Wow :omg: , Thanks, the content of this site go far beyond C++, will help all my team (consisting of 4 people :rolleyes: ) I was seeking for Visual C++ because i've seen various articles, including in the msdn that claims that microsoft has the most optimized compiler for windows, and we'll make a game with a huge amount of objects... I know that any compiler can optimize code far beyond I can, and I've seen some really interesting features in the latest VC++, like the lambda expressions, but I lack the knowledge of everting beyond simple classes... (I include in simple classes: operator overloading, copy constructor, friend members (i think they aren't really useful...), virtual functions, const functions, etc...) [EDIT]: silly me, i talked too much and almost forgot your 5 :-O
I'm brazilian and english (well, human languages in general) aren't my best skill, so, sorry by my english. (if you want we can speak in C# or VB.Net =p)