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  3. Extra Extra, read all about it! NVidia unveils its first CPU for PCs

Extra Extra, read all about it! NVidia unveils its first CPU for PCs

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  • N NormDroid

    So you'd have to make ARM Windows OS fully compatible against the windows SDK, which it would implicitly would be because you'd be running windows :rolleyes:

    Software Kinetics - Moving Software

    D Offline
    D Offline
    Dan Neely
    wrote on last edited by
    #21

    No. I was referring to native code binaries. If you don't have the code, you can't recompile it for arm; MS'd need to implement a virtual x86 to run them, and that isn't in the cards.

    3x12=36 2x12=24 1x12=12 0x12=18

    N 1 Reply Last reply
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    • D Dan Neely

      No. I was referring to native code binaries. If you don't have the code, you can't recompile it for arm; MS'd need to implement a virtual x86 to run them, and that isn't in the cards.

      3x12=36 2x12=24 1x12=12 0x12=18

      N Offline
      N Offline
      NormDroid
      wrote on last edited by
      #22

      Dan Neely wrote:

      ; MS'd need to implement a virtual x86 to run them,

      Or some kind of WOW subsystem.

      Software Kinetics - Moving Software

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      • N NormDroid

        Dan Neely wrote:

        ; MS'd need to implement a virtual x86 to run them,

        Or some kind of WOW subsystem.

        Software Kinetics - Moving Software

        D Offline
        D Offline
        Dan Neely
        wrote on last edited by
        #23

        WOW only works because x64 CPUs can run 32 x86 code. ARM can't so they'd need a full blown emulator, and all pure software emulators of different architectures have on thing in common: performance is an epic fail.

        3x12=36 2x12=24 1x12=12 0x12=18

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