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  3. Can someone tell me why should I upgrade from VS 2008 to 2010 or 2012

Can someone tell me why should I upgrade from VS 2008 to 2010 or 2012

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  • K Kenneth Haugland

    Never used C++ or C++\CLI for anything professional, so my experience comes from school projects, which is a long time ago. I heard simular statments about C++ and C# before by other people as well, meaning using C++ for functions and C# for presentation. Personally I really like the WPF and Silverlight with its XAML theme, and whenever I look at DirectX code I really get a big headache, as I see there would be a lot to learn :sigh: (So I dont think the CGAL library was programmed in C++ by accident ;) ) To this day I have not done any physics simulation that requires real time (or close to real time) prossecing, but I was thinking of writing a TLM[^] article on acousticv simultions, and real time graphics could be very useful then. Any tips as to what I should use for it? (perhaps I could try the NAvier-Stokes equation also :) ) BTE your like is broken, but I assume you mean this[^]?

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    Espen Harlinn
    wrote on last edited by
    #34

    Kenneth Haugland wrote:

    BTE your like is broken, but I assume you mean this[^]?

    Thanks, fixed :-D

    Kenneth Haugland wrote:

    I was thinking of writing a TLM[^] article on acousticv simultions

    I would love to see your take on that ... You don't really need to use the DirectX or OpenGL apis' directly - What's called a visual tree in WPF/SilverLight is often called a scene graph; so OpenSceneGraph:http://www.openscenegraph.org/projects/osg should not be too unfamiliar.

    Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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    • E Espen Harlinn

      Kenneth Haugland wrote:

      BTE your like is broken, but I assume you mean this[^]?

      Thanks, fixed :-D

      Kenneth Haugland wrote:

      I was thinking of writing a TLM[^] article on acousticv simultions

      I would love to see your take on that ... You don't really need to use the DirectX or OpenGL apis' directly - What's called a visual tree in WPF/SilverLight is often called a scene graph; so OpenSceneGraph:http://www.openscenegraph.org/projects/osg should not be too unfamiliar.

      Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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      Kenneth Haugland
      wrote on last edited by
      #35

      The problem is to define the cells or connections points if you will, that would have color, tooltip, storage of all the matrix calculation in continous time etc. If you also add mouse down and mouse over you are usually in a lot of trouble simulation wise if you use shapes or UIElement. So I was thinking of using a bitmap picture for it, and separate it completely from the calculations. But then I could not easily do all the nice edition features, but still, I dont know of a faster way of showing simulations than that. I could in edit mode just calculate whitch cell got cliked but I dont know if that would be faster, proberbly though but I havent tried. As you understand its really at the thinking stage at the moment :)

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      • V Vasily Tserekh

        I have been using Visual Studio 2008 for a long time, recently I made a project and I had (because the customer want to) to 2010, The fonts were terrible and I was a lot slower, (I have corei3 2 gb pc), can someone please tell me a reason to upgrade, please a good and logical reason. thanks in advance

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        Wjousts
        wrote on last edited by
        #36

        a) Because you employer will pay for it. b) Because your next employer will wonder why you are so far behind.

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        • K Kenneth Haugland

          The problem is to define the cells or connections points if you will, that would have color, tooltip, storage of all the matrix calculation in continous time etc. If you also add mouse down and mouse over you are usually in a lot of trouble simulation wise if you use shapes or UIElement. So I was thinking of using a bitmap picture for it, and separate it completely from the calculations. But then I could not easily do all the nice edition features, but still, I dont know of a faster way of showing simulations than that. I could in edit mode just calculate whitch cell got cliked but I dont know if that would be faster, proberbly though but I havent tried. As you understand its really at the thinking stage at the moment :)

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          Espen Harlinn
          wrote on last edited by
          #37

          For WPF I'd go for a view model exposing only the data related to the visual elements, with an underlying "real model" for the calculations.

          Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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          • E Espen Harlinn

            For WPF I'd go for a view model exposing only the data related to the visual elements, with an underlying "real model" for the calculations.

            Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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            Kenneth Haugland
            wrote on last edited by
            #38

            Well, I also though a 3D simulation of the Pressurewave would be cool: http://stuff.seans.com/2008/08/24/raindrop-animation-in-wpf/[^]

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            • E Espen Harlinn

              For WPF I'd go for a view model exposing only the data related to the visual elements, with an underlying "real model" for the calculations.

              Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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              Kenneth Haugland
              wrote on last edited by
              #39

              The problem with TLM is that you roughly speaking need 4 nodes per wavelength, and the human ear stops at 20 000 HZ, so thats my reason for wanting the Bitmap image.

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              • K Kenneth Haugland

                The problem with TLM is that you roughly speaking need 4 nodes per wavelength, and the human ear stops at 20 000 HZ, so thats my reason for wanting the Bitmap image.

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                Espen Harlinn
                wrote on last edited by
                #40

                What about using a Point cloud? like PCL[^]

                Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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                • K Kenneth Haugland

                  I thought you only used pure C++ with driver development or other specific hardware stuff. Anyways I also though some of the .NET libraries came from Intels core? When do you really want to use pure C++?

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                  jschell
                  wrote on last edited by
                  #41

                  Kenneth Haugland wrote:

                  en do you really want to use pure C++?

                  Excluding subjective preferences and circular reasoning when do you "really" want to use C#, or Java or PHP?

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                  • J jschell

                    Kenneth Haugland wrote:

                    en do you really want to use pure C++?

                    Excluding subjective preferences and circular reasoning when do you "really" want to use C#, or Java or PHP?

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                    Kenneth Haugland
                    wrote on last edited by
                    #42

                    I understand that it sounds like a tautology[^], but I guess my question is when must I use it, meaning I dont always want to. :-D

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                    • E Espen Harlinn

                      What about using a Point cloud? like PCL[^]

                      Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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                      Kenneth Haugland
                      wrote on last edited by
                      #43

                      Sounds interesting, can I use it in WPF directly as an imported library, and mess around with it? Hmm, seems like I would have to design a wrapper class from scratch: http://stackoverflow.com/questions/11053212/point-cloud-viewer-in-net[^] Unless you want ot design it for me :-D Could actually be an article in itself. I know fx files could be imported, is there a really cool magnifyer for silverlight here: http://www.silverlightshow.net/items/Behaviors-and-Triggers-in-Silverlight-3.aspx[^] perhaps something simular could be done with PCL?

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                      • K Kenneth Haugland

                        Sounds interesting, can I use it in WPF directly as an imported library, and mess around with it? Hmm, seems like I would have to design a wrapper class from scratch: http://stackoverflow.com/questions/11053212/point-cloud-viewer-in-net[^] Unless you want ot design it for me :-D Could actually be an article in itself. I know fx files could be imported, is there a really cool magnifyer for silverlight here: http://www.silverlightshow.net/items/Behaviors-and-Triggers-in-Silverlight-3.aspx[^] perhaps something simular could be done with PCL?

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                        Espen Harlinn
                        wrote on last edited by
                        #44

                        Marcos André da Frota Mattos has written an interesting paper on transmission-line modeling - getting the exact link is troublesome, but it shows up on this Google search[^] - it's a PDF file.

                        Kenneth Haugland wrote:

                        I use it in WPF directly as an imported library

                        Nope, it's a C++ library with visualization based on VTK[^]

                        Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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                        • E Espen Harlinn

                          Marcos André da Frota Mattos has written an interesting paper on transmission-line modeling - getting the exact link is troublesome, but it shows up on this Google search[^] - it's a PDF file.

                          Kenneth Haugland wrote:

                          I use it in WPF directly as an imported library

                          Nope, it's a C++ library with visualization based on VTK[^]

                          Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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                          Kenneth Haugland
                          wrote on last edited by
                          #45

                          I usually interpet interesting as good idea but a lot of work :-D

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                          • E Espen Harlinn

                            Marcos André da Frota Mattos has written an interesting paper on transmission-line modeling - getting the exact link is troublesome, but it shows up on this Google search[^] - it's a PDF file.

                            Kenneth Haugland wrote:

                            I use it in WPF directly as an imported library

                            Nope, it's a C++ library with visualization based on VTK[^]

                            Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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                            Kenneth Haugland
                            wrote on last edited by
                            #46

                            Anyway, I found this too: http://code.msdn.microsoft.com/windowsdesktop/CppCLINativeDllWrapper-29c32acd[^] So now its just a matter of the work to be done :cool:

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                            • K Kenneth Haugland

                              Anyway, I found this too: http://code.msdn.microsoft.com/windowsdesktop/CppCLINativeDllWrapper-29c32acd[^] So now its just a matter of the work to be done :cool:

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                              Espen Harlinn
                              wrote on last edited by
                              #47

                              I wrote this article,Using ACE with C++ CLI[^], to show how easy it is to use mixed mode C++/CLI. The key thing is to use:

                              #pragma managed(push,off)
                              // Native code goes here
                              #pragma managed(pop)
                              // Managed code goes here

                              Transition between managed and unmaged code is handled by the compiler.

                              Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Whenever methodologies become productized, objectivity is removed from the equation. -- Mike Myatt

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                              • V Vasily Tserekh

                                I have been using Visual Studio 2008 for a long time, recently I made a project and I had (because the customer want to) to 2010, The fonts were terrible and I was a lot slower, (I have corei3 2 gb pc), can someone please tell me a reason to upgrade, please a good and logical reason. thanks in advance

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                                Philippe Mori
                                wrote on last edited by
                                #48

                                VS 2012 is far better than VS 2010 as it is much faster. By the way, 2 gb of memory is not enough for large projects particulary C++. When I upgrade from 2 to 4 gb (on a 32 bit OS), I got an improvement of about 25% for build time. Express edition will run much faster on a computer but it is also much more less powerfull.

                                Philippe Mori

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                                • P Philippe Mori

                                  VS 2012 is far better than VS 2010 as it is much faster. By the way, 2 gb of memory is not enough for large projects particulary C++. When I upgrade from 2 to 4 gb (on a 32 bit OS), I got an improvement of about 25% for build time. Express edition will run much faster on a computer but it is also much more less powerfull.

                                  Philippe Mori

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                                  Mike Diack
                                  wrote on last edited by
                                  #49

                                  Don't forget that currently 2012's IDE cannot be run on anything older than Windows 7 and can't target anything older than Vista (i.e. XP). There will be an updated to allow it to build XP executables, but it's nbot out yet.

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                                  • V Vasily Tserekh

                                    I have been using Visual Studio 2008 for a long time, recently I made a project and I had (because the customer want to) to 2010, The fonts were terrible and I was a lot slower, (I have corei3 2 gb pc), can someone please tell me a reason to upgrade, please a good and logical reason. thanks in advance

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                                    Mark_Wallace
                                    wrote on last edited by
                                    #50

                                    It's especially good if you're hard of hearing.

                                    I wanna be a eunuchs developer! Pass me a bread knife!

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                                    • V Vasily Tserekh

                                      I have been using Visual Studio 2008 for a long time, recently I made a project and I had (because the customer want to) to 2010, The fonts were terrible and I was a lot slower, (I have corei3 2 gb pc), can someone please tell me a reason to upgrade, please a good and logical reason. thanks in advance

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                                      Jonathan C Dickinson
                                      wrote on last edited by
                                      #51

                                      Besides the technology reasons (.Net 4.5, C++ improvements, etc.) one biggie for me is that it is REALLY snappy; not only that, but Microsoft finally ate their own dog food and made a good effort at making the product asyncronous - a good example is that project loading now happens in the background, which really helps with some of my larger solutions. VS2010 was a boon and a bane, VS2012 is a definite boon.

                                      He who asks a question is a fool for five minutes. He who does not ask a question remains a fool forever. [Chineese Proverb] Jonathan C Dickinson (C# Software Engineer)

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                                      • V Vasily Tserekh

                                        I have been using Visual Studio 2008 for a long time, recently I made a project and I had (because the customer want to) to 2010, The fonts were terrible and I was a lot slower, (I have corei3 2 gb pc), can someone please tell me a reason to upgrade, please a good and logical reason. thanks in advance

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                                        sohst
                                        wrote on last edited by
                                        #52

                                        So, resuming the discussion up to now, there seems to be NO compelling reason to upgrade at least from VS2010 to VS2012, or is there any?

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                                        • V Vasily Tserekh

                                          I have been using Visual Studio 2008 for a long time, recently I made a project and I had (because the customer want to) to 2010, The fonts were terrible and I was a lot slower, (I have corei3 2 gb pc), can someone please tell me a reason to upgrade, please a good and logical reason. thanks in advance

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                                          dazfuller
                                          wrote on last edited by
                                          #53

                                          I find it's nicer visually than 2010, it feels faster and generally more responsive. That's not to say it's perfect though, things I still don't like since I started using it on the day it was released. 1. Upper case menu items, these still drive me nuts! Why is VS2012 shouting at me? 2. The team explorer window when using TFS. That almost everything loads into this 1 window is insane, fine the old way use to involve lots of tabs, but at least I could switch between them 3. Colors, some days it feels like psychedelic vomit on my eyes, other days it's just bland Overall it is an improvement on 2012, but it's still not perfect. Now, Sublime Text 2 on the other hand, I love coding in that :)

                                          Eagles may soar, but weasels don't get sucked into jet engines

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