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WPF

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  • B Brisingr Aerowing

    Never heard of it. I am building this as a learning tool and in the hope that it may help someone in the future.

    Bob Dole

    The internet is a great way to get on the net.

    :doh: 2.0.82.7292 SP6a

    K Offline
    K Offline
    Kevin Marois
    wrote on last edited by
    #24

    Sorry, it's XNA Game Studio, not XML See this[^] It's essentially a WPF based game development package by Microsoft

    If it's not broken, fix it until it is

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    • P Pete OHanlon

      Then WPF is fine.

      *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

      "Mind bleach! Send me mind bleach!" - Nagy Vilmos

      CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

      B Offline
      B Offline
      Brisingr Aerowing
      wrote on last edited by
      #25

      So far I am having fun, the VS2012 WPF designer actually works. The WPF designer in BS2010 did not work very well (IME), so I never got into WPF then.

      Bob Dole

      The internet is a great way to get on the net.

      :doh: 2.0.82.7292 SP6a

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      • W wout de zeeuw

        Glad to have provided you with some entertainment!

        Wout

        P Offline
        P Offline
        Pete OHanlon
        wrote on last edited by
        #26

        :-D As has been said - with Sinofsky condemned to the scrap heap, there's some hope ahead (look for enhancements that bring WPF/WinRT/WP7 etc to work with "the cloud" directly).

        *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

        "Mind bleach! Send me mind bleach!" - Nagy Vilmos

        CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

        1 Reply Last reply
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        • W wout de zeeuw

          Here's a little gotcha: it's obsolete! (Yet paradoxically there ain't something that replaces it). :laugh:

          Wout

          D Offline
          D Offline
          Dave Kreskowiak
          wrote on last edited by
          #27

          Osbolete, huh? Then why was large chunks of the Visual Studio 2012 UI re-written with it??

          A guide to posting questions on CodeProject[^]
          Dave Kreskowiak

          W 1 Reply Last reply
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          • B Brisingr Aerowing

            So far I am having fun, the VS2012 WPF designer actually works. The WPF designer in BS2010 did not work very well (IME), so I never got into WPF then.

            Bob Dole

            The internet is a great way to get on the net.

            :doh: 2.0.82.7292 SP6a

            P Offline
            P Offline
            Pete OHanlon
            wrote on last edited by
            #28

            Yeah, the new designer is a huge improvement.

            *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

            "Mind bleach! Send me mind bleach!" - Nagy Vilmos

            CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

            B 1 Reply Last reply
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            • K Kevin Marois

              I think you've got it backwards. MS is killing off Silverlight. Hence HTML5. Yet WPF is a key component in Win8 Desktop Development. http://www.itworld.com/cloud-computing/223007/microsoft-turn-silverlight[^]

              If it's not broken, fix it until it is

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #29

              You'll have to keep re-reading my initial post until you understand it. When you post a reponse that shows you comprehend what I wrote I'll respond. If you never get there, we're done.

              K 1 Reply Last reply
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              • K Kevin Marois

                Sorry, it's XNA Game Studio, not XML See this[^] It's essentially a WPF based game development package by Microsoft

                If it's not broken, fix it until it is

                B Offline
                B Offline
                Brisingr Aerowing
                wrote on last edited by
                #30

                I guessed as much. :) I likely will add bindings for that, but I also will add bindings for other game frameworks, so games can be built for Win8 (I actually like Win8, and XNA is not (officially) supported there). I might add bindings for ANX.Framework[^], which is a clone of XNA. It also (is supposed to) work on Win8 as well. I will likely use Axiom3D[^] as the built-in game GUI framework, with the ability to use either DirectX (through SlimDX), or OpenGL (through OpenTK) with it. I am deciding on which Physics engine to use, but will likely use Jitter Physics[^].

                Bob Dole

                The internet is a great way to get on the net.

                :doh: 2.0.82.7292 SP6a

                P 1 Reply Last reply
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                • L Lost User

                  You'll have to keep re-reading my initial post until you understand it. When you post a reponse that shows you comprehend what I wrote I'll respond. If you never get there, we're done.

                  K Offline
                  K Offline
                  Kevin Marois
                  wrote on last edited by
                  #31

                  I got it fine. You basically suggested Silverlight over WPF, and my point to you is that Silverlight won't be around, and WPF will be. Not sure where the disconnect is here.

                  If it's not broken, fix it until it is

                  L 1 Reply Last reply
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                  • P Pete OHanlon

                    Yeah, the new designer is a huge improvement.

                    *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

                    "Mind bleach! Send me mind bleach!" - Nagy Vilmos

                    CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

                    B Offline
                    B Offline
                    Brisingr Aerowing
                    wrote on last edited by
                    #32

                    True that.

                    Bob Dole

                    The internet is a great way to get on the net.

                    :doh: 2.0.82.7292 SP6a

                    1 Reply Last reply
                    0
                    • B Brisingr Aerowing

                      I guessed as much. :) I likely will add bindings for that, but I also will add bindings for other game frameworks, so games can be built for Win8 (I actually like Win8, and XNA is not (officially) supported there). I might add bindings for ANX.Framework[^], which is a clone of XNA. It also (is supposed to) work on Win8 as well. I will likely use Axiom3D[^] as the built-in game GUI framework, with the ability to use either DirectX (through SlimDX), or OpenGL (through OpenTK) with it. I am deciding on which Physics engine to use, but will likely use Jitter Physics[^].

                      Bob Dole

                      The internet is a great way to get on the net.

                      :doh: 2.0.82.7292 SP6a

                      P Offline
                      P Offline
                      Pete OHanlon
                      wrote on last edited by
                      #33

                      I'm a big fan of FarSeer Physics[^]

                      *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

                      "Mind bleach! Send me mind bleach!" - Nagy Vilmos

                      CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

                      B 1 Reply Last reply
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                      • K Kevin Marois

                        wout de zeeuw wrote:

                        Here's a little gotcha: it's obsolete

                        Says who? maybe you haven't noticed, but WPF is a key tool in Win 8. It's not obsolete and it's not going anywhere.

                        If it's not broken, fix it until it is

                        R Offline
                        R Offline
                        Rama Krishna Vavilala
                        wrote on last edited by
                        #34

                        Kevin Marois wrote:

                        WPF is a key tool in Win 8

                        Really? Which apps those ship with Win 8 use WPF?

                        K B 2 Replies Last reply
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                        • R Rama Krishna Vavilala

                          Kevin Marois wrote:

                          WPF is a key tool in Win 8

                          Really? Which apps those ship with Win 8 use WPF?

                          K Offline
                          K Offline
                          Kevin Marois
                          wrote on last edited by
                          #35

                          Desktop apps

                          If it's not broken, fix it until it is

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                          • P Pete OHanlon

                            Wout's wrong. WPF is not obsolete - the type of game you want to build will dictate whether or not WPF is a good choice. If it's something like Tetris, WPF is fine; if it's a FPS, then you don't want to use WPF.

                            *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

                            "Mind bleach! Send me mind bleach!" - Nagy Vilmos

                            CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

                            R Offline
                            R Offline
                            Rama Krishna Vavilala
                            wrote on last edited by
                            #36

                            Pete O'Hanlon wrote:

                            If it's something like Tetris, WPF is fine; if it's a FPS, then you don't want to use WPF.

                            On the other hand HTML5 is good for both:). Ducks and runs.

                            P 1 Reply Last reply
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                            • K Kevin Marois

                              Desktop apps

                              If it's not broken, fix it until it is

                              R Offline
                              R Offline
                              Rama Krishna Vavilala
                              wrote on last edited by
                              #37

                              Yes. I get that but which desktop app which ships with Windows 8 is actually written in WPF?

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                              • R Rama Krishna Vavilala

                                Yes. I get that but which desktop app which ships with Windows 8 is actually written in WPF?

                                K Offline
                                K Offline
                                Kevin Marois
                                wrote on last edited by
                                #38

                                Hell if I know

                                If it's not broken, fix it until it is

                                R 1 Reply Last reply
                                0
                                • K Kevin Marois

                                  Hell if I know

                                  If it's not broken, fix it until it is

                                  R Offline
                                  R Offline
                                  Rama Krishna Vavilala
                                  wrote on last edited by
                                  #39

                                  The right answer in none. The only one application which was written in WPF - Powershell IDE no longer ships in Windows 8. So to say WPF is a key tool in Windows 8 is not at all accurate. It is as much as a key tool as WTL.

                                  K 1 Reply Last reply
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                                  • R Rama Krishna Vavilala

                                    The right answer in none. The only one application which was written in WPF - Powershell IDE no longer ships in Windows 8. So to say WPF is a key tool in Windows 8 is not at all accurate. It is as much as a key tool as WTL.

                                    K Offline
                                    K Offline
                                    Kevin Marois
                                    wrote on last edited by
                                    #40

                                    Um, sure. Whatever you say

                                    If it's not broken, fix it until it is

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                                    • R Rama Krishna Vavilala

                                      Pete O'Hanlon wrote:

                                      If it's something like Tetris, WPF is fine; if it's a FPS, then you don't want to use WPF.

                                      On the other hand HTML5 is good for both:). Ducks and runs.

                                      P Offline
                                      P Offline
                                      Pete OHanlon
                                      wrote on last edited by
                                      #41

                                      Why? It is good for both.

                                      *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

                                      "Mind bleach! Send me mind bleach!" - Nagy Vilmos

                                      CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

                                      1 Reply Last reply
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                                      • D Dave Kreskowiak

                                        Osbolete, huh? Then why was large chunks of the Visual Studio 2012 UI re-written with it??

                                        A guide to posting questions on CodeProject[^]
                                        Dave Kreskowiak

                                        W Offline
                                        W Offline
                                        wout de zeeuw
                                        wrote on last edited by
                                        #42

                                        MS does a lot of things that are not rational.

                                        Wout

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                                        • K Kevin Marois

                                          I got it fine. You basically suggested Silverlight over WPF, and my point to you is that Silverlight won't be around, and WPF will be. Not sure where the disconnect is here.

                                          If it's not broken, fix it until it is

                                          L Offline
                                          L Offline
                                          Lost User
                                          wrote on last edited by
                                          #43

                                          Both Silverlight and WPF are in Windows 8. Any operating system that cannot handle Silverlight cannot handle WPF. That is, an operating system that can handle WPF will have a browser that supports Silverlight. In that way, they are tied together. So I reject the notion that one is going to disappear before the other, regardless of Microsoft's HTML 5 dreams. Given that I chose Silverlight for 3 reasons: 1: Forces asyncronous processing which is were the world is going anyways. 2: Best fit for preparation for porting to Window RT. 3: Ease of distribution (unless the game is going to be played only on local network). Thinking ahead that the library this guy builds may need to be ported to WindowsRT one day I suggested the technology (in my reading on the topic) that best supports that future state, eases distribution, and allows him to pick up asynchronous processing along the way. That and he may want to put his game on a Windows Phone. Those are very solid reasons which are something other than the FUD nonsense you posted. It isn't a Silverlight vs. WPF religious thing - it's a thinking ahead thing. Granted, now that Sinofsky's gone anything goes. We can only do the best with what we know.

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