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Naming trees...

Scheduled Pinned Locked Moved The Lounge
questionc++game-devdata-structures
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  • _ _Damian S_

    Robert Surtees wrote:

    "I'm leafing"

    Or maybe it will act like a bird and flock off!!

    I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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    RichardM1
    wrote on last edited by
    #23

    act like a buffalo chip and hit the trail act like a baby and head out

    Opacity, the new Transparency.

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    • R RichardM1

      act like a buffalo chip and hit the trail act like a baby and head out

      Opacity, the new Transparency.

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      Bergholt Stuttley Johnson
      wrote on last edited by
      #24

      act like a sheppard and get the flock out of here

      Smile and the world smiles withyou, laugh and they think you are a nutter

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      • R RedZombie125

        This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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        Rage
        wrote on last edited by
        #25

        Big Brother ? I'd like the "Big Brother is watching you".

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        • _ _Damian S_

          Best name for a tree - Russel!!

          I don't have ADHD, I have ADOS... Attention Deficit oooh SHINY!! If you like cars, check out the Booger Mobile blog | If you feel generous - make a donation to Camp Quality!!

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          Russell Jones
          wrote on last edited by
          #26

          Holy crap, I'd never heard that joke before ;-)

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          • R RedZombie125

            This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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            Ravi Bhavnani
            wrote on last edited by
            #27

            I suggest you name the tree Patricia[^]. /ravi

            My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

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            • R RedZombie125

              This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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              Steve Dubyo
              wrote on last edited by
              #28

              Theresa Green

              ;-]

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              • S swjam

                does it make a sound?

                ---------------------------------------------------------- Lorem ipsum dolor sit amet.

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                Flynn Arrowstarr Regular Schmoe
                wrote on last edited by
                #29

                You kidding me? Larry fell over last week. Hasn't shut up about it since. Flynn

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                • R Ravi Bhavnani

                  I suggest you name the tree Patricia[^]. /ravi

                  My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

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                  Bartosz Bien
                  wrote on last edited by
                  #30

                  Brilliant!

                  Best regards, BB http://bartoszbien.com

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                  • R RedZombie125

                    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                    Gary Wheeler
                    wrote on last edited by
                    #31

                    Sussudio[^]?

                    Software Zen: delete this;

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                    • R RedZombie125

                      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                      eslsys
                      wrote on last edited by
                      #32

                      Woody ... Harrelson, Allen, Guthrie, Woodpecker :)

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                      • R RedZombie125

                        This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                        Richard DeemingR Offline
                        Richard DeemingR Offline
                        Richard Deeming
                        wrote on last edited by
                        #33

                        Sticking with the musical theme, you could always use the lead singer from Led Zeppelin[^]. :rolleyes:


                        "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

                        "These people looked deep within my soul and assigned me a number based on the order in which I joined" - Homer

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                        • L leppie

                          some oak

                          xacc.ide
                          IronScheme - 1.0 RC 1 - out now!
                          ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

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                          Brady Kelly
                          wrote on last edited by
                          #34

                          :laugh:

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                          • R RedZombie125

                            This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                            Larry G Grimes
                            wrote on last edited by
                            #35

                            Ahhhh, "Another Day In Paradise"! It takes "A Groovy Kind of Love" to accomplish what you're doing or (maybe this is rhetorical), but you do realize you're working, "Against All Odds"?

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                            • R RedZombie125

                              This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                              andreas_from_hamburg
                              wrote on last edited by
                              #36

                              Is it a male or female tree (remeber last unicorn, the scene with the hugging tree)?

                              Regards, Andreas

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                              • S Saurabh Garg

                                How about use a name of one of the Ent's[^] from Lord of the Rings? The one's listed at Wikipedia are - Fangorn, Finglas, Fladrif, Beechbone, Bregalad, and Fimbrethil. They have aliases also and some of them are interesting. -Saurabh

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                                Joe Simes
                                wrote on last edited by
                                #37

                                Then sit around and wait for Tolkien Enterprises to sue the pants off of you! :)

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                                • R RedZombie125

                                  This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                                  z974647
                                  wrote on last edited by
                                  #38

                                  How about making a tree shaped like a dog, with leaves for hair, and it goes 'bark' 'bark'...get it? bark? jeez i crack myself up! Or you could go with a tree shaped like a human that hikes its leg on a dog to pee! Yeah! That's it.

                                  Forgetfulness is losing your car keys. Dementia is finding them and not knowing what you should do with them.

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                                  • L leppie

                                    some oak

                                    xacc.ide
                                    IronScheme - 1.0 RC 1 - out now!
                                    ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

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                                    wbgxx
                                    wrote on last edited by
                                    #39

                                    sounds interesting

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                                    • P PIEBALDconsult

                                      Rodney. (Wizard of Id)

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                                      James Lonero
                                      wrote on last edited by
                                      #40

                                      Or Rodney (Dangerfield)--"I get no respect"

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                                      • R Robert Surtees

                                        When the tree runs away it needs to shout "I'm leafing"

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                                        Asday
                                        wrote on last edited by
                                        #41

                                        That was terrible. >_<

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