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Naming trees...

Scheduled Pinned Locked Moved The Lounge
questionc++game-devdata-structures
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  • R RedZombie125

    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

    R Offline
    R Offline
    Ravi Bhavnani
    wrote on last edited by
    #27

    I suggest you name the tree Patricia[^]. /ravi

    My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

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    • R RedZombie125

      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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      S Offline
      Steve Dubyo
      wrote on last edited by
      #28

      Theresa Green

      ;-]

      1 Reply Last reply
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      • S swjam

        does it make a sound?

        ---------------------------------------------------------- Lorem ipsum dolor sit amet.

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        Flynn Arrowstarr Regular Schmoe
        wrote on last edited by
        #29

        You kidding me? Larry fell over last week. Hasn't shut up about it since. Flynn

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        • R Ravi Bhavnani

          I suggest you name the tree Patricia[^]. /ravi

          My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

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          Bartosz Bien
          wrote on last edited by
          #30

          Brilliant!

          Best regards, BB http://bartoszbien.com

          1 Reply Last reply
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          • R RedZombie125

            This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

            G Offline
            G Offline
            Gary Wheeler
            wrote on last edited by
            #31

            Sussudio[^]?

            Software Zen: delete this;

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            • R RedZombie125

              This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

              E Offline
              E Offline
              eslsys
              wrote on last edited by
              #32

              Woody ... Harrelson, Allen, Guthrie, Woodpecker :)

              1 Reply Last reply
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              • R RedZombie125

                This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                Richard DeemingR Offline
                Richard DeemingR Offline
                Richard Deeming
                wrote on last edited by
                #33

                Sticking with the musical theme, you could always use the lead singer from Led Zeppelin[^]. :rolleyes:


                "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

                "These people looked deep within my soul and assigned me a number based on the order in which I joined" - Homer

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                • L leppie

                  some oak

                  xacc.ide
                  IronScheme - 1.0 RC 1 - out now!
                  ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

                  B Offline
                  B Offline
                  Brady Kelly
                  wrote on last edited by
                  #34

                  :laugh:

                  1 Reply Last reply
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                  • R RedZombie125

                    This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

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                    L Offline
                    Larry G Grimes
                    wrote on last edited by
                    #35

                    Ahhhh, "Another Day In Paradise"! It takes "A Groovy Kind of Love" to accomplish what you're doing or (maybe this is rhetorical), but you do realize you're working, "Against All Odds"?

                    1 Reply Last reply
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                    • R RedZombie125

                      This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                      A Offline
                      A Offline
                      andreas_from_hamburg
                      wrote on last edited by
                      #36

                      Is it a male or female tree (remeber last unicorn, the scene with the hugging tree)?

                      Regards, Andreas

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                      • S Saurabh Garg

                        How about use a name of one of the Ent's[^] from Lord of the Rings? The one's listed at Wikipedia are - Fangorn, Finglas, Fladrif, Beechbone, Bregalad, and Fimbrethil. They have aliases also and some of them are interesting. -Saurabh

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                        J Offline
                        Joe Simes
                        wrote on last edited by
                        #37

                        Then sit around and wait for Tolkien Enterprises to sue the pants off of you! :)

                        1 Reply Last reply
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                        • R RedZombie125

                          This is probably a really weird question, but I've been working on a game in C++ for the past month or so, and I'm putting in a tree that runs away when the player talks/pokes it. So I came up with the name "Phil Collins" (First name that came to mind). Now I'm just wondering, is this a good name for a tree? :confused: Oh, I should probably point out that once this tree gets away, a message pops up which states that "[Tree's name] is watching you." *I can haz a cookie?*

                          Z Offline
                          Z Offline
                          z974647
                          wrote on last edited by
                          #38

                          How about making a tree shaped like a dog, with leaves for hair, and it goes 'bark' 'bark'...get it? bark? jeez i crack myself up! Or you could go with a tree shaped like a human that hikes its leg on a dog to pee! Yeah! That's it.

                          Forgetfulness is losing your car keys. Dementia is finding them and not knowing what you should do with them.

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                          • L leppie

                            some oak

                            xacc.ide
                            IronScheme - 1.0 RC 1 - out now!
                            ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

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                            W Offline
                            wbgxx
                            wrote on last edited by
                            #39

                            sounds interesting

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                            • P PIEBALDconsult

                              Rodney. (Wizard of Id)

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                              James Lonero
                              wrote on last edited by
                              #40

                              Or Rodney (Dangerfield)--"I get no respect"

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                              • R Robert Surtees

                                When the tree runs away it needs to shout "I'm leafing"

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                                Asday
                                wrote on last edited by
                                #41

                                That was terrible. >_<

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