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Naming trees...

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  • R RedZombie125

    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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    Lee Humphries
    wrote on last edited by
    #16

    RedZombie125 wrote:

    I'm putting in a tree that runs away when the player talks/pokes it

    Why does it run away? Are you carrying a chainsaw? (Very obscure reference) maybe you should call it 'baby Jesus'.

    I just love Koalas - they go great with Bacon.

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    • R RedZombie125

      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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      Saurabh Garg
      wrote on last edited by
      #17

      How about use a name of one of the Ent's[^] from Lord of the Rings? The one's listed at Wikipedia are - Fangorn, Finglas, Fladrif, Beechbone, Bregalad, and Fimbrethil. They have aliases also and some of them are interesting. -Saurabh

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      • R RedZombie125

        This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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        ied
        wrote on last edited by
        #18

        The Larch!

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        • R RedZombie125

          This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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          Lost User
          wrote on last edited by
          #19

          Hazel? Weeping Willie? Twiggie? Elder? The Faraway Tree?

          ___________________________________________ .\\axxx (That's an 'M')

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          • R RedZombie125

            This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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            Bergholt Stuttley Johnson
            wrote on last edited by
            #20

            Edward Woodward (edwood woodwood)

            Smile and the world smiles withyou, laugh and they think you are a nutter

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            • B Bergholt Stuttley Johnson

              Edward Woodward (edwood woodwood)

              Smile and the world smiles withyou, laugh and they think you are a nutter

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              Chris C B
              wrote on last edited by
              #21

              That is sooooooo bad! :laugh: We clearly need a 'You should be shot smiley'. ;P Perhaps JSOP could be persuaded to do a quick gif of an M1911. :cool:

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              • _ _Damian S_

                I've been waiting for this moment all my life!! :laugh:

                I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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                RichardM1
                wrote on last edited by
                #22

                You deserve a 5 for that setup and follow through! :thumbsup::thumbsup:

                Opacity, the new Transparency.

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                • _ _Damian S_

                  Robert Surtees wrote:

                  "I'm leafing"

                  Or maybe it will act like a bird and flock off!!

                  I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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                  RichardM1
                  wrote on last edited by
                  #23

                  act like a buffalo chip and hit the trail act like a baby and head out

                  Opacity, the new Transparency.

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                  • R RichardM1

                    act like a buffalo chip and hit the trail act like a baby and head out

                    Opacity, the new Transparency.

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                    B Offline
                    Bergholt Stuttley Johnson
                    wrote on last edited by
                    #24

                    act like a sheppard and get the flock out of here

                    Smile and the world smiles withyou, laugh and they think you are a nutter

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                    • R RedZombie125

                      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                      Rage
                      wrote on last edited by
                      #25

                      Big Brother ? I'd like the "Big Brother is watching you".

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                      • _ _Damian S_

                        Best name for a tree - Russel!!

                        I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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                        Russell Jones
                        wrote on last edited by
                        #26

                        Holy crap, I'd never heard that joke before ;-)

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                        • R RedZombie125

                          This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                          Ravi Bhavnani
                          wrote on last edited by
                          #27

                          I suggest you name the tree Patricia[^]. /ravi

                          My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

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                          • R RedZombie125

                            This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                            Steve Dubyo
                            wrote on last edited by
                            #28

                            Theresa Green

                            ;-]

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                            • S swjam

                              does it make a sound?

                              ---------------------------------------------------------- Lorem ipsum dolor sit amet.

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                              Flynn Arrowstarr Regular Schmoe
                              wrote on last edited by
                              #29

                              You kidding me? Larry fell over last week. Hasn't shut up about it since. Flynn

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                              • R Ravi Bhavnani

                                I suggest you name the tree Patricia[^]. /ravi

                                My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

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                                Bartosz Bien
                                wrote on last edited by
                                #30

                                Brilliant!

                                Best regards, BB http://bartoszbien.com

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                                • R RedZombie125

                                  This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                  G Offline
                                  Gary Wheeler
                                  wrote on last edited by
                                  #31

                                  Sussudio[^]?

                                  Software Zen: delete this;

                                  1 Reply Last reply
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                                  • R RedZombie125

                                    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                    eslsys
                                    wrote on last edited by
                                    #32

                                    Woody ... Harrelson, Allen, Guthrie, Woodpecker :)

                                    1 Reply Last reply
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                                    • R RedZombie125

                                      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                                      Richard DeemingR Offline
                                      Richard DeemingR Offline
                                      Richard Deeming
                                      wrote on last edited by
                                      #33

                                      Sticking with the musical theme, you could always use the lead singer from Led Zeppelin[^]. :rolleyes:


                                      "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

                                      "These people looked deep within my soul and assigned me a number based on the order in which I joined" - Homer

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                                      • L leppie

                                        some oak

                                        xacc.ide
                                        IronScheme - 1.0 RC 1 - out now!
                                        ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

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                                        B Offline
                                        Brady Kelly
                                        wrote on last edited by
                                        #34

                                        :laugh:

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                                        • R RedZombie125

                                          This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                                          L Offline
                                          L Offline
                                          Larry G Grimes
                                          wrote on last edited by
                                          #35

                                          Ahhhh, "Another Day In Paradise"! It takes "A Groovy Kind of Love" to accomplish what you're doing or (maybe this is rhetorical), but you do realize you're working, "Against All Odds"?

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