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E

eugi

@eugi
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Recent Best Controversial

  • Windows Media Player
    E eugi

    here you go... ;) http://www.wmplugins.com/ItemDetail.aspx?ItemID=58[^] eugi

    The Lounge tutorial question

  • how can i make setup of my application
    E eugi

    you can use windows installer, it should be included in visual studio. Eugi Games

    C / C++ / MFC question c++ workspace

  • D3DXCreateTextureFromFileInMemory
    E eugi

    Hi! I have been having problems using this function, iI just can't seem to get it work. I have a CBitmap object, and I have to pass it to the function as a "Pointer to the file in memory from which to create the texture." Can anybody help me, or even better, post some working code? I have tried many ways but none of them work :(( Thanks Eugi Games

    C / C++ / MFC com performance help question

  • Aaaaaargh,......
    E eugi

    ColinDavies wrote: You might as well toss a coin. thats how italy won the semifinal with the soviet union in 1968... ;) Eugi Games

    The Lounge com

  • Good webhosting?
    E eugi

    try http://free.prohosting.com ... i think it's awesome... bye, eugi Eugi Games

    The Lounge hosting question

  • Accelerators
    E eugi

    this site helped me out a lot, hope it will do the same with you ;) http://www4.ncsu.edu:8030/~jgbishop/codetips/dialog/accelerator\_keys.html Eugi Games

    C / C++ / MFC tutorial

  • Application path
    E eugi

    you can also check the GetCurrentDirectory() in the Platform SDK out: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/fileio/base/getcurrentdirectory.asp bye,eugi www.eugigames.tk

    C / C++ / MFC question c++

  • CDC::TransparentBlt
    E eugi

    Hi! I am writing a custom control, and I would want to draw two overlapping images using transparency. I have written this code, but it does not work! Does anybody know the correct way of drawing overlapping bitmaps with transparency ? Thank you ! void CMyClass::DCDrawBitmap(HBITMAP hBitmap,LPRECT lpRect) { CDC* pDC = this->GetDC(); CDC dcSrc; dcSrc.CreateCompatibleDC(pDC); dcSrc.DrawState(CPoint(0,0),CSize(m_iCellWidth, m_iCellHeight), hBitmap,DST_BITMAP|DSS_NORMAL); pDC->TransparentBlt(lpRect->left,lpRect->top,m_iCellWidth,m_iCellHeight, &dcSrc,0,0,m_iCellWidth,m_iCellHeight,RGB(255,255,255)); ReleaseDC(&dcSrc); ReleaseDC(pDC); } www.eugigames.tk

    C / C++ / MFC graphics question

  • Overlapping CStatics
    E eugi

    thanks! i'll try it and i'll let you know! ;) www.eugigames.tk

    C / C++ / MFC help question

  • Overlapping CStatics
    E eugi

    hi everybody! i would like to make two CStatic controls overlap, that is, i would want one CStatic with either the SS_BITMAP or the SS_ICON properties to be placedo over a SS_BITMAP CStatic. i have tried many combinations, but i just can't get it right! can anybody help? or are there other way's to do it? thanks, eugi www.eugigames.tk

    C / C++ / MFC help question

  • Opennap/Slavanap client
    E eugi

    Hi everyone i had in mind to develop a client application to connect to Opennap servers and be able to perform file sharing functions (as if there weren't any enough). I had in mind to create the application with C#, which i am trying to teach myself in these days, and which i find very intuitive and simple. there is, howeever, a simple complication: i haven't got the slightest idea on where to start... i would like to find someone eager enought to collaborate (read "teach") the basics of sockets and that stuff to create the basics of the program, whereas i could create an intuitive GUI (my best part)! it's more of a please than a collaboration, but i didn't know where to post! bye, thanks, eugi! :cool: www.eugigames.tk

    Collaboration / Beta Testing csharp collaboration
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