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Fluent in C++

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  • A Anna Jayne Metcalfe

    It certainly is. :) Thought of coming along to the ACCU Conference? There's a strong C++ track (and sometimes even a C++ Pub Quiz with free beer...) there.

    Anna (@annajayne) Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"

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    P Offline
    Pete OHanlon
    wrote on last edited by
    #21

    It depends how serious I get with this drone software. The more I'm playing around with this, the more I love working with drones and I can see me going further with it.

    This space for rent

    A 1 Reply Last reply
    0
    • P Pete OHanlon

      It depends how serious I get with this drone software. The more I'm playing around with this, the more I love working with drones and I can see me going further with it.

      This space for rent

      A Offline
      A Offline
      Anna Jayne Metcalfe
      wrote on last edited by
      #22

      Sounds cool. Have fun!

      Anna (@annajayne) Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"

      P 1 Reply Last reply
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      • A Anna Jayne Metcalfe

        Sounds cool. Have fun!

        Anna (@annajayne) Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"

        P Offline
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        Pete OHanlon
        wrote on last edited by
        #23

        I'll be writing this up and posting video footage so you will be able to take a look at least at some of the code. It's really cool stuff.

        This space for rent

        A 1 Reply Last reply
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        • P Pete OHanlon

          I'll be writing this up and posting video footage so you will be able to take a look at least at some of the code. It's really cool stuff.

          This space for rent

          A Offline
          A Offline
          Anna Jayne Metcalfe
          wrote on last edited by
          #24

          Look forward to it :)

          Anna (@annajayne) Tech Blog | Visual Lint "Why would anyone prefer to wield a weapon that takes both hands at once, when they could use a lighter (and obviously superior) weapon that allows you to wield multiple ones at a time, and thus supports multi-paradigm carnage?"

          1 Reply Last reply
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          • P Pete OHanlon

            So, as some of the longer term viewers may know, I used to be a C++ developer; way back in the mists of time. I loved C++ and then the new girl came to town and seduced me with her wiles. No longer would I put up with manual memory management, iterating over for statements when I could use the seductive foreach. Well, I have recently started getting quite heavily back into C++ using the newer additions to the language such as auto and for (auto index : my_vector) as a foreach. The features that are available now are great and C++ really has matured. So much so that I'm using it to write some drone software. I'm a big fan of fluent interfaces so I thought I'd play around and see how they work in C++ to see if I still want to keep with the new C++ and damn it, it's so straightforward.

            #pragma once
            #include <librealsense/rs.hpp>

            class RealSenseStream
            {
            public:
            explicit RealSenseStream(rs::device* device)
            {
            this->device = device;
            }
            ~RealSenseStream()
            {
            }

            RealSenseStream &WithDepth(rs::preset preset)
            {
            device->enable_stream(rs::stream::depth, preset);
            return *this;
            }

            RealSenseStream &WithColor(rs::preset preset)
            {
            device->enable_stream(rs::stream::color, preset);
            return *this;
            }

            private:
            rs::device* device;
            };

            This space for rent

            L Offline
            L Offline
            Lost User
            wrote on last edited by
            #25

            C++ and MFC; I did everything I could to avoid that sack of shite: Basic Assembler PC COBOL Pascal C Access dBase Paradox VB Clipper FoxPro Visual FoxPro Delphi C# Windows Forms WPF ...

            P 1 Reply Last reply
            0
            • P Pete OHanlon

              So, as some of the longer term viewers may know, I used to be a C++ developer; way back in the mists of time. I loved C++ and then the new girl came to town and seduced me with her wiles. No longer would I put up with manual memory management, iterating over for statements when I could use the seductive foreach. Well, I have recently started getting quite heavily back into C++ using the newer additions to the language such as auto and for (auto index : my_vector) as a foreach. The features that are available now are great and C++ really has matured. So much so that I'm using it to write some drone software. I'm a big fan of fluent interfaces so I thought I'd play around and see how they work in C++ to see if I still want to keep with the new C++ and damn it, it's so straightforward.

              #pragma once
              #include <librealsense/rs.hpp>

              class RealSenseStream
              {
              public:
              explicit RealSenseStream(rs::device* device)
              {
              this->device = device;
              }
              ~RealSenseStream()
              {
              }

              RealSenseStream &WithDepth(rs::preset preset)
              {
              device->enable_stream(rs::stream::depth, preset);
              return *this;
              }

              RealSenseStream &WithColor(rs::preset preset)
              {
              device->enable_stream(rs::stream::color, preset);
              return *this;
              }

              private:
              rs::device* device;
              };

              This space for rent

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              H Offline
              hooodaticus
              wrote on last edited by
              #26

              You seem to be retaining the C# coding style, single-file and all :)

              P 1 Reply Last reply
              0
              • H hooodaticus

                You seem to be retaining the C# coding style, single-file and all :)

                P Offline
                P Offline
                Pete OHanlon
                wrote on last edited by
                #27

                I'm really not. It was just easier to post a sample like that. My real code is spread out.

                This space for rent

                1 Reply Last reply
                0
                • L Lost User

                  C++ and MFC; I did everything I could to avoid that sack of shite: Basic Assembler PC COBOL Pascal C Access dBase Paradox VB Clipper FoxPro Visual FoxPro Delphi C# Windows Forms WPF ...

                  P Offline
                  P Offline
                  Pete OHanlon
                  wrote on last edited by
                  #28

                  I spent a lot of time in MFC. Then I discovered ATL and wasee hooked until I moved to .NET.

                  This space for rent

                  1 Reply Last reply
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