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  3. Method chaining with short-circuit parameter evaluation

Method chaining with short-circuit parameter evaluation

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  • C Chris Maunder

    I am testing several depths of properties in an object to make sure they are safe before I call them:

    Test.NotNull(myObject);
    if (myObject != null)
    {
    Test.NotNull(myObject.MyProperty);
    if (myObject.MyProperty != null)
    Test.IsPositive(myObject.MyProperty.Id);
    ...
    }

    I was thinking it would be really cool to be able to do

    Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

    but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

    if (myObject != null && myObject.MyProperty != null)

    because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

    cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

    P Offline
    P Offline
    Pete OHanlon
    wrote on last edited by
    #21

    There is a way that you could do this, but it would be much more trouble than it was worth, and it would definitely open up a whole world of hurt. Effectively, what would need to be implemented is an IL rewriter to manage and rewrite the chain internally. Then you could create a fluid interface that would need to be recognised as the item that needs rewriting.

    *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

    "Mind bleach! Send me mind bleach!" - Nagy Vilmos

    CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

    C 1 Reply Last reply
    0
    • E Espen Harlinn

      You can implement this using extension methods[^] ...

      Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Projects promoting programming in "natural language" are intrinsically doomed to fail. Edsger W.Dijkstra

      L Offline
      L Offline
      Lost User
      wrote on last edited by
      #22

      Or a decorator, preferably combined with the NullObject-pattern :)

      Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^] They hate us for our freedom![^]

      J 1 Reply Last reply
      0
      • C Chris Maunder

        I am testing several depths of properties in an object to make sure they are safe before I call them:

        Test.NotNull(myObject);
        if (myObject != null)
        {
        Test.NotNull(myObject.MyProperty);
        if (myObject.MyProperty != null)
        Test.IsPositive(myObject.MyProperty.Id);
        ...
        }

        I was thinking it would be really cool to be able to do

        Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

        but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

        if (myObject != null && myObject.MyProperty != null)

        because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

        cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

        R Offline
        R Offline
        R Giskard Reventlov
        wrote on last edited by
        #23

        Not very elegant, even if you could. Nice to get all clever (over engineering is, surely, an anti-pattern) with code but sometime in the future some poor sap will have to maintain what you have put together so keep it simple and verbose.

        "If you think it's expensive to hire a professional to do the job, wait until you hire an amateur." Red Adair. nils illegitimus carborundum me, me, me

        1 Reply Last reply
        0
        • E Espen Harlinn

          You can implement this using extension methods[^] ...

          Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS Projects promoting programming in "natural language" are intrinsically doomed to fail. Edsger W.Dijkstra

          R Offline
          R Offline
          Ranjan D
          wrote on last edited by
          #24

          Yes my vote for extension methods :)

          Ranjan.D

          1 Reply Last reply
          0
          • C Chris Maunder

            I am testing several depths of properties in an object to make sure they are safe before I call them:

            Test.NotNull(myObject);
            if (myObject != null)
            {
            Test.NotNull(myObject.MyProperty);
            if (myObject.MyProperty != null)
            Test.IsPositive(myObject.MyProperty.Id);
            ...
            }

            I was thinking it would be really cool to be able to do

            Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

            but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

            if (myObject != null && myObject.MyProperty != null)

            because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

            cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

            R Offline
            R Offline
            Roger Wright
            wrote on last edited by
            #25

            I've heard of chaining programs and subprograms - using hpl on the HP 9825, for instance - but short circuit evaluation was never considered. Having never optimized a program for multi-processor environments, I have no idea how to do this, but you could launch a separate process for each of your levels of test, then cancel all if any one of them fails. It might not be useful, but it would certainly give the grunts whose job it is to debug things something interesting to do. :rolleyes:

            Will Rogers never met me.

            1 Reply Last reply
            0
            • N Nagy Vilmos

              No. I always say that.


              Panic, Chaos, Destruction. My work here is done. Drink. Get drunk. Fall over - P O'H OK, I will win to day or my name isn't Ethel Crudacre! - DD Ethel Crudacre I cannot live by bread alone. Bacon and ketchup are needed as well. - Trollslayer Have a bit more patience with newbies. Of course some of them act dumb - they're often *students*, for heaven's sake - Terry Pratchett

              J Offline
              J Offline
              Jibesh
              wrote on last edited by
              #26

              so who is really drunk here. was it me?

              Jibesh V P

              1 Reply Last reply
              0
              • C Chris Maunder

                I am testing several depths of properties in an object to make sure they are safe before I call them:

                Test.NotNull(myObject);
                if (myObject != null)
                {
                Test.NotNull(myObject.MyProperty);
                if (myObject.MyProperty != null)
                Test.IsPositive(myObject.MyProperty.Id);
                ...
                }

                I was thinking it would be really cool to be able to do

                Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

                but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

                if (myObject != null && myObject.MyProperty != null)

                because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

                cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

                N Offline
                N Offline
                Nemanja Trifunovic
                wrote on last edited by
                #27

                Out of curiosity, what would you do in the else section of such a call?

                utf8-cpp

                C 1 Reply Last reply
                0
                • C Chris Maunder

                  I am testing several depths of properties in an object to make sure they are safe before I call them:

                  Test.NotNull(myObject);
                  if (myObject != null)
                  {
                  Test.NotNull(myObject.MyProperty);
                  if (myObject.MyProperty != null)
                  Test.IsPositive(myObject.MyProperty.Id);
                  ...
                  }

                  I was thinking it would be really cool to be able to do

                  Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

                  but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

                  if (myObject != null && myObject.MyProperty != null)

                  because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

                  cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

                  A Offline
                  A Offline
                  AspDotNetDev
                  wrote on last edited by
                  #28

                  There are a few ways you could do this, but one thing I've been meaning to write a tip/trick on (as soon as I figure out how it can be done) is the expression tree approach. You'd do this:

                  var result = SafeChain(A.b.c.d.e.f.g.h.i.j.k);

                  The parameter would be passed as an expression tree, which would then be evaluated in steps, making sure to check for nulls along the way. The first null would cause null to be returned, otherwise the result value would be returned. I imagine you could use the same approach with your method chaining / expression trees.

                  Thou mewling ill-breeding pignut!

                  S 1 Reply Last reply
                  0
                  • C Chris Maunder

                    I am testing several depths of properties in an object to make sure they are safe before I call them:

                    Test.NotNull(myObject);
                    if (myObject != null)
                    {
                    Test.NotNull(myObject.MyProperty);
                    if (myObject.MyProperty != null)
                    Test.IsPositive(myObject.MyProperty.Id);
                    ...
                    }

                    I was thinking it would be really cool to be able to do

                    Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

                    but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

                    if (myObject != null && myObject.MyProperty != null)

                    because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

                    cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

                    S Offline
                    S Offline
                    szukuro
                    wrote on last edited by
                    #29

                    In C# you can implement this k<ind of chaining using extension methods and expressions trees. The extension method (somewhat combined version of the two above):

                        public static U NotNull(this T myObject, Expression expression) 
                            where U : class
                        {
                            if (myObject == null)
                                return null;
                            else
                            {
                               var func = expression.Compile();
                                return func();
                            }
                        }
                    

                    Usage (returns either null if there's a null in the chain, or the value of MySubProperty, with almost the same syntax as above):

                    var value = myObject.NotNull(() => myObject.MyProperty).NotNull(() => myProperty.MySubProperty);

                    The only downside I found that in this case you have to declare a variable of type MyProperty for use in the second lambda expression. Maybe there's a way around it, but I didn't manage to find one as of yet. That can be changed though if the input remains myObject and the expression consists of the full path i. e. () => myObject.MyProperty.MySubProperty.

                    B 1 Reply Last reply
                    0
                    • C Chris Maunder

                      I am testing several depths of properties in an object to make sure they are safe before I call them:

                      Test.NotNull(myObject);
                      if (myObject != null)
                      {
                      Test.NotNull(myObject.MyProperty);
                      if (myObject.MyProperty != null)
                      Test.IsPositive(myObject.MyProperty.Id);
                      ...
                      }

                      I was thinking it would be really cool to be able to do

                      Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

                      but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

                      if (myObject != null && myObject.MyProperty != null)

                      because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

                      cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

                      OriginalGriffO Offline
                      OriginalGriffO Offline
                      OriginalGriff
                      wrote on last edited by
                      #30

                      Chris Maunder wrote:

                      Am I procrastinating?

                      Yep! But then, you probably don't want to fix RootAdmin - it's down according to http://www.downforeveryoneorjustme.com/rootadmin.com[^]

                      If you get an email telling you that you can catch Swine Flu from tinned pork then just delete it. It's Spam.

                      "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
                      "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

                      A 1 Reply Last reply
                      0
                      • A AspDotNetDev

                        There are a few ways you could do this, but one thing I've been meaning to write a tip/trick on (as soon as I figure out how it can be done) is the expression tree approach. You'd do this:

                        var result = SafeChain(A.b.c.d.e.f.g.h.i.j.k);

                        The parameter would be passed as an expression tree, which would then be evaluated in steps, making sure to check for nulls along the way. The first null would cause null to be returned, otherwise the result value would be returned. I imagine you could use the same approach with your method chaining / expression trees.

                        Thou mewling ill-breeding pignut!

                        S Offline
                        S Offline
                        szukuro
                        wrote on last edited by
                        #31

                        Actually to be passed as an expresion tree you'd have to write:

                        var result = SafeChain(**() =>**A.b.c.d.e.f.g.h.i.j.k);

                        But I agree that this is the way to do it.

                        1 Reply Last reply
                        0
                        • C Chris Maunder

                          I am testing several depths of properties in an object to make sure they are safe before I call them:

                          Test.NotNull(myObject);
                          if (myObject != null)
                          {
                          Test.NotNull(myObject.MyProperty);
                          if (myObject.MyProperty != null)
                          Test.IsPositive(myObject.MyProperty.Id);
                          ...
                          }

                          I was thinking it would be really cool to be able to do

                          Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

                          but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

                          if (myObject != null && myObject.MyProperty != null)

                          because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

                          cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

                          B Offline
                          B Offline
                          Brisingr Aerowing
                          wrote on last edited by
                          #32

                          public static U NotNull<T, U>(this T myObject, Expression<Func<T, U>> expression) where U : class
                          {

                          if (myObject == null)
                          {
                              return null;
                          }
                          
                          try
                          {
                              var func = expression.Compile();
                              return func(myObject);
                          }
                          catch (Exception)
                          {
                              return null;
                          }
                          

                          }

                          Based off of a suggestion above. I tested this, and it seems to work.

                          Bob Dole

                          The internet is a great way to get on the net.

                          :doh: 2.0.82.7292 SP6a

                          1 Reply Last reply
                          0
                          • OriginalGriffO OriginalGriff

                            Chris Maunder wrote:

                            Am I procrastinating?

                            Yep! But then, you probably don't want to fix RootAdmin - it's down according to http://www.downforeveryoneorjustme.com/rootadmin.com[^]

                            If you get an email telling you that you can catch Swine Flu from tinned pork then just delete it. It's Spam.

                            A Offline
                            A Offline
                            Andrew Rissing
                            wrote on last edited by
                            #33

                            Maybe this IS the fix for the site.

                            1 Reply Last reply
                            0
                            • S szukuro

                              In C# you can implement this k<ind of chaining using extension methods and expressions trees. The extension method (somewhat combined version of the two above):

                                  public static U NotNull(this T myObject, Expression expression) 
                                      where U : class
                                  {
                                      if (myObject == null)
                                          return null;
                                      else
                                      {
                                         var func = expression.Compile();
                                          return func();
                                      }
                                  }
                              

                              Usage (returns either null if there's a null in the chain, or the value of MySubProperty, with almost the same syntax as above):

                              var value = myObject.NotNull(() => myObject.MyProperty).NotNull(() => myProperty.MySubProperty);

                              The only downside I found that in this case you have to declare a variable of type MyProperty for use in the second lambda expression. Maybe there's a way around it, but I didn't manage to find one as of yet. That can be changed though if the input remains myObject and the expression consists of the full path i. e. () => myObject.MyProperty.MySubProperty.

                              B Offline
                              B Offline
                              Brisingr Aerowing
                              wrote on last edited by
                              #34

                              I figured out something that works. See my message below. It is based off of yours, with an extra parameter for the expression.

                              Bob Dole

                              The internet is a great way to get on the net.

                              :doh: 2.0.82.7292 SP6a

                              1 Reply Last reply
                              0
                              • C Chris Maunder

                                I am testing several depths of properties in an object to make sure they are safe before I call them:

                                Test.NotNull(myObject);
                                if (myObject != null)
                                {
                                Test.NotNull(myObject.MyProperty);
                                if (myObject.MyProperty != null)
                                Test.IsPositive(myObject.MyProperty.Id);
                                ...
                                }

                                I was thinking it would be really cool to be able to do

                                Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

                                but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

                                if (myObject != null && myObject.MyProperty != null)

                                because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

                                cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

                                Richard DeemingR Offline
                                Richard DeemingR Offline
                                Richard Deeming
                                wrote on last edited by
                                #35

                                If only there was some sort of site where people could write articles on exactly this issue[^]! ;P


                                "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

                                "These people looked deep within my soul and assigned me a number based on the order in which I joined" - Homer

                                A J C 3 Replies Last reply
                                0
                                • N NormDroid

                                  If voting was available, I would of shot you a 5, but alas.....

                                  Software Kinetics - Dependable Software news

                                  P Offline
                                  P Offline
                                  Paul Conrad
                                  wrote on last edited by
                                  #36

                                  You could just toss a :thumbsup: in place of a 5 vote.

                                  "I've seen more information on a frickin' sticky note!" - Dave Kreskowiak

                                  N 1 Reply Last reply
                                  0
                                  • C Chris Maunder

                                    I am testing several depths of properties in an object to make sure they are safe before I call them:

                                    Test.NotNull(myObject);
                                    if (myObject != null)
                                    {
                                    Test.NotNull(myObject.MyProperty);
                                    if (myObject.MyProperty != null)
                                    Test.IsPositive(myObject.MyProperty.Id);
                                    ...
                                    }

                                    I was thinking it would be really cool to be able to do

                                    Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

                                    but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

                                    if (myObject != null && myObject.MyProperty != null)

                                    because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

                                    cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

                                    S Offline
                                    S Offline
                                    Septimus Hedgehog
                                    wrote on last edited by
                                    #37

                                    Have you looked at this CP article by Dimitri Nesteruk[^] It looks very useful.

                                    "I do not have to forgive my enemies, I have had them all shot." — Ramón Maria Narváez (1800-68). "I don't need to shoot my enemies, I don't have any." - Me (2012).

                                    A 1 Reply Last reply
                                    0
                                    • S Septimus Hedgehog

                                      Have you looked at this CP article by Dimitri Nesteruk[^] It looks very useful.

                                      "I do not have to forgive my enemies, I have had them all shot." — Ramón Maria Narváez (1800-68). "I don't need to shoot my enemies, I don't have any." - Me (2012).

                                      A Offline
                                      A Offline
                                      AspDotNetDev
                                      wrote on last edited by
                                      #38

                                      You were beat to the punch. :)

                                      Thou mewling ill-breeding pignut!

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                                      • Richard DeemingR Richard Deeming

                                        If only there was some sort of site where people could write articles on exactly this issue[^]! ;P


                                        "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

                                        A Offline
                                        A Offline
                                        AspDotNetDev
                                        wrote on last edited by
                                        #39

                                        Yes! :thumbsup:

                                        Thou mewling ill-breeding pignut!

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                                        • C Chris Maunder

                                          I am testing several depths of properties in an object to make sure they are safe before I call them:

                                          Test.NotNull(myObject);
                                          if (myObject != null)
                                          {
                                          Test.NotNull(myObject.MyProperty);
                                          if (myObject.MyProperty != null)
                                          Test.IsPositive(myObject.MyProperty.Id);
                                          ...
                                          }

                                          I was thinking it would be really cool to be able to do

                                          Test.NotNull(myObject).NotNull(myObject.MyProperty).IsPositive(myObject.MyProperty.Id);

                                          but obviously if myObject == null then we have a runtime null ref error because, regardless of what the NotNull method returns as part of the chaining, myObject is still null. So this got me thinking: You can do

                                          if (myObject != null && myObject.MyProperty != null)

                                          because of short circuit boolean evaluation in C#, but I was wondering, with my fairly mainstream experience in languages, if there are languages out there that would allow chaining of methods with short circuit evaluation. Essentially you'd have to have the input parameter be resolved after the method was called in order to have the method be able to say "I don't need the input parameter, please just ignore it". Has anyone heard of this? Would it open up a World Of Pain when it comes to debugging? Would it be useful? Am I procrastinating? --- Update: and it turns out this leads into a great discussion of extension methods. See The Maybe Monad[^] and Chained null checks and the Maybe monad[^] for two ways of achieving this. Once you've done that, debate the correctness of extension methods that are able by design to operate on a null references. I will be over there looking for new, shiny, distracting things.

                                          cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

                                          G Offline
                                          G Offline
                                          Gary Wheeler
                                          wrote on last edited by
                                          #40

                                          In C++ you could do this with an 'instance' call like this:

                                          if (this != NULL)
                                          {
                                          return this->real_stuff;
                                          }
                                          else
                                          {
                                          return default_stuff;
                                          }

                                          As others have mentioned, in C# you can do this with extension methods:

                                          namespace Test
                                          {
                                          public class Widget
                                          {
                                          }
                                          public static class WidgetExtensions
                                          {
                                          static public void Method(this Widget _this)
                                          {
                                          if (_this != null)
                                          {
                                          Console.WriteLine("real widget");
                                          }
                                          else
                                          {
                                          Console.WriteLine("null widget");
                                          }
                                          }
                                          }
                                          class Program
                                          {
                                          static void Main(string[] args)
                                          {
                                          Widget widget = null;

                                                  widget.Method();
                                                  
                                                  widget = new Widget();
                                                  
                                                  widget.Method();
                                              }
                                          }
                                          

                                          }

                                          results in the output

                                          null widget
                                          real widget

                                          Software Zen: delete this;

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