new year :)

                            Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                            G Offline
                            G Offline
                            Gurigraphics
                            wrote on last edited by
                            #46

                            Name one: Create games more fast. Happy New Year. (2 hours left here) ^ ^

                            1 Reply Last reply
                            0
                            • L Lost User

                              Gurigraphics wrote:

                              In many ways they are more efficient

                              Name one.

                              Gurigraphics wrote:

                              I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                              Happy new year :)

                              Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                              G Offline
                              G Offline
                              Gurigraphics
                              wrote on last edited by
                              #47

                              C reate g ames m ore f ast. H appy N ew Y ear. (2 h ours l eft h ere) ^ ^ P.s: A ll I w rite is d eleted.

                              1 Reply Last reply
                              0
                              • L Lost User

                                Gurigraphics wrote:

                                In many ways they are more efficient

                                Name one.

                                Gurigraphics wrote:

                                I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                Happy new year :)

                                Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                G Offline
                                G Offline
                                Gurigraphics
                                wrote on last edited by
                                #48

                                To create games more fast. Happy New Year. (2h hours left here) ^ ^ P.s: All I write is deleted. ¬¬

                                1 Reply Last reply
                                0
                                • L Lost User

                                  Gurigraphics wrote:

                                  In many ways they are more efficient

                                  Name one.

                                  Gurigraphics wrote:

                                  I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                  Happy new year :)

                                  Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                  G Offline
                                  G Offline
                                  Gurigraphics
                                  wrote on last edited by
                                  #49

                                  To create games more fast. HNY (2h hours left here) ^ ^ P.s: All I write is deleted. ¬¬

                                  1 Reply Last reply
                                  0
                                  • L Lost User

                                    Gurigraphics wrote:

                                    In many ways they are more efficient

                                    Name one.

                                    Gurigraphics wrote:

                                    I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                    Happy new year :)

                                    Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                    G Offline
                                    G Offline
                                    Gurigraphics
                                    wrote on last edited by
                                    #50

                                    To create g_ames more fast. HNY (There's still 2 hours left) ^ ^ P.s: This forum delete all my texts. ¬¬

                                    1 Reply Last reply
                                    0
                                    • L Lost User

                                      Gurigraphics wrote:

                                      In many ways they are more efficient

                                      Name one.

                                      Gurigraphics wrote:

                                      I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                      Happy new year :)

                                      Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                      G Offline
                                      G Offline
                                      Gurigraphics
                                      wrote on last edited by
                                      #51

                                      T_o c_reate g_ames m_ore f_ast.

                                      HNY (T_here's s_till 2 h_ours l_eft) ^ ^

                                      P.s: This forum delete all my texts. ¬¬

                                      1 Reply Last reply
                                      0
                                      • L Lost User

                                        Gurigraphics wrote:

                                        In many ways they are more efficient

                                        Name one.

                                        Gurigraphics wrote:

                                        I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                        Happy new year :)

                                        Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                        G Offline
                                        G Offline
                                        Gurigraphics
                                        wrote on last edited by
                                        #52

                                        HNY my text[^]

                                        1 Reply Last reply
                                        0
                                        • L Lost User

                                          Gurigraphics wrote:

                                          In many ways they are more efficient

                                          Name one.

                                          Gurigraphics wrote:

                                          I'm not interested in comparisons, better and worse, and that kind of teen discussion.

                                          Happy new year :)

                                          Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^][](X-Clacks-Overhead: GNU Terry Pratchett)

                                          G Offline
                                          G Offline
                                          Gurigraphics
                                          wrote on last edited by
                                          #53

                                          my respost[^]

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups