Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. The Lounge
  3. How many of you use WPF

How many of you use WPF

Scheduled Pinned Locked Moved The Lounge
graphicsgame-devcsharpwpfwinforms
98 Posts 34 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • C CataclysmicQuantum

    Kevin McFarlane wrote:

    I don't use it myself but our application (software for controlling an industrial print machine) uses it.

    Why couldn't you design the application without the use of such controls? In the world of programming and application design there are many possibilities to accomplish the goal. I believe a simple bitmap would be a better solution that a 3d rendered control.

    The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

    W Offline
    W Offline
    wout de zeeuw
    wrote on last edited by
    #45

    Bitmap means resolution dependence, and with the every increasing variety of displays out there it makes increasingly more sense to do resolution indepdendent graphics like WPF attempts. I haven't used it that much yet, so I'm still undecided whether I like it or not.

    Wout

    C 1 Reply Last reply
    0
    • S Shog9 0

      CataclysmicQuantum wrote:

      I should not have to write XML and hoolaguh boolahuh to make a button on a form. WinForms, GDI/+, OpenGL, and DirectX is all we need!

      WinForms? GDI? OpenGL? DirectX?! That's an awful lot of mess and complication there. Gimme a framebuffer and an event queue and i'll give you all the buttons you need. Well, unless you want properly-kerned, nicely-antialiased text on those buttons. Or want them scaled appropriately for the actual resolution of the display. I'll need a bit of extra support for that. Oh, and maybe you'd like to support screen readers and other accessibility tools for disabled users. Yeah, i'll need some extra stuff there too. Oh, you want an image drawn on the button? Loaded from a file at runtime? A vector image, drawn with proper antialiasing, blending, filtering... Yeah, no sense re-inventing the wheel - i guess i could use a bit of support on that front as well. Don't get me wrong - there are problems with WPF, first and foremost that it was released a decade later than it should have been. But there are reasons for a lot of it, and you should learn what those are before talking too much trash. ...And FWIW, you don't actually have to use XAML.

      Citizen 20.1.01

      'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

      W Offline
      W Offline
      wout de zeeuw
      wrote on last edited by
      #46

      Yeah, but the designer uses xaml. I actually liked the win forms code generation, where you had easy access to the generated UI element fields. Still learning though, so not very opinionated yet.

      Wout

      S 1 Reply Last reply
      0
      • W wout de zeeuw

        Yeah, but the designer uses xaml. I actually liked the win forms code generation, where you had easy access to the generated UI element fields. Still learning though, so not very opinionated yet.

        Wout

        S Offline
        S Offline
        Shog9 0
        wrote on last edited by
        #47

        wout de zeeuw wrote:

        I actually liked the win forms code generation, where you had easy access to the generated UI element fields.

        The problem with that approach was that the rules for designer-generated code and regular code were different. That is, you can do things in code that the designer couldn't handle - this effectively meant that the designer-code had to be segregated and touched only with kid gloves, which pretty much put it into the same category as XAML or resource scripts, except without the clearly-defined boundaries.

        Citizen 20.1.01

        'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

        W 1 Reply Last reply
        0
        • C CataclysmicQuantum

          Gary R. Wheeler wrote:

          You do if the image on the button must remain proportional to the size of the button, the button size can change, and you want it to look decent. Such as in my application which represents components in a piece of equipment using buttons.

          If you are using images then vector graphics wont help you any.

          The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

          S Offline
          S Offline
          Shog9 0
          wrote on last edited by
          #48

          You do realize that modern displays require all graphics to be rasterized prior to actually appearing on the screen... right? The advantage of using a vector image as the source and rasterizing only when you know the exact size and resolution that will be required is that you won't distort or lose detail the way you will when scaling a pre-rasterized image.

          Citizen 20.1.01

          'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

          C P 2 Replies Last reply
          0
          • W wout de zeeuw

            Bitmap means resolution dependence, and with the every increasing variety of displays out there it makes increasingly more sense to do resolution indepdendent graphics like WPF attempts. I haven't used it that much yet, so I'm still undecided whether I like it or not.

            Wout

            C Offline
            C Offline
            CataclysmicQuantum
            wrote on last edited by
            #49

            Why not a bitmap large enough to scale?

            The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

            E 1 Reply Last reply
            0
            • S Shog9 0

              You do realize that modern displays require all graphics to be rasterized prior to actually appearing on the screen... right? The advantage of using a vector image as the source and rasterizing only when you know the exact size and resolution that will be required is that you won't distort or lose detail the way you will when scaling a pre-rasterized image.

              Citizen 20.1.01

              'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

              C Offline
              C Offline
              CataclysmicQuantum
              wrote on last edited by
              #50

              You are over complicating things.

              The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

              S 1 Reply Last reply
              0
              • C CataclysmicQuantum

                You are over complicating things.

                The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

                S Offline
                S Offline
                Shog9 0
                wrote on last edited by
                #51

                CataclysmicQuantum wrote:

                You are over complicating things.

                Boy... There are a lot of surprises still in store for you.

                Citizen 20.1.01

                'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

                C 1 Reply Last reply
                0
                • S Shog9 0

                  CataclysmicQuantum wrote:

                  You are over complicating things.

                  Boy... There are a lot of surprises still in store for you.

                  Citizen 20.1.01

                  'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

                  C Offline
                  C Offline
                  CataclysmicQuantum
                  wrote on last edited by
                  #52

                  You are making things sound more complicated than they need to be.

                  The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

                  E 1 Reply Last reply
                  0
                  • C Christian Graus

                    WPF runs on XP

                    Christian Graus Please read this if you don't understand the answer I've given you "also I don't think "TranslateOneToTwoBillion OneHundredAndFortySevenMillion FourHundredAndEightyThreeThousand SixHundredAndFortySeven()" is a very good choice for a function name" - SpacixOne ( offering help to someone who really needed it ) ( spaces added for the benefit of people running at < 1280x1024 )

                    G Offline
                    G Offline
                    Gene OK
                    wrote on last edited by
                    #53

                    Thanks, but I am well aware of WPF on XP. It's just not the preferred method of generating user interfaces on XP.

                    CodeWiz51 -- Life is not a spectator sport. I came to play. Code's Musings | Code's Articles

                    C 1 Reply Last reply
                    0
                    • G Gene OK

                      Thanks, but I am well aware of WPF on XP. It's just not the preferred method of generating user interfaces on XP.

                      CodeWiz51 -- Life is not a spectator sport. I came to play. Code's Musings | Code's Articles

                      C Offline
                      C Offline
                      Christian Graus
                      wrote on last edited by
                      #54

                      No more or less than it is on Vista.

                      Christian Graus Please read this if you don't understand the answer I've given you "also I don't think "TranslateOneToTwoBillion OneHundredAndFortySevenMillion FourHundredAndEightyThreeThousand SixHundredAndFortySeven()" is a very good choice for a function name" - SpacixOne ( offering help to someone who really needed it ) ( spaces added for the benefit of people running at < 1280x1024 )

                      G M 2 Replies Last reply
                      0
                      • C CataclysmicQuantum

                        I'm thinking of just boycotting the technology. Why should I have to learn something new and complicated just for the sake of being up to date? I don't like WPF and how it makes thinks seem messy and more complicated. I should not have to write XML and hoolaguh boolahuh to make a button on a form. WinForms, GDI/+, OpenGL, and DirectX is all we need! Who is with me on this?

                        The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

                        C Offline
                        C Offline
                        Chris Maunder
                        wrote on last edited by
                        #55

                        CataclysmicQuantum wrote:

                        Why should I have to learn something new and complicated just for the sake of being up to date

                        This is what being a developer is all about. In all seriousness if this isn't what you enjoy then probably time to think of another vocation.

                        cheers, Chris Maunder

                        CodeProject.com : C++ MVP

                        1 Reply Last reply
                        0
                        • C CataclysmicQuantum

                          I'm thinking of just boycotting the technology. Why should I have to learn something new and complicated just for the sake of being up to date? I don't like WPF and how it makes thinks seem messy and more complicated. I should not have to write XML and hoolaguh boolahuh to make a button on a form. WinForms, GDI/+, OpenGL, and DirectX is all we need! Who is with me on this?

                          The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

                          J Offline
                          J Offline
                          Joe Woodbury
                          wrote on last edited by
                          #56

                          I haven't, but I looked into it for business reasons and was very disappointed. The sample applications I found looked good, but were slow and used a massive amount of system resources (the simplest operation in one applet caused 40% CPU utilization, another used 10% just sitting there.) Looking more into it, it appears that the moment you depart from the simple, WPF becomes a nightmare. Quite honestly, I don't like WinForms much either, especially how it doesn't separate interface and implementation the way traditional dialog boxes do.

                          Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

                          1 Reply Last reply
                          0
                          • C CataclysmicQuantum

                            Why not a bitmap large enough to scale?

                            The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

                            E Offline
                            E Offline
                            El Corazon
                            wrote on last edited by
                            #57

                            CataclysmicQuantum wrote:

                            Why not a bitmap large enough to scale?

                            anisotropism moiré patterns and other aliasing artifacts. Not to mention the memory. How big is big enough to scale? 256x256? 512x512? 1024x1024? 16384x16384?

                            _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb) John Andrew Holmes "It is well to remember that the entire universe, with one trifling exception, is composed of others."

                            C 1 Reply Last reply
                            0
                            • E El Corazon

                              CataclysmicQuantum wrote:

                              Why not a bitmap large enough to scale?

                              anisotropism moiré patterns and other aliasing artifacts. Not to mention the memory. How big is big enough to scale? 256x256? 512x512? 1024x1024? 16384x16384?

                              _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb) John Andrew Holmes "It is well to remember that the entire universe, with one trifling exception, is composed of others."

                              C Offline
                              C Offline
                              CataclysmicQuantum
                              wrote on last edited by
                              #58

                              Windows Vista does it with its explorer icons.

                              The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

                              E 1 Reply Last reply
                              0
                              • C Christian Graus

                                No more or less than it is on Vista.

                                Christian Graus Please read this if you don't understand the answer I've given you "also I don't think "TranslateOneToTwoBillion OneHundredAndFortySevenMillion FourHundredAndEightyThreeThousand SixHundredAndFortySeven()" is a very good choice for a function name" - SpacixOne ( offering help to someone who really needed it ) ( spaces added for the benefit of people running at < 1280x1024 )

                                G Offline
                                G Offline
                                Gene OK
                                wrote on last edited by
                                #59

                                Far less than Vista.

                                CodeWiz51 -- Life is not a spectator sport. I came to play. Code's Musings | Code's Articles

                                C 1 Reply Last reply
                                0
                                • C CataclysmicQuantum

                                  You are making things sound more complicated than they need to be.

                                  The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

                                  E Offline
                                  E Offline
                                  El Corazon
                                  wrote on last edited by
                                  #60

                                  CataclysmicQuantum wrote:

                                  You are making things sound more complicated than they need to be.

                                  No, he is not. Even in OpenGL understanding Rasterization means you understand the results of your operations and hopefully they match your expectations for the code. Otherwise you are playing the sink/swim method of graphics programming. It is NOT that complicated. Everything you do goes through a pipeline process, whether it is GDI or OpenGL is irrelevant, the pipeline process is different depending the graphics foundation you are using, but the process is ultimately the same. There are differences in methodology of the process, for instance GDI is rasterized at every step, where-as OpenGL and Direct3D use deferred rasterization at the end of a frame. One is designed for drawing on a screen and holding it there, the other is designed completely around animation methodologies. Once you realize the process of rasterization, and the need therein, you realize why GDI is slower than DirectX/OpenGL. Rasterizing your process is the foundation of graphics. It isn't like learning how to build cars to learn how to drive one, but it is more like knowing that your car burns gas before you run out somewhere about Thorough, NM and wonder how this happened. Knowing the basics of how something works is very, VERY, good.

                                  _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb) John Andrew Holmes "It is well to remember that the entire universe, with one trifling exception, is composed of others."

                                  1 Reply Last reply
                                  0
                                  • G Gene OK

                                    Far less than Vista.

                                    CodeWiz51 -- Life is not a spectator sport. I came to play. Code's Musings | Code's Articles

                                    C Offline
                                    C Offline
                                    Christian Graus
                                    wrote on last edited by
                                    #61

                                    I don't know what makes you say that, but you're plain wrong. There's nothing stopping you using C to write a Windows app for Vista. If you feel that just because the general UI is flashy, you would think it's better to use WPF, that's your decision, but WPF is just an option, in XP or in Vista.

                                    Christian Graus Please read this if you don't understand the answer I've given you "also I don't think "TranslateOneToTwoBillion OneHundredAndFortySevenMillion FourHundredAndEightyThreeThousand SixHundredAndFortySeven()" is a very good choice for a function name" - SpacixOne ( offering help to someone who really needed it ) ( spaces added for the benefit of people running at < 1280x1024 )

                                    E G 2 Replies Last reply
                                    0
                                    • C CataclysmicQuantum

                                      Windows Vista does it with its explorer icons.

                                      The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

                                      E Offline
                                      E Offline
                                      El Corazon
                                      wrote on last edited by
                                      #62

                                      CataclysmicQuantum wrote:

                                      Windows Vista does it with its explorer icons.

                                      and also why expanding windows icons looks ugly, shrinking them always looks odd. The point was trying to find a better way. Whether or not this is a better way will remain to be seen, but exploring the concept has its reasons, and they are many.

                                      _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb) John Andrew Holmes "It is well to remember that the entire universe, with one trifling exception, is composed of others."

                                      C 1 Reply Last reply
                                      0
                                      • E El Corazon

                                        CataclysmicQuantum wrote:

                                        Windows Vista does it with its explorer icons.

                                        and also why expanding windows icons looks ugly, shrinking them always looks odd. The point was trying to find a better way. Whether or not this is a better way will remain to be seen, but exploring the concept has its reasons, and they are many.

                                        _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb) John Andrew Holmes "It is well to remember that the entire universe, with one trifling exception, is composed of others."

                                        C Offline
                                        C Offline
                                        CataclysmicQuantum
                                        wrote on last edited by
                                        #63

                                        El Corazon wrote:

                                        and also why expanding windows icons looks ugly, shrinking them always looks odd

                                        Looks smooth in Vista. Most icons are pretty large so you can expand them without making them look pixelated.

                                        The Digital World. It is an amazing place in which we primitive humans interact. Our flesh made this synthetic machine. You see, we are so smart, we know a lot of stuff. We were grown from cells that came from the universe, which the matter and physics I'm typing in it is amazing how the universe is working. Human life is very amazing. How I experience this sh*t its like wow.

                                        E 1 Reply Last reply
                                        0
                                        • C Christian Graus

                                          I don't know what makes you say that, but you're plain wrong. There's nothing stopping you using C to write a Windows app for Vista. If you feel that just because the general UI is flashy, you would think it's better to use WPF, that's your decision, but WPF is just an option, in XP or in Vista.

                                          Christian Graus Please read this if you don't understand the answer I've given you "also I don't think "TranslateOneToTwoBillion OneHundredAndFortySevenMillion FourHundredAndEightyThreeThousand SixHundredAndFortySeven()" is a very good choice for a function name" - SpacixOne ( offering help to someone who really needed it ) ( spaces added for the benefit of people running at < 1280x1024 )

                                          E Offline
                                          E Offline
                                          El Corazon
                                          wrote on last edited by
                                          #64

                                          Christian Graus wrote:

                                          There's nothing stopping you using C to write a Windows app for Vista.

                                          I hope there are not people who think this is no longer possible! egad, that would be a big misconception of how things work. You can use C/C++ even FORTRAN if you want, heaven forbid even COBOL is available along with all the sharps. You are free to use several methods of GUIs, several methods of graphics.

                                          _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb) John Andrew Holmes "It is well to remember that the entire universe, with one trifling exception, is composed of others."

                                          C D 2 Replies Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups