VS 2013 Community ISO file size is enormous
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Up until last year, the largest game only required 20 GB. That's where most of them have been hovering. I've given up on buying games in the store, as cool as it is to physically possess something. When I install, its just going to initiate the download over the Internet anyway. I'm curious how much of that content is not related to the installer that needs to setup the correct environment. Then I'm curious how much of the remaining content is executable code and not embedded resources, configuration files, images etc.
Just a wild guess: the executable is several megabytes, with several dozen more for DLLs of auxiliary libraries. Most of the other things are audio, video, meshes and, most importantly *textures*. Those things really get huge and there is no meaningful way to reduce them in size if you don't want blocky graphics. Trust me, I'm a (game) engineer. As for VS, there is only one reason for it to be this big - code bloat of useless features that are very rarely used, but require multiple external libraries to be included