Ah, turns out that wasn't it after all. If I remove the image.onload section, then it works, although it never changes to the desired image after it loads. I guess it's coming back to the 'onload' function after Current has hit 5 and that's where it's bombing out. I'll have to search for dynamic image.onload functions. So far, I've been basing my code from this [Update] it is definately something to do with the image.onload event. I was able to finally step through the code and it does work fine, but it appears that after the function completes, it then goes off and works on the rest of the page before coming back to the code in the image.onload event. Then, it tries to execute those lines of code but fails because the image_Counter is now 5. I thought that the image.onload would be setting a new function for each image box, but instead it looks like that is not the case. The overall goal is to have a "loading" gif display as the thumbnails are loading, but then display the image once it is properly loaded. I can get it to work just fine with a single static image, but not programatically for each of the thumbnails. Does anyone have any recommendations to help point me in the right direction?
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modified on Monday, November 9, 2009 3:49 PM