Naming trees...
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
Depends... can the tree feel it coming in the air tonight?
I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!
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Depends... can the tree feel it coming in the air tonight?
I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!
Oh lord. :rolleyes:
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Oh lord. :rolleyes:
I've been waiting for this moment all my life!! :laugh:
I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!
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I've been waiting for this moment all my life!! :laugh:
I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!
That's no pun of mine.
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
Rodney. (Wizard of Id)
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
When the tree runs away it needs to shout "I'm leafing"
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When the tree runs away it needs to shout "I'm leafing"
Robert Surtees wrote:
"I'm leafing"
Or maybe it will act like a bird and flock off!!
I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
Best name for a tree - Russel!!
I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!
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Best name for a tree - Russel!!
I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!
Russel Grow?
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
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Russel Grow?
I like it a whole lot!!
I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
some oak
xacc.ide
IronScheme - 1.0 RC 1 - out now!
((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition -
some oak
xacc.ide
IronScheme - 1.0 RC 1 - out now!
((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth EditionHow about OMFG a talking tree!!
I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
RedZombie125 wrote:
I'm putting in a tree that runs away when the player talks/pokes it
Why does it run away? Are you carrying a chainsaw? (Very obscure reference) maybe you should call it 'baby Jesus'.
I just love Koalas - they go great with Bacon.
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
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This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*
Edward Woodward (edwood woodwood)
Smile and the world smiles withyou, laugh and they think you are a nutter