Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. The Lounge
  3. Argh!

Argh!

Scheduled Pinned Locked Moved The Lounge
37 Posts 11 Posters 8 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • D Dalek Dave

    String Theory[^] And even Uncertainty is uncertain[^]. It depends on more dimensions than can be explained at the moment.

    ------------------------------------ I will never again mention that I was the poster of the One Millionth Lounge Post, nor that it was complete drivel. Dalek Dave CCC Link[^] Trolls[^]

    H Offline
    H Offline
    hairy_hats
    wrote on last edited by
    #25

    I know of String Theory, and how it has failed to produce a single concrete prediction. Give any mathematical model enough degrees of freedom and you can make it look like anything. I'm not convinced it is the answer.

    1 Reply Last reply
    0
    • D Dalek Dave

      There is a point in time when it is not there. There is a point in time when it is. Then there is a another point in time when it ceases. If you wish to talk maths then please continue, but be aware that there are a lot more than three dimensions, and that the temporal and hyperspatial ones can do some odd things. Have you ever worked out the volume of a tesseract (aka a Hypercube)? Very difficult, and what about projections of future positions of known points, a clock is useful there!

      ------------------------------------ I will never again mention that I was the poster of the One Millionth Lounge Post, nor that it was complete drivel. Dalek Dave CCC Link[^] Trolls[^]

      S Offline
      S Offline
      soap brain
      wrote on last edited by
      #26

      Dalek Dave wrote:

      Have you ever worked out the volume of a tesseract (aka a Hypercube)? Very difficult

      You're joking, right? V = s4.

      D 1 Reply Last reply
      0
      • S soap brain

        Dalek Dave wrote:

        Have you ever worked out the volume of a tesseract (aka a Hypercube)? Very difficult

        You're joking, right? V = s4.

        D Offline
        D Offline
        Dalek Dave
        wrote on last edited by
        #27

        V = s4? Are you sure? Rotating Hypercube[^], not easy is it? Some information[^]. Want to try again?

        ------------------------------------ I will never again mention that I was the poster of the One Millionth Lounge Post, nor that it was complete drivel. Dalek Dave CCC Link[^] Trolls[^]

        S 1 Reply Last reply
        0
        • D Dalek Dave

          V = s4? Are you sure? Rotating Hypercube[^], not easy is it? Some information[^]. Want to try again?

          ------------------------------------ I will never again mention that I was the poster of the One Millionth Lounge Post, nor that it was complete drivel. Dalek Dave CCC Link[^] Trolls[^]

          S Offline
          S Offline
          soap brain
          wrote on last edited by
          #28

          Dalek Dave wrote:

          Are you sure?

          Yes.

          Dalek Dave wrote:

          Want to try again?

          OK. A tesseract is a cube extruded along the w-axis a distance of s. Hence, V = s4.

          D 1 Reply Last reply
          0
          • S soap brain

            Dalek Dave wrote:

            Are you sure?

            Yes.

            Dalek Dave wrote:

            Want to try again?

            OK. A tesseract is a cube extruded along the w-axis a distance of s. Hence, V = s4.

            D Offline
            D Offline
            Dalek Dave
            wrote on last edited by
            #29

            You are falling into the trap that I fell into. That is it's volume in n Dimensional space. To work out it's volume in n-1 dimensional space is where it gets interesting. The volume then rather different, it is larger on the inside than the outside. Exterior volume is only the same as in n-1 space, whereas the internal volume is the n analogue. However the internal volume cannot be accessed from an n dimensional viewpoint.

            ------------------------------------ I will never again mention that I was the poster of the One Millionth Lounge Post, nor that it was complete drivel. Dalek Dave CCC Link[^] Trolls[^]

            S L 2 Replies Last reply
            0
            • P Pete OHanlon

              Indeed I do, but you may note that I clearly stated "in 3D". By default, Silverlight 3D exists in 4D.

              Forgive your enemies - it messes with their heads

              My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility

              K Offline
              K Offline
              Keith Barrow
              wrote on last edited by
              #30

              He is intelligent, but not experienced. His pattern indicates two-dimensional thinking.

              Sort of a cross between Lawrence of Arabia and Dilbert.[^]
              -Or-
              A Dead ringer for Kate Winslett[^]

              L 1 Reply Last reply
              0
              • W wout de zeeuw

                Can't draw a point in Silverlight 5 3D. :wtf: Feels like going back in time.

                Wout

                K Offline
                K Offline
                Keith Barrow
                wrote on last edited by
                #31

                A serious question: Isn't moving pixel sized triangles quicker with modern GPUs anyway? I assumed it was, still a PITA though.

                Sort of a cross between Lawrence of Arabia and Dilbert.[^]
                -Or-
                A Dead ringer for Kate Winslett[^]

                W 1 Reply Last reply
                0
                • W wout de zeeuw

                  Can't draw a point in Silverlight 5 3D. :wtf: Feels like going back in time.

                  Wout

                  M Offline
                  M Offline
                  Mark_Wallace
                  wrote on last edited by
                  #32

                  So you need a point with the circular aspect excluded. i.e. :beer:

                  I wanna be a eunuchs developer! Pass me a bread knife!

                  1 Reply Last reply
                  0
                  • D Dalek Dave

                    You are falling into the trap that I fell into. That is it's volume in n Dimensional space. To work out it's volume in n-1 dimensional space is where it gets interesting. The volume then rather different, it is larger on the inside than the outside. Exterior volume is only the same as in n-1 space, whereas the internal volume is the n analogue. However the internal volume cannot be accessed from an n dimensional viewpoint.

                    ------------------------------------ I will never again mention that I was the poster of the One Millionth Lounge Post, nor that it was complete drivel. Dalek Dave CCC Link[^] Trolls[^]

                    S Offline
                    S Offline
                    soap brain
                    wrote on last edited by
                    #33

                    Dalek Dave wrote:

                    To work out it's volume in n-1 dimensional space is where it gets interesting.

                    You mean its hyper-surface area.

                    Dalek Dave wrote:

                    The volume then rather different, it is larger on the inside than the outside.

                    I don't even know what that means. http://www.wolframalpha.com/input/?i=tesseract+volume[^]

                    1 Reply Last reply
                    0
                    • D Dalek Dave

                      Time? Or is that just a theory?

                      ------------------------------------ I will never again mention that I was the poster of the One Millionth Lounge Post, nor that it was complete drivel. Dalek Dave CCC Link[^] Trolls[^]

                      L Offline
                      L Offline
                      Lost User
                      wrote on last edited by
                      #34

                      As a dimension, yes, it is a theory.

                      Dr D Evans "The whole idea that carbon dioxide is the main cause of the recent global warming is based on a guess that was proved false by empirical evidence during the 1990s" financialpost

                      1 Reply Last reply
                      0
                      • D Dalek Dave

                        You are falling into the trap that I fell into. That is it's volume in n Dimensional space. To work out it's volume in n-1 dimensional space is where it gets interesting. The volume then rather different, it is larger on the inside than the outside. Exterior volume is only the same as in n-1 space, whereas the internal volume is the n analogue. However the internal volume cannot be accessed from an n dimensional viewpoint.

                        ------------------------------------ I will never again mention that I was the poster of the One Millionth Lounge Post, nor that it was complete drivel. Dalek Dave CCC Link[^] Trolls[^]

                        L Offline
                        L Offline
                        Lost User
                        wrote on last edited by
                        #35

                        Your talking bollocks again Dave.

                        Dr D Evans "The whole idea that carbon dioxide is the main cause of the recent global warming is based on a guess that was proved false by empirical evidence during the 1990s" financialpost

                        1 Reply Last reply
                        0
                        • K Keith Barrow

                          A serious question: Isn't moving pixel sized triangles quicker with modern GPUs anyway? I assumed it was, still a PITA though.

                          Sort of a cross between Lawrence of Arabia and Dilbert.[^]
                          -Or-
                          A Dead ringer for Kate Winslett[^]

                          W Offline
                          W Offline
                          wout de zeeuw
                          wrote on last edited by
                          #36

                          Maybe, I still have to look into how to draw a pixel sized triangle that remains pixel sized regardless of how much the user zooms in/out. In OpenGL/DirectX 9 this used to be quite easy, but now you have to get into vertex shaders, texture mapping and such just to draw a dot. So instead of just doing a few lines of code and be done with it, now you have to research for a day how to draw a dot.

                          Wout

                          1 Reply Last reply
                          0
                          • K Keith Barrow

                            He is intelligent, but not experienced. His pattern indicates two-dimensional thinking.

                            Sort of a cross between Lawrence of Arabia and Dilbert.[^]
                            -Or-
                            A Dead ringer for Kate Winslett[^]

                            L Offline
                            L Offline
                            Lost User
                            wrote on last edited by
                            #37

                            Khaaaaaaaan!

                            "I just exchanged opinions with my boss. I went in with mine and came out with his." - me, 2011 ---
                            I am endeavoring, Madam, to construct a mnemonic memory circuit using stone knives and bearskins - Mr. Spock 1935 and me 2011

                            1 Reply Last reply
                            0
                            Reply
                            • Reply as topic
                            Log in to reply
                            • Oldest to Newest
                            • Newest to Oldest
                            • Most Votes


                            • Login

                            • Don't have an account? Register

                            • Login or register to search.
                            • First post
                              Last post
                            0
                            • Categories
                            • Recent
                            • Tags
                            • Popular
                            • World
                            • Users
                            • Groups